Imprints

Godforge features a unique Imprint system that allows you to sacrifice heroes in the Anvil of Creation to extract their imprint. These imprints can be applied to weapons in the Wayland's Smithy. Weilding these weapons gives your heroes a second passive, based on the imprint.

Most imprints are a weaker version of the hero's passive.

Legendary

Amaterasu

Amaterasu

New Dawn

At the start of an enemy turn, decrease the damage this hero receives by 10% (stacking up to 5 times). Stacks reset at the start of this hero’s turn.

Anu

Anu

Celestial Ward

For every 10% Divinity on this hero, reduce the damage this hero receives by 1.5%.

Anubis

Anubis

Weigh the Scales

When a hero is defeated, Increase this hero's turn meter by 10%.

Aphrodite

Aphrodite

Motivation

This hero gains 5% Turn Meter when inflicting damage to an enemy. This effect is doubled if this hero is under [SPD Up II] and [FTH Up II].

Apollo

Apollo

Prophetic Wisdom

Whenever an ally uses a Core Ability, increases the damage of their Core Ability by 5%. Stacks reset on each wave.

Ares

Ares

Warborn Frenzy

Each time an enemy receives a [Debuff], increases this hero's chance to Crushing Hit by 2.5% on their next ability.

Artemis

Artemis

Thrill of the Hunt

After defeating an enemy, this hero's next attack will inflict 25% increased damage.

Athena

Athena

Medusa's Glare

When this hero is attacked under [Shield], decrease the attacker's Divinity by 5%. If the attacker's Divinity is below 50%, has a 50% chance to place [Petrify] on the attacker for 1 turn.

Belobog

Belobog

Law of Time

When an ally receives a [Debuff], decrease its duration by 1 turn.

Camazotz

Camazotz

Nightmare Theft

When this hero inflicts a Critical Hit, steal 2.5% of the target's Turn Meter. If the attack is Strong Critical, steal a further 2.5% Turn Meter.

Chernobog

Chernobog

Imposing Presence

After this hero joins an attack, gains an [Extra Turn] or [Retaliates], this hero's next ability will ignore 15% of the target's DEF and ignore [Shield], [Barrier], [Immortal], [Ward] and [DEF Up].

Cizin

Cizin

Ashes of Decay

If an enemy is under [Acid], reduce their incoming healing by 25%.

Dracula

Dracula

Symphony of the Night

At the start of an enemy's turn, if they are under [Bleed] increase the damage of this hero's next attack by 5%.

Enki

Enki

Gift of Ingenuity

Increase the healing from [Mend] placed by this hero by 25%. At the start of this hero's Turn, activate 1 [Mend] on this hero.

Fenrir

Fenrir

Scent of Blood

If an enemy under [Bleed] attempts to decrease this hero's Turn Meter, its effectiveness is reduced by 50%

Fisher King

Fisher King

Keeper of the Grail

When [Immortal] prevents this hero's death, increase this hero's HP, ATK and DEF by 2.5% (stacking up to 6 times). Stacks do not reset between waves.

Freya

Freya

Vanir's Grace

When this hero inflicts a critical hit, Heal (2000%FTH) this hero.

Fujin

Fujin

Cyclone Barrier

Reduce the damage this hero receives from AoE Attacks by 15%.

Grendel

Grendel

Enraged Monster

For every 20% HP this hero is missing, increase their SPD and FTH by 5%.

Hades

Hades

Charon Awaits

At the start of this hero's turn, place [Corrupt] on the enemy with the highest ATK for 1 turn. The [Corrupt] cannot be removed or resisted.

Heimdall

Heimdall

Vanguard's Vigil

When this hero receives any [Debuff], reflect all the [Debuff] on this hero back to the enemy.

Hel

Hel

Helheim's Hold

When this hero defeats an enemy, increase this hero's Divinity by 50%.

Hercules

Hercules

Zero to Hero

Prevent this hero's defeat. When this triggers, gain an Extra Turn.

Horus

Horus

Falcon Surge

When this hero is attacked by enemies under [Taunt], increase the Turn Meter of all allies by 5%.

Isis

Isis

Mother's Embrace

At the start of this hero’s turn, remove all [Debuffs] and [Disables] from the ally with the lowest HP, then heal (5%HP) them.

Izanagi

Izanagi

Breath of Life

For every 5 [Buffs] placed on the enemy team, activate this hero's Basic Ability against the enemy with the highest Turn Meter.

Izanami

Izanami

Eternal Decay

When attacking enemies under [FTH Down] decrease their Turn Meter by 2.5%.

King Arthur

King Arthur

Blessing of the Grail

When this hero [Intercepts] an attack, reduce the damage taken by 25% and Heal (10%HP) this hero.

Kinich Ahau

Kinich Ahau

Solar Barrier

When an ally is damaged by [Blaze] or [Aetherburn], reduce the effectiveness by 25% and increase the damage of the next hero’s ability by 5%.

Lamashtu

Lamashtu

Soul Eruption

When this hero defeats an enemy, inflict [50%ATK] damage to all enemies. The damage ignores 100% DEF and cannot be a Critical.

Loki

Loki

Unending Mischief

When [Sleep] expires or is removed from an enemy, decrease their Turn Meter by 10%.

Lord Verko

Lord Verko

The Curator's Ward

When this hero receives a [Buff], increase this hero's Divinity by [15]. At the start of this hero's turn, place [Shield] (5%HP) on the ally with the lowest HP.

Marduk

Marduk

Grounded Surge

For every 10 [debuffs] this hero's receives, activate their Core Ability.

