Weapons
Weapons in Godforge give your heroes unique bonuses, allowing for a whole new layer of customization for your heroes. These weapons can also be given imprints, which give your heroes an additional passive skill.
Legendary

Ame-no-Nuboko
Legendary ACC WeaponSingle Target Attacks steal [VALUE] Divinity against heroes

Aten
Legendary ATK WeaponGain [VALUE] Divinity when placing a [Blaze] Debuff.

Bloodsword
Legendary ATK WeaponInflict [VALUE] increased damage to targets under [Bleed]

Grail
Legendary ACC WeaponIncrease all sources of outgoing healing by [VALUE].

Mjolnir
Legendary ATK WeaponGain [VALUE] Initial Divinity.

Solar Flare
Legendary ATK WeaponGain [VALUE] Divinity when joining an attack.

Thunderbolt
Legendary ATK WeaponSingle target attacks inflict an additional [VALUE] enemy MAX HP damage. 80% Less effective against bosses.

Tlachinolli
Legendary ACC WeaponInflict [VALUE] increased damage to enemies under [Blaze].

WorldSplitter
Legendary ATK WeaponAt the start of battle, Increase HP, ATK and DEF by [VALUE].
Epic

Fan Axe
Epic ATK Weapon[Debuffs] placed have a [VALUE] chance to also spread to a random enemy.

Galatine
Epic ACC WeaponDamage inflicted to this hero is reduced by [VALUE] while under no [Debuffs].

Harpe
Epic ATK WeaponIgnore [VALUE] RES.

Heka
Epic ACC WeaponAt the start of battle, convert [VALUE] ATK into HP

Macuahuitl
Epic ATK WeaponIncrease the damage inflicted on the first attack each wave by [VALUE].

Samune
Epic ATK WeaponAttacks have a [VALUE] chance to activate a random damaging [Debuff].

Sharur
Epic ATK WeaponIncrease the damage inflicted when joining attacks by [VALUE].

Sovnya
Epic ACC WeaponGain [VALUE] turn meter when attacked. Can occur once until this hero's next turn.

Tyrfing
Epic ATK WeaponReduce the chance to Weak Hit by [VALUE].
Rare

Battle Axe
Rare ATK WeaponStrong hits inflict [VALUE] increased damage.

Doru
Rare ACC WeaponCore Abilities inflict [VALUE] increased damage.

Khopesh
Rare ATK WeaponHeal [VALUE] HP when attacking enemies under a [Debuff]

Longbow
Rare ACC WeaponUltimate Abilities inflict [VALUE] increased damage.

Naginata
Rare ATK WeaponAbilities that hit multiple enemies inflict [VALUE] increased damage.

Qiang
Rare ACC WeaponCounter-attacks inflict [VALUE] increased damage.

Shamshir
Rare ACC WeaponGain [VALUE] turn meter after using an Ultimate ability.

Shephard's Axe
Rare ATK WeaponRedirect [VALUE] of the damage inflicted on the ally with the lowest current HP.
Name | Rarity | Primary Stat | Faction | Bonus | |
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Battle Axe | Rare | ATK | Asgard | Strong hits inflict [VALUE] increased damage. |
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Doru | Rare | ACC | Olympus | Core Abilities inflict [VALUE] increased damage. |
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Khopesh | Rare | ATK | Aaru | Heal [VALUE] HP when attacking enemies under a [Debuff] |
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Longbow | Rare | ACC | Avalon | Ultimate Abilities inflict [VALUE] increased damage. |
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Naginata | Rare | ATK | Izumo | Abilities that hit multiple enemies inflict [VALUE] increased damage. |
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Qiang | Rare | ACC | Tian | Counter-attacks inflict [VALUE] increased damage. |
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Shamshir | Rare | ACC | Ekur | Gain [VALUE] turn meter after using an Ultimate ability. |
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Shephard's Axe | Rare | ATK | Vyraj | Redirect [VALUE] of the damage inflicted on the ally with the lowest current HP. |
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Ame-no-Nuboko | Legendary | ACC | Izumo | Single Target Attacks steal [VALUE] Divinity against heroes |
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Aten | Legendary | ATK | Aaru | Gain [VALUE] Divinity when placing a [Blaze] Debuff. |
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Bloodsword | Legendary | ATK | Vyraj | Inflict [VALUE] increased damage to targets under [Bleed] |
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Grail | Legendary | ACC | Avalon | Increase all sources of outgoing healing by [VALUE]. |
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Mjolnir | Legendary | ATK | Asgard | Gain [VALUE] Initial Divinity. |
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Solar Flare | Legendary | ATK | Ekur | Gain [VALUE] Divinity when joining an attack. |
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Thunderbolt | Legendary | ATK | Olympus | Single target attacks inflict an additional [VALUE] enemy MAX HP damage. 80% Less effective against bosses. |
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Tlachinolli | Legendary | ACC | Omeyocan | Inflict [VALUE] increased damage to enemies under [Blaze]. |
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WorldSplitter | Legendary | ATK | Tian | At the start of battle, Increase HP, ATK and DEF by [VALUE]. |
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Fan Axe | Epic | ATK | Tian | [Debuffs] placed have a [VALUE] chance to also spread to a random enemy. |
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Galatine | Epic | ACC | Avalon | Damage inflicted to this hero is reduced by [VALUE] while under no [Debuffs]. |
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Harpe | Epic | ATK | Olympus | Ignore [VALUE] RES. |
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Heka | Epic | ACC | Aaru | At the start of battle, convert [VALUE] ATK into HP |
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Macuahuitl | Epic | ATK | Omeyocan | Increase the damage inflicted on the first attack each wave by [VALUE]. |
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Samune | Epic | ATK | Izumo | Attacks have a [VALUE] chance to activate a random damaging [Debuff]. |
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Sharur | Epic | ATK | Ekur | Increase the damage inflicted when joining attacks by [VALUE]. |
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Sovnya | Epic | ACC | Vyraj | Gain [VALUE] turn meter when attacked. Can occur once until this hero's next turn. |
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Tyrfing | Epic | ATK | Asgard | Reduce the chance to Weak Hit by [VALUE]. |