Weapons
Weapons in Godforge give your heroes unique bonuses, allowing for a whole new layer of customization for your heroes. These weapons can also be given imprints, which give your heroes an additional passive skill.
Legendary
Ame-no-Nuboko
Legendary ACC WeaponSingle Target Attacks steal [VALUE] Divinity against heroes
Aten
Legendary ATK WeaponGain [VALUE] Divinity when placing a [Blaze] Debuff.
Bloodsword
Legendary ATK WeaponInflict [VALUE] increased damage to targets under [Bleed]
Grail
Legendary ACC WeaponIncrease all sources of outgoing healing by [VALUE].
Mjolnir
Legendary ATK WeaponGain [VALUE] Initial Divinity.
Solar Flare
Legendary ATK WeaponGain [VALUE] Divinity when joining an attack.
Thunderbolt
Legendary ATK WeaponSingle target attacks inflict an additional [VALUE] enemy MAX HP damage. 80% Less effective against bosses.
Tlachinolli
Legendary ACC WeaponInflict [VALUE] increased damage to enemies under [Blaze].
WorldSplitter
Legendary ATK WeaponAt the start of battle, Increase HP, ATK and DEF by [VALUE].
Epic
Fan Axe
Epic ATK Weapon[Debuffs] placed have a [VALUE] chance to also spread to a random enemy.
Galatine
Epic ACC WeaponDamage inflicted to this hero is reduced by [VALUE] while under no [Debuffs].
Harpe
Epic ATK WeaponIgnore [VALUE] RES.
Heka
Epic ACC WeaponAt the start of battle, convert [VALUE] ATK into HP
Macuahuitl
Epic ATK WeaponIncrease the damage inflicted on the first attack each wave by [VALUE].
Samune
Epic ATK WeaponAttacks have a [VALUE] chance to activate a random damaging [Debuff].
Sharur
Epic ATK WeaponIncrease the damage inflicted when joining attacks by [VALUE].
Sovnya
Epic ACC WeaponGain [VALUE] turn meter when attacked. Can occur once until this hero's next turn.
Tyrfing
Epic ATK WeaponReduce the chance to Weak Hit by [VALUE].
Rare
Battle Axe
Rare ATK WeaponStrong hits inflict [VALUE] increased damage.
Doru
Rare ACC WeaponCore Abilities inflict [VALUE] increased damage.
Khopesh
Rare ATK WeaponHeal [VALUE] HP when attacking enemies under a [Debuff]
Longbow
Rare ACC WeaponUltimate Abilities inflict [VALUE] increased damage.
Naginata
Rare ATK WeaponAbilities that hit multiple enemies inflict [VALUE] increased damage.
Qiang
Rare ACC WeaponCounter-attacks inflict [VALUE] increased damage.
Shamshir
Rare ACC WeaponGain [VALUE] turn meter after using an Ultimate ability.
Shephard's Axe
Rare ATK WeaponRedirect [VALUE] of the damage inflicted on the ally with the lowest current HP.
| Name | Rarity | Primary Stat | Faction | Bonus | |
|---|---|---|---|---|---|
|
|
Battle Axe | Rare | ATK | Asgard | Strong hits inflict [VALUE] increased