Metztli

Metztli

Endless Night

At the start of battle, place [Block Debuff] on this hero for 2 turns. When this hero receives a [Debuff], heal this hero for 10% of this hero's MAX HP.

Moctezuma

Moctezuma

Sacrificial Vow

When an enemy attacks this hero, decrease the damage received by 10% and increase the damage this hero inflicts on their next ability by 2.5%. This is doubled if the enemy is under [Barrier] or [Shield].

Morgan Le Fay

Morgan Le Fay

Sorceress Edict

This hero gains bonus effects when a [Debuff] activates: [Aetherburn]: increase this hero's Divinity by 25. [Blaze]: increase this hero's next core ability damage by 2.5%. [Acid]: increase this hero's turn meter by 5%. [Bleed]: heal this hero (500%ACC).

Morrigan

Morrigan

Futuresight

When an enemy receives a [Buff], has a 50% chance to reduce its duration by 1 turn. When an enemy receives a [Debuff], has a 50% chance to increase its duration by 1 turn.

Mulan

Mulan

Raging Fire Within

Increases the chance to Crushing Hit by 10% when inflicting damage under [Vanish].

Oda Nobunaga

Oda Nobunaga

Unify the Realms

Each time this hero defeats an enemy, gain an Extra Turn.

Odin

Odin

Eternal Trickster

At the start of the wave, place [Charm] on the enemy with the highest ATK for 1 turn.

Pangu

Pangu

Balance of Force

If this hero has more FTH than SPD, attacks steal 5% Turn Meter from the target. Otherwise, they steal 5% Divinity from the target.

Pazuzu

Pazuzu

Tempest Winds

When an enemy gains a [Buff], increase this hero's turn meter by 5%. If the enemy gains 3 [Buffs] in one turn, this hero gains an [Extra Turn].

Perun

Perun

Storm Surge

When an enemy hero has their Turn Meter decreased, increase this hero's turn meter by 2%.

Quetzalcoatl

Quetzalcoatl

Age of Rebirth

When this hero is defeated, revive 1 ally with 50% HP and increase their FTH by 5% (stacking up to 3 times). Occurs once per wave.

Ra

Ra

Eye of Ra

When any [Blaze] on an enemy activates, expires or is removed, increase the damage of this hero's next Ultimate by 2.5%.

Raijin

Raijin

Eye of the Storm

When an enemy receives a [Debuff], shock them, inflicting damage [50% ATK]. This can trigger up to 1 time per hero turn.

Shamash

Shamash

Solar Decree

When this hero joins an attack, activate [Aetherburn] on the target. Can only occur once per turn.

Sphinx

Sphinx

Veil of Refraction

If this hero is under [Vanish], has a 50% chance to reflect any [Debuff] placed on them by an enemy.

Sun Wukong

Sun Wukong

Unyielding Trickster

Place [Immortal] on this hero for 1 turn when hit by fatal damage for the first time. Also has a 20% chance to join an ally's attack.

Svarog

Svarog

Forgefire Protection

Each time an ally uses an Ultimate, decreases the damage received by this hero by 3% (up to 5 times).

Tianlong

Tianlong

Skybound Ward

When damaged by [Intercept], heal (50%DEF) the attacked ally and place [Barrier] (50%DEF) on this hero.

Tlaloc

Tlaloc

Static Torrent

Each hit from this hero has a 25% chance to inflict extra damage to a random enemy for 10% of the damage inflicted.

Viviane

Viviane

Blessing of the Lake

This hero inflicts 10% increased damage with their Basic Abilities. This is doubled when joining attacks.

Y Ddraig Goch

Y Ddraig Goch

Ancient Power

Inflicts 15% more damage and receives 15% less damage from enemies under [Blaze] or [Aetherburn].

Yan Wang

Yan Wang

Judgement of Diyu

Increase this hero's FTH by 1% (stacking up to 15%) after placing a [Debuff].

Ymir

Ymir

Frozen Blood

When this hero is attacked, has a 25% chance to place [Freeze] on the enemy for 1 turn.

Zeus

Zeus

King of the Gods

When this hero defeats an enemy, this hero's next attack will inflict +15% increased damage.

Epic

Achilles

Achilles

Achaean Prowess

Inflict 10% increased damage to enemies under [Bleed]. Also decrease incoming damage from enemies [Bleed] by 10%.

Aya

Aya

Guiding Light

At the start of battle, increase this hero's [FTH] by 10% of this hero's [SPD].

Banshee

Banshee

Tormented Blight

Inflicting damage to an enemy under [Blaze], [Acid] or [Aetherburn] has a 50% chance to inflict an additional 1% MAX HP.

Bastet

Bastet

Purifed in Flames

Increase this hero’s Turn Meter by 2.5% when inflicting damage to enemies under [Blaze].

Beowulf

Beowulf

Giant Slayer

Inflicts 10% increased damage to Brawlers and Bosses.

Bran

Bran

Noble Martyr

Transfers 10% of the damage inflicted to allies to this hero.

Brynhild

Brynhild

Valkyrie's Aegis

When this hero's HP falls below 50%, place [Shield] (10%HP) on them.

Cleopatra

Cleopatra

Nile's Blessing

When a [Buff] on this hero expires or is removed, restore 5% of this hero's Destroyed MAX HP.

Devana

Devana

Lingering Omen

When an enemy increases the Turn Meter of an ally, retaliate against that enemy using the Basic Ability.

Freki

Freki

Pack Retribution

When this hero is attacked, has a 50% chance to activate all stacks of [Bleed] on the attacker.

Gawain

Gawain

Courageous Devotion

When an ally receives a [Disable], this hero receives the [Disable] instead.

