Kinich Ahau

Lord of Judgement Legendary

Last Updated: 18 mag 2026
Kinich Ahau
Omeyocan Faction Valor Affinity Defender Archetype Order Allegiance
HP
1500
ATK
72
DEF
112
SPD
106
FTH
98
RES
70
ACC
25
Ratings & Reviews
Accesso to rate items & follow creators.
Also in Godforge Duels
Kinich Ahau 6
Kinich Ahau Legendary 4 Power 5 Health
Omeyocan · Valor · Defender
Whenever a hero you control is slain, gain Def Up 1 and heal your General for 2
Kinich Ahau

Kinich Ahau Skills

LeaderLeader Bonus

35% DEF in Arena Battles

Sacred Brand
Basic

Sacred BrandAetherburn II

Attack all enemies (90%DEF + 90%ATK) with a 50% chance to place [Aetherburn II] for 2 turns.

I

[Aetherburn II] cannot be removed.

Damage: Calculating...

Level Upgrades
  • Level 1: Damage +5%
  • Level 2: Damage +10%
  • Level 3: Effect Chance +5%
  • Level 4: Effect Chance +10%
Unrelenting Authority
Core

Unrelenting AuthorityATK Down IIBlunt II

Attack all enemies (125%DEF + 130%ATK) with a 75% chance to place [ATK Down II] and [Blunt II] for 2 turns.

Cooldown: 5 turn(s)

Damage: Calculating...

Level Upgrades
  • Level 1: Effect Chance +5%
  • Level 2: Damage +10%
  • Level 3: Effect Chance +10%
  • Level 4: Damage +10%
  • Level 5: Effect Chance +10%
  • Level 6: Cooldown -1
Scorching Guardian
Ultimate
Initial Divinity800
Divinity Cost3725

Scorching GuardianRadiance IIRES Up II

Attack all enemies (125%DEF + 130%ATK).
Before attacking, place [Radiance II] and [RES Up II] on all allies for 2 turns and transfer [Blaze] and [Aetherburn] from all allies to this hero.
If a [Debuff] is transferred, increase this hero’s DEF by 5% (stacking up to 6 times).

III

Increase the DEF of each ally when transferring a [Debuff] instead.

Damage: Calculating...

Level Upgrades
  • Level 1: Damage +10%
  • Level 2: Damage +10%
  • Level 3: Divinity Cost -30
  • Level 4: Divinity Cost -45
  • Level 5: Divinity Cost -65
  • Level 6: Effect Duration +1
Solar Barrier
Passive

Solar Barrier

When an ally is damaged by an enemy, transfer 50% of the damage to this hero and increase the damage of the ally’s next ability by 10%.

V

At the start of the wave, all allies except this hero receive zero damage until this hero takes a turn or is defeated.

Solar BarrierImprint Frame
Imprint

Solar Barrier

When an ally is damaged by [Blaze] or [Aetherburn], reduce the effectiveness by 25% and increase the damage of the next hero’s ability by 5%.

Ascension Bonuses

  • Rank 1: Health +6%, Attack +6%, Defense +6%
  • Rank 2: Health +6%, Attack +6%, Defense +6%
  • Rank 3: Health +6%, Attack +6%, Defense +6%
  • Rank 4: Accuracy +14
  • Rank 5: Critical Damage +20
  • Rank 6: Initial Divinity +450

Awakening Bonuses

  • I
    Basic Ability Upgrade
  • II
    Damage Reduction Multiplier +20%, Damage Multiplier +30%, Ignore Resistance +20%
  • III
    Ultimate Ability Upgrade
  • IV
    Armor Multiplier +25%, Attunement Multiplier +40%, Weapon Multiplier +25%
  • V
    Passive Ability Upgrade

Community Guides

Caricamento in corso…

Creator Videos

Vedi tutto

No creator videos for this hero yet.

Take personal notes on any hero, weapon, or stage.

Sign In to Get Started
Sign up for the Godforge Beta