Fisher King

Grail Knight Legendary

Last Updated: 18 mag 2026
Fisher King
Avalon Faction Valor Affinity Defender Archetype Order Allegiance
HP
1395
ATK
72
DEF
112
SPD
102
FTH
91
RES
70
ACC
20
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Also in Godforge Duels
Fisher King 3
Fisher King Legendary 3 Power 3 Health
Avalon · Valor · Defender
Summon: Give an ally Ward
Grant Immortality to your Allies and Sustain their Life over the centuries of battle.
Fisher King

Fisher King Skills

LeaderLeader Bonus

33% DEF in All Battles

Grail Veil
Basic

Grail VeilVanish

Attack 1 enemy (170%DEF + 135%ATK).
Place [Vanish] on the ally with the lowest HP for 2 turns.

Damage: Calculating...

Level Upgrades
  • Level 1: Damage +5%
  • Level 2: Damage +5%
  • Level 3: Damage +10%
  • Level 4: Effect Duration +1
Gift of Immortality
Core

Gift of ImmortalityImmortal

Place [Immortal] and [Shield] (300%DEF) on all allies for 2 turns.

I

[Immortal] and [Shield] cannot be removed when placed by this ability.

Cooldown: 5 turn(s)

Level Upgrades
  • Level 1: Shield +5%
  • Level 2: Shield +5%
  • Level 3: Shield +5%
  • Level 4: Shield +5%
  • Level 5: Cooldown -1
Trial of Worth
Ultimate
Initial Divinity800
Divinity Cost3275

Trial of Worth

Equalize the HP of all allies to the ally with the highest HP. Increase the damage inflicted by each ally above 50% HP by 10% (stacking up to 3 times). Decrease the incoming damage of each ally below 50% HP by 10% (stacking up to 3 times). Stacks do not reset between waves.

V

Heal ((200%DEF)) the ally with the highest HP and increases the stacks limit by 2.

Level Upgrades
  • Level 1: Healing +5%
  • Level 2: Healing +5%
  • Level 3: Healing +5%
  • Level 4: Divinity Cost -20
  • Level 5: Divinity Cost -40
  • Level 6: Divinity Cost -70
Keeper of the Grail
Passive

Keeper of the Grail

When [Immortal] prevents an ally's death, increase that ally's HP, ATK and DEF by 5% (stacking up to 6 times). Stacks do not reset between waves.

III

Prevents the duration of [Immortal] from being reduced when preventing death.

Keeper of the GrailImprint Frame
Imprint

Keeper of the Grail

When [Immortal] prevents this hero's death, increase this hero's HP, ATK and DEF by 2.5% (stacking up to 6 times). Stacks do not reset between waves.

Ascension Bonuses

  • Rank 1: Health +6%, Attack +6%, Defense +6%
  • Rank 2: Health +6%, Attack +6%, Defense +6%
  • Rank 3: Health +6%, Attack +6%, Defense +6%
  • Rank 4: Resistance +15
  • Rank 5: Faith +10
  • Rank 6: Initial Divinity +450

Awakening Bonuses

  • I
    Core Ability Upgrade
  • II
    Damage Reduction Multiplier +20%, Incoming Divinity Multiplier +20%, Shield Multiplier +30%
  • III
    Passive Ability Upgrade
  • IV
    Armor Multiplier +25%, Attunement Multiplier +40%, Weapon Multiplier +25%
  • V
    Ultimate Ability Upgrade

Community Guides

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Creator Videos

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