Geri

Geri

Pack Tactics

When an ally’s HP falls below 50%, place [Taunt] on the attacker for 1 turn.

Gilgamesh

Gilgamesh

Confrontation of Fate

When an ally or enemy casts an Ultimate Ability, increase this hero's Divinity by 5%.

Gogmagog

Gogmagog

Colossal Resilience

When damage is inflicted on this hero, increase this hero's DEF and RES by 3% (up to 5 stacks).

Gozu

Gozu

Welcome Party

When an enemy under [Hex] is defeated, increase the HP this hero by 4% (up to 3 times). The stat gains carry over waves.

Green Knight

Green Knight

Exchange of Blows

Reflects 15% of the damage inflicted to this hero back to the enemy.

Hattori Hanzo

Hattori Hanzo

Lethal Shadow

When this hero gains [Vanish] their next attack will ignore 10% of the target’s DEF and will be a guaranteed Crushing Hit.

Himiko

Himiko

Shamanic Theft

When an enemy receives a [Debuff] from this hero, decrease their Divinity by 5%.

Hou Yi

Hou Yi

Sun Ward

When an ally receives [Blaze], there is a 25% chance this hero receives it instead.

Hound Of Duat

Hound Of Duat

Feeding Frenzy

When attacking enemies, place [Barrier] on this hero for 5% of the damage inflicted.

Hunahpu

Hunahpu

Twin Motivation

When this hero receives a critical attack, increase this hero's Turn Meter by 5%.

Imhotep

Imhotep

Grand Architect

At the start of each wave, place [Ward] on the ally with the lowest HP for 1 turn.

Inari

Inari

Kitsune's Gift

Each time this hero uses their Ultimate, 1 random ally will join this hero’s attack.

Ishtar

Ishtar

Carnal Acolytes

When this hero is attacked, has a 25% chance to redirect the damage to a random ally. If Anu or Gilgamesh is an ally, will always redirect the damage.

Jiutian

Jiutian

Veiled Sabotage

When this hero gains [Vanish], increase the Turn Meter of all allies by 5% and decrease the Turn Meter of all enemies by 5%.

Kenshin

Kenshin

Quick Draw

Increase this hero’s Turn Meter by 5% when joining an attack or retaliating.

Koshchei

Koshchei

Withering Aura

Enemies under [RES Down] or [FTH Down] inflict 10% less damage when attacking this hero.

Leonidas

Leonidas

Spartan Resolve

Has a 50% chance to convert 50% of incoming damage from attacks into [Barrier]. The [Barrier] cannot exceed more than 10% of this hero's health.

Leshy

Leshy

Veiled Vengeance

Attacks have a 50% chance to increase Divinity by 2.5% when attacking under [Vanish].

Luoshen

Luoshen

River Maiden

At the end of this hero's turn, increase the the Turn Meter of the ally with the lowest Turn Meter by 5%.

Mezu

Mezu

Gate Guardian

When an enemy under [Drain] is defeated, increase the DEF of this hero by 4% (up to 3 times). The stat gains carry over waves.

Mokosh

Mokosh

Harvest Cycle

When any enemy is defeated, heal (1500%FTH) this hero and increase Turn Meter by 10%.

Mordred

Mordred

Ruin of Camelot

Enemies have a 30% chance to reflect 50% damage when attacked by an ally.

Musashi

Musashi

Earnest Heart Straight Way

Inflict 25% increased damage to enemies whose ATK is lower than this hero's ATK. This hero receives 10% reduced damage from enemies whose ATK is lower than this hero's ATK.

Nanaya

Nanaya

Rapture's End

When an enemy casts an Ultimate Ability, decrease the divinity of all other enemies by 7.5%.

Nezha

Nezha

Loaded Fortune

At the start of turn gain 1 of these effects: Increase Divinity by 50 Increase Turn Meter by 5% Place [SPD Up II] on this hero for 1 turn Place [Phoenix] on this hero for 1 turn

Ninsun

Ninsun

Maternal Aura

This hero receives 30% more from Healing effects.

Ninurta

Ninurta

Sharur's Foresight

Has a 20% chance to redirect an enemy’s attack from an ally to this hero and increase this hero’s Turn Meter by 10%.

Odysseus

Odysseus

Voyager's Deception

When an enemy under [Confuse] attacks one of their allies, this hero gains 5% Turn Meter.

Osiris

Osiris

Balance of Ma'at

When above 50% HP, increase damage this hero inflicts by 10%. Otherwise decrease damage inflicted on this hero by 10%.

Pandora

Pandora

Chaotic Diffusion

When attacking enemies, transfer 1 [Debuff] from this hero to the target. Can occur once per turn.

Percival

Percival

Resist Temptation

Increase this hero's Resistance by 5% for each buff they are under.

Persephone

Persephone

Realm Shift

When an enemy gains a [Debuff] decrease their Divinity by 2.5%.

Poludnitsa

Poludnitsa

Midday Judgment

When an enemy’s Divinity reaches 50%, increase the damage of this hero’s next ability by 5%.

Polyphemus

Polyphemus

Captured Victims

When attacking enemies under [Disable], destroy 5% of their MAX HP. Cannot destroy more than 30% of the target’s MAX HP.

Ran

Ran

Cold Depths

Attacks decrease 5% of the target’s Turn Meter. If the target is below 50% HP, steal 5% Turn Meter instead.

Ryujin

Ryujin

Ebb and Flow

When this hero is under [Protect] and has their Turn Meter decreased, increase their Divinity by 5%. When an ally under [Protect] has their Divinity decreased, increase their Turn Meter by 5%.

Set

Set

Eternal Spite

When an enemy places a [Debuff] on this hero, increase their ultimate divinity cost 1%.

Sun Tzu

Sun Tzu

Art of War

When an enemy's Turn Meter or Divinity is increased, this hero gains 50% of the amount increased. Can only occur once per turn.

Thorkell

Thorkell

Bloodlust

This hero gains effects depending on the stacks of [Bleed] on the enemy team: At 5 Stacks: +10% Increased Damage. At 10 Stacks: Steals +5% Turn Meter when attacking. At 20 Stacks: -15% Damage Received.

Xbalanque

Xbalanque

Twin Duelist

When this hero inflicts a Critical Attack, the next attack will inflict 10% increased damage.

Xipe Totec

Xipe Totec

Flayed Feast

When below 50% HP, attacks remove 2 stacks of [Bleed] and Heal (5%HP) per stack removed. When above 50% HP, increase Crushing Hit chance by 2% per [Bleed] on the target.

Xiwangmu

Xiwangmu

Peach of Immortality

At the start of each wave, place [Immortal] on this hero for 1 turn.

Xochiquetzal

Xochiquetzal

Floral Growth

When this hero places a [Buff] on an ally, heal (5%HP) that ally. If the ally is at full HP, place a [Shield] (5%HP) on that ally instead.

Xolotl

Xolotl

Path of the Psychopomp

Has a 20% chance to join an ally in attacking. When joining an attack, will heal (10%HP) this hero and increase this hero Divinity by 5%.

Xquic

Xquic

Soul Harvest

When this hero defeats an enemy, the next ability inflicts 15% increased damage and steals 10% Divinity from the target.

Xtabay

Xtabay

Deathly Allure

When attacking an enemy under [Charm], has a 50% chance to increase the duration of 1 random [Debuff] on the target by 1 turn.

Rare

Akuma

Akuma

Sip of Calamity

Whenever an enemy is inflicted with [Blaze] damage, this hero steals 2.5% of the target’s current HP. Can occur once per hero turn.

Ankhesenamun

Ankhesenamun

Praise the Sun

Place [Phoenix] on this hero for 1 turn when they fall below 50% HP.

Asag

Asag

Magmaburn

At the end of an enemy turn, if they are under [Blaze], has a 25% chance to place [Petrify] on them for 1 turn.

Aslaug

Aslaug

Nordic Foresight

Whenever this hero's [Block Debuff] activates, increase this hero's Turn Meter by 10%.

Babi

Babi

Territorial Wrath

Enemies under [Banish] receive 10% increased attack damage.

Bauk

Bauk

Lurking Presence

When this hero receives a [Debuff], he has a 25% chance to [Retaliate] against the attacker.

Cait Sith

Cait Sith

Shadow Prowess

At the start of the round, place [Vanish] on this hero for 2 turns. While under [Vanish], this hero has 10% increased ACC.

Ceridwen

Ceridwen

Judgement's Call

When an enemy reaches 100% Turn Meter, increase the Turn Meter of this hero by 10%.

Chang'e

Chang'e

Spirit Elixir

When this hero is healed, restore an additional 10% of the target’s Missing HP.

Cyclops

Cyclops

Feast of Strength

Before attacking, this hero will increase their ATK by 2.5% of this hero's team combined ATK.

Dagonet

Dagonet

Fools Courage

When an enemy [Buff] expires or is removed, decrease 5% of their Turn Meter. When an enemy [Debuff] expires or is removed, decrease 5% of their Divinity.

Diao Chan

Diao Chan

Courtesan's Guile

When an enemy under [Charm] has their Turn Meter or Divinity increased, this hero gains 50% of that amount.

Dobrynya

Dobrynya

Oath of the Bogatyr

When this hero [Intercepts] an attack, heal the ally for 5% of that ally's MAX HP. If the ally is below 50% HP, prevent the [Intercept] from reducing its duration when activated.

Enkidu

Enkidu

Wildman

Increase this hero’s chance to Crushing Hit by 7.5%.

Eurydice

Eurydice

Lyric of Vengeance

When an enemy with a [Disable] takes a turn, decrease their Divinity by 5%.

Guan Yu

Guan Yu

Relentless Resolve

Inflict 10% increased damage to enemies under [Drain].

Hippolyta

Hippolyta

Strength in Union

Increases the DEF of all allies by 1.5% for each hero matching this hero's realm.

Icarus

Icarus

Wings of Wax

Each time [Blaze] activates, increase this hero's Turn Meter by 2.5%. If this hero activates [Blaze], increase the damage of this hero's next Core Ability by 2.5% (stacking up to 4 times). Can only occur once per turn.

Isolde

Isolde

Heart's Echo

When an ally Defender is attacked, heal (3%MAXHP) this hero. Can only occur once per turn.

Ixchel

Ixchel

Sacrificial Rite

At the start of this hero’s turn, sacrifice 10% of this hero’s current HP, then heal all allies for 10% of this hero's Missing HP.

Lada

Lada

Renewal Bonds

When an ally is healed, all allies receive 5% of the healed amount.

Lady Xoc

Lady Xoc

Mouth of Thorns

Increase damage inflicted by 1% for each stack of [Bleed] on the target.

Lagertha

Lagertha

Maiden of Midgard

When an ally’s [Shield] is removed or depleted, has a 25% chance to place [Intercept] on them for 1 turn.

Li Naomasa

Li Naomasa

Crimson Berserker

Increase the damage this hero inflicts by 2.5% for each living enemy.

Lu Bu

Lu Bu

Battle Hardened

When this hero has [Barrier], inflict 10% increased damage and reduce the damage received by 10%.

Ma Chao

Ma Chao

Glorious Onslaught

Increase this hero’s Crushing Hit chance by 10%. Crushing Hits inflicted by this hero deal 10% increased damage.

Mabon

Mabon

Knight of the Hunt

When inflicting damage against enemies under [DEF Down], increase this hero's Turn Meter by 2.5%.

Maria Morevna

Maria Morevna

Resolute Assault

Increase the damage inflicted by 1.5% for each [Buff] on the target.

Minotaur

Minotaur

Red Haze

Increase the chance to crushing hit by 10% while at full Divinity.

Muse

Muse

Poetic Resonance

When an ally reaches full Divinity, their next Ultimate will refund 5% of their Divinity Cost.

Nebuchadnezzar

Nebuchadnezzar

Scholar of Hammurabi

At the start of this hero's turn, convert 100% of the damage redirected from [Protect] into a [Shield] on this hero.

Nefertiti

Nefertiti

Aten's Servant

Increase the ACC of this hero by 10 for each hero matching this hero’s realm.

Nitocris

Nitocris

Unwilling Usurper

At the start of this hero's turn steal 5% Divinity from the enemy with the highest Turn Meter.

Oni

Oni

Mark of the Wicked

Reflect 10% of damage inflicted on this hero to all enemies under [Hex].

Onryo

Onryo

Haunting Terror

When attacking an enemy under [Curse], has a 50% chance to trigger 1 random effect on the target: Place [Despair], [Sleep], [Confuse], [Terrify], [Corrupt], or [Hex I] on the target for 1 turn.

Orpheus

Orpheus

Serenade

Has a 20% chance to increase the Divinity of all allies by [25] when this hero places a [Buff] on any ally.

Ragnar Lothbrok

Ragnar Lothbrok

Warlord of Midgard

Place (15%HP) on this hero when their HP falls below 25%.

Ramses

Ramses

General of the Nile

Inflict 10% increased damage to enemies under [Acid].

Sargon

Sargon

Unbreakable Command

This hero’s chance of receiving a Glancing Hit is increased by 20%.

Seeress

Seeress

Clairvoyance

Has a 10% chance to gain an [Extra Turn] when inflicting a Crushing Hit.

Shinigami

Shinigami

Afterlife Calls

Instantly defeat an enemy if they have less than 5% HP after attacking them.

Shishi

Shishi

Steadfast

Heal (5%MAXHP) this hero when an enemy places a [Debuff] on this hero. Can only occur once per turn.

Shorn One

Shorn One

Unshakeable

At the start of this hero's turn, remove all [Disable] on this hero. If a [Disable] is removed, increase the damage inflicted of this hero's next attack by 10%.

Sigurd

Sigurd

Dragonhorn Skin

When this hero is attacked, Heal for 15% of the damage inflicted.

Skadi

Skadi

Winter Prowess

When attacking enemies under [Freeze], reduce the target's Divinity by 5%.

Tengu

Tengu

Updraft

When this hero steals a [Buff] from an enemy under [Corrupt], decrease the Turn Meter of all enemies by 5% and increase the Turn Meter of this hero by 10%.

Tomoe Gozen

Tomoe Gozen

Unyielding Onna-Musha

Increase this hero's CDMG% by 5% each time they attack the same target (stacking up to 3 times). Stacks reset when attacking a different target. At max stacks, increase the chance to Crushing Hit by 5% and heal (5%MAXHP) this hero when inflicting a Crushing Hit.

Tristan

Tristan

Lovers Resolve

Each [Debuff] on this hero reduces incoming damage by 5%.

Tutankhamun

Tutankhamun

Curse of the Pharaoh

Attacks have a 50% chance to place [Curse I] on the target for 1 turn.

Tzilacatzin

Tzilacatzin

Sacrificial Wrath

If this hero is under [Vanish], attacks have a 25% chance to place a random [Disable] on the target for 1 turn.

Ulfhednar

Ulfhednar

Warband

Critical hits against the same enemy inflict 10% increased damage.

Vesna

Vesna

Harmony of Growth

For each [Buff] on an ally, Increase this hero's healing output by 2.5%.

Vidar

Vidar

Vow of Silence

Increase this hero's Max HP by 5% each time an ally dies (stacking up to 3 times).

Volkodlak

Volkodlak

Mark of the Predator

When a hero under a [Disable] receives Divinity or Turn Meter, this hero gains 25% of same amount.

Hero Imprint

Inflict 10% increased damage to enemies under [Bleed]. Also decrease incoming damage from enemies [Bleed] by 10%.

Whenever an enemy is inflicted with [Blaze] damage, this hero steals 2.5% of the target’s current HP. Can occur once per hero turn.

At the start of an enemy turn, decrease the damage this hero receives by 10% (stacking up to 5 times). Stacks reset at the start of this hero’s turn.

Place [Phoenix] on this hero for 1 turn when they fall below 50% HP.

Anu Anu

For every 10% Divinity on this hero, reduce the damage this hero receives by 1.5%.

When a hero is defeated, Increase this hero's turn meter by 10%.

This hero gains 5% Turn Meter when inflicting damage to an enemy. This effect is doubled if this hero is under [SPD Up II] and [FTH Up II].

Whenever an ally uses a Core Ability, increases the damage of their Core Ability by 5%. Stacks reset on each wave.

Each time an enemy receives a [Debuff], increases this hero's chance to Crushing Hit by 2.5% on their next ability.

After defeating an enemy, this hero's next attack will inflict 25% increased damage.

At the end of an enemy turn, if they are under [Blaze], has a 25% chance to place [Petrify] on them for 1 turn.

Whenever this hero's [Block Debuff] activates, increase this hero's Turn Meter by 10%.

When this hero is attacked under [Shield], decrease the attacker's Divinity by 5%. If the attacker's Divinity is below 50%, has a 50% chance to place [Petrify] on the attacker for 1 turn.

Aya Aya

At the start of battle, increase this hero's [FTH] by 10% of this hero's [SPD].

Enemies under [Banish] receive 10% increased attack damage.

Inflicting damage to an enemy under [Blaze], [Acid] or [Aetherburn] has a 50% chance to inflict an additional 1% MAX HP.

Increase this hero’s Turn Meter by 2.5% when inflicting damage to enemies under [Blaze].

When this hero receives a [Debuff], he has a 25% chance to [Retaliate] against the attacker.

When an ally receives a [Debuff], decrease its duration by 1 turn.

Inflicts 10% increased damage to Brawlers and Bosses.

Transfers 10% of the damage inflicted to allies to this hero.

When this hero's HP falls below 50%, place [Shield] (10%HP) on them.

At the start of the round, place [Vanish] on this hero for 2 turns. While under [Vanish], this hero has 10% increased ACC.

When this hero inflicts a Critical Hit, steal 2.5% of the target's Turn Meter. If the attack is Strong Critical, steal a further 2.5% Turn Meter.

When an enemy reaches 100% Turn Meter, increase the Turn Meter of this hero by 10%.

When this hero is healed, restore an additional 10% of the target’s Missing HP.

After this hero joins an attack, gains an [Extra Turn] or [Retaliates], this hero's next ability will ignore 15% of the target's DEF and ignore [Shield], [Barrier], [Immortal], [Ward] and [DEF Up].

If an enemy is under [Acid], reduce their incoming healing by 25%.

When a [Buff] on this hero expires or is removed, restore 5% of this hero's Destroyed MAX HP.

Before attacking, this hero will increase their ATK by 2.5% of this hero's team combined ATK.

When an enemy [Buff] expires or is removed, decrease 5% of their Turn Meter. When an enemy [Debuff] expires or is removed, decrease 5% of their Divinity.

When an enemy increases the Turn Meter of an ally, retaliate against that enemy using the Basic Ability.

When an enemy under [Charm] has their Turn Meter or Divinity increased, this hero gains 50% of that amount.

When this hero [Intercepts] an attack, heal the ally for 5% of that ally's MAX HP. If the ally is below 50% HP, prevent the [Intercept] from reducing its duration when activated.

At the start of an enemy's turn, if they are under [Bleed] increase the damage of this hero's next attack by 5%.

Increase the healing from [Mend] placed by this hero by 25%. At the start of this hero's Turn, activate 1 [Mend] on this hero.

Increase this hero’s chance to Crushing Hit by 7.5%.

When an enemy with a [Disable] takes a turn, decrease their Divinity by 5%.

If an enemy under [Bleed] attempts to decrease this hero's Turn Meter, its effectiveness is reduced by 50%

When [Immortal] prevents this hero's death, increase this hero's HP, ATK and DEF by 2.5% (stacking up to 6 times). Stacks do not reset between waves.

When this hero is attacked, has a 50% chance to activate all stacks of [Bleed] on the attacker.

When this hero inflicts a critical hit, Heal (2000%FTH) this hero.

Reduce the damage this hero receives from AoE Attacks by 15%.

When an ally receives a [Disable], this hero receives the [Disable] instead.

When an ally’s HP falls below 50%, place [Taunt] on the attacker for 1 turn.

When an ally or enemy casts an Ultimate Ability, increase this hero's Divinity by 5%.

When damage is inflicted on this hero, increase this hero's DEF and RES by 3% (up to 5 stacks).

When an enemy under [Hex] is defeated, increase the HP this hero by 4% (up to 3 times). The stat gains carry over waves.

Reflects 15% of the damage inflicted to this hero back to the enemy.

For every 20% HP this hero is missing, increase their SPD and FTH by 5%.

Inflict 10% increased damage to enemies under [Drain].

At the start of this hero's turn, place [Corrupt] on the enemy with the highest ATK for 1 turn. The [Corrupt] cannot be removed or resisted.

When this hero gains [Vanish] their next attack will ignore 10% of the target’s DEF and will be a guaranteed Crushing Hit.

When this hero receives any [Debuff], reflect all the [Debuff] on this hero back to the enemy.

Hel Hel

When this hero defeats an enemy, increase this hero's Divinity by 50%.

Prevent this hero's defeat. When this triggers, gain an Extra Turn.

When an enemy receives a [Debuff] from this hero, decrease their Divinity by 5%.

Increases the DEF of all allies by 1.5% for each hero matching this hero's realm.

When this hero is attacked by enemies under [Taunt], increase the Turn Meter of all allies by 5%.

When an ally receives [Blaze], there is a 25% chance this hero receives it instead.

When attacking enemies, place [Barrier] on this hero for 5% of the damage inflicted.

When this hero receives a critical attack, increase this hero's Turn Meter by 5%.

Each time [Blaze] activates, increase this hero's Turn Meter by 2.5%. If this hero activates [Blaze], increase the damage of this hero's next Core Ability by 2.5% (stacking up to 4 times). Can only occur once per turn.

At the start of each wave, place [Ward] on the ally with the lowest HP for 1 turn.

Each time this hero uses their Ultimate, 1 random ally will join this hero’s attack.

When this hero is attacked, has a 25% chance to redirect the damage to a random ally. If Anu or Gilgamesh is an ally, will always redirect the damage.

At the start of this hero’s turn, remove all [Debuffs] and [Disables] from the ally with the lowest HP, then heal (5%HP) them.

When an ally Defender is attacked, heal (3%MAXHP) this hero. Can only occur once per turn.

At the start of this hero’s turn, sacrifice 10% of this hero’s current HP, then heal all allies for 10% of this hero's Missing HP.

For every 5 [Buffs] placed on the enemy team, activate this hero's Basic Ability against the enemy with the highest Turn Meter.

When attacking enemies under [FTH Down] decrease their Turn Meter by 2.5%.

When this hero gains [Vanish], increase the Turn Meter of all allies by 5% and decrease the Turn Meter of all enemies by 5%.

Increase this hero’s Turn Meter by 5% when joining an attack or retaliating.

When this hero [Intercepts] an attack, reduce the damage taken by 25% and Heal (10%HP) this hero.

When an ally is damaged by [Blaze] or [Aetherburn], reduce the effectiveness by 25% and increase the damage of the next hero’s ability by 5%.

Enemies under [RES Down] or [FTH Down] inflict 10% less damage when attacking this hero.

When an ally is healed, all allies receive 5% of the healed amount.

Increase damage inflicted by 1% for each stack of [Bleed] on the target.

When an ally’s [Shield] is removed or depleted, has a 25% chance to place [Intercept] on them for 1 turn.

When this hero defeats an enemy, inflict [50%ATK] damage to all enemies. The damage ignores 100% DEF and cannot be a Critical.

Has a 50% chance to convert 50% of incoming damage from attacks into [Barrier]. The [Barrier] cannot exceed more than 10% of this hero's health.

Attacks have a 50% chance to increase Divinity by 2.5% when attacking under [Vanish].

Increase the damage this hero inflicts by 2.5% for each living enemy.

When [Sleep] expires or is removed from an enemy, decrease their Turn Meter by 10%.

When this hero receives a [Buff], increase this hero's Divinity by [15]. At the start of this hero's turn, place [Shield] (5%HP) on the ally with the lowest HP.

When this hero has [Barrier], inflict 10% increased damage and reduce the damage received by 10%.

At the end of this hero's turn, increase the the Turn Meter of the ally with the lowest Turn Meter by 5%.

Increase this hero’s Crushing Hit chance by 10%. Crushing Hits inflicted by this hero deal 10% increased damage.

When inflicting damage against enemies under [DEF Down], increase this hero's Turn Meter by 2.5%.

For every 10 [debuffs] this hero's receives, activate their Core Ability.

Increase the damage inflicted by 1.5% for each [Buff] on the target.

At the start of battle, place [Block Debuff] on this hero for 2 turns. When this hero receives a [Debuff], heal this hero for 10% of this hero's MAX HP.

When an enemy under [Drain] is defeated, increase the DEF of this hero by 4% (up to 3 times). The stat gains carry over waves.

Increase the chance to crushing hit by 10% while at full Divinity.

When an enemy attacks this hero, decrease the damage received by 10% and increase the damage this hero inflicts on their next ability by 2.5%. This is doubled if the enemy is under [Barrier] or [Shield].

When any enemy is defeated, heal (1500%FTH) this hero and increase Turn Meter by 10%.

Enemies have a 30% chance to reflect 50% damage when attacked by an ally.

This hero gains bonus effects when a [Debuff] activates: [Aetherburn]: increase this hero's Divinity by 25. [Blaze]: increase this hero's next core ability damage by 2.5%. [Acid]: increase this hero's turn meter by 5%. [Bleed]: heal this hero (500%ACC).

When an enemy receives a [Buff], has a 50% chance to reduce its duration by 1 turn. When an enemy receives a [Debuff], has a 50% chance to increase its duration by 1 turn.

Increases the chance to Crushing Hit by 10% when inflicting damage under [Vanish].

Inflict 25% increased damage to enemies whose ATK is lower than this hero's ATK. This hero receives 10% reduced damage from enemies whose ATK is lower than this hero's ATK.

When an ally reaches full Divinity, their next Ultimate will refund 5% of their Divinity Cost.

When an enemy casts an Ultimate Ability, decrease the divinity of all other enemies by 7.5%.

At the start of this hero's turn, convert 100% of the damage redirected from [Protect] into a [Shield] on this hero.

Increase the ACC of this hero by 10 for each hero matching this hero’s realm.

At the start of turn gain 1 of these effects: Increase Divinity by 50 Increase Turn Meter by 5% Place [SPD Up II] on this hero for 1 turn Place [Phoenix] on this hero for 1 turn

This hero receives 30% more from Healing effects.

Has a 20% chance to redirect an enemy’s attack from an ally to this hero and increase this hero’s Turn Meter by 10%.

At the start of this hero's turn steal 5% Divinity from the enemy with the highest Turn Meter.

Each time this hero defeats an enemy, gain an Extra Turn.

At the start of the wave, place [Charm] on the enemy with the highest ATK for 1 turn.

When an enemy under [Confuse] attacks one of their allies, this hero gains 5% Turn Meter.

Oni Oni

Reflect 10% of damage inflicted on this hero to all enemies under [Hex].

When attacking an enemy under [Curse], has a 50% chance to trigger 1 random effect on the target: Place [Despair], [Sleep], [Confuse], [Terrify], [Corrupt], or [Hex I] on the target for 1 turn.

Has a 20% chance to increase the Divinity of all allies by [25] when this hero places a [Buff] on any ally.

When above 50% HP, increase damage this hero inflicts by 10%. Otherwise decrease damage inflicted on this hero by 10%.

When attacking enemies, transfer 1 [Debuff] from this hero to the target. Can occur once per turn.

If this hero has more FTH than SPD, attacks steal 5% Turn Meter from the target. Otherwise, they steal 5% Divinity from the target.

When an enemy gains a [Buff], increase this hero's turn meter by 5%. If the enemy gains 3 [Buffs] in one turn, this hero gains an [Extra Turn].

Increase this hero's Resistance by 5% for each buff they are under.

When an enemy gains a [Debuff] decrease their Divinity by 2.5%.

When an enemy hero has their Turn Meter decreased, increase this hero's turn meter by 2%.

When an enemy’s Divinity reaches 50%, increase the damage of this hero’s next ability by 5%.

When attacking enemies under [Disable], destroy 5% of their MAX HP. Cannot destroy more than 30% of the target’s MAX HP.

When this hero is defeated, revive 1 ally with 50% HP and increase their FTH by 5% (stacking up to 3 times). Occurs once per wave.

Ra Ra

When any [Blaze] on an enemy activates, expires or is removed, increase the damage of this hero's next Ultimate by 2.5%.

Place (15%HP) on this hero when their HP falls below 25%.

When an enemy receives a [Debuff], shock them, inflicting damage [50% ATK]. This can trigger up to 1 time per hero turn.

Inflict 10% increased damage to enemies under [Acid].

Ran Ran

Attacks decrease 5% of the target’s Turn Meter. If the target is below 50% HP, steal 5% Turn Meter instead.

When this hero is under [Protect] and has their Turn Meter decreased, increase their Divinity by 5%. When an ally under [Protect] has their Divinity decreased, increase their Turn Meter by 5%.

This hero’s chance of receiving a Glancing Hit is increased by 20%.

Has a 10% chance to gain an [Extra Turn] when inflicting a Crushing Hit.

Set Set

When an enemy places a [Debuff] on this hero, increase their ultimate divinity cost 1%.

When this hero joins an attack, activate [Aetherburn] on the target. Can only occur once per turn.

Instantly defeat an enemy if they have less than 5% HP after attacking them.

Heal (5%MAXHP) this hero when an enemy places a [Debuff] on this hero. Can only occur once per turn.

At the start of this hero's turn, remove all [Disable] on this hero. If a [Disable] is removed, increase the damage inflicted of this hero's next attack by 10%.

When this hero is attacked, Heal for 15% of the damage inflicted.

When attacking enemies under [Freeze], reduce the target's Divinity by 5%.

If this hero is under [Vanish], has a 50% chance to reflect any [Debuff] placed on them by an enemy.

When an enemy's Turn Meter or Divinity is increased, this hero gains 50% of the amount increased. Can only occur once per turn.

Place [Immortal] on this hero for 1 turn when hit by fatal damage for the first time. Also has a 20% chance to join an ally's attack.

Each time an ally uses an Ultimate, decreases the damage received by this hero by 3% (up to 5 times).

When this hero steals a [Buff] from an enemy under [Corrupt], decrease the Turn Meter of all enemies by 5% and increase the Turn Meter of this hero by 10%.

This hero gains effects depending on the stacks of [Bleed] on the enemy team: At 5 Stacks: +10% Increased Damage. At 10 Stacks: Steals +5% Turn Meter when attacking. At 20 Stacks: -15% Damage Received.

When damaged by [Intercept], heal (50%DEF) the attacked ally and place [Barrier] (50%DEF) on this hero.

Each hit from this hero has a 25% chance to inflict extra damage to a random enemy for 10% of the damage inflicted.

Increase this hero's CDMG% by 5% each time they attack the same target (stacking up to 3 times). Stacks reset when attacking a different target. At max stacks, increase the chance to Crushing Hit by 5% and heal (5%MAXHP) this hero when inflicting a Crushing Hit.

Each [Debuff] on this hero reduces incoming damage by 5%.

Attacks have a 50% chance to place [Curse I] on the target for 1 turn.

If this hero is under [Vanish], attacks have a 25% chance to place a random [Disable] on the target for 1 turn.

Critical hits against the same enemy inflict 10% increased damage.

For each [Buff] on an ally, Increase this hero's healing output by 2.5%.

Increase this hero's Max HP by 5% each time an ally dies (stacking up to 3 times).

This hero inflicts 10% increased damage with their Basic Abilities. This is doubled when joining attacks.

When a hero under a [Disable] receives Divinity or Turn Meter, this hero gains 25% of same amount.

When this hero inflicts a Critical Attack, the next attack will inflict 10% increased damage.

When below 50% HP, attacks remove 2 stacks of [Bleed] and Heal (5%HP) per stack removed. When above 50% HP, increase Crushing Hit chance by 2% per [Bleed] on the target.

At the start of each wave, place [Immortal] on this hero for 1 turn.

When this hero places a [Buff] on an ally, heal (5%HP) that ally. If the ally is at full HP, place a [Shield] (5%HP) on that ally instead.

Has a 20% chance to join an ally in attacking. When joining an attack, will heal (10%HP) this hero and increase this hero Divinity by 5%.

When this hero defeats an enemy, the next ability inflicts 15% increased damage and steals 10% Divinity from the target.

When attacking an enemy under [Charm], has a 50% chance to increase the duration of 1 random [Debuff] on the target by 1 turn.

Inflicts 15% more damage and receives 15% less damage from enemies under [Blaze] or [Aetherburn].

Increase this hero's FTH by 1% (stacking up to 15%) after placing a [Debuff].

When this hero is attacked, has a 25% chance to place [Freeze] on the enemy for 1 turn.

When this hero defeats an enemy, this hero's next attack will inflict +15% increased damage.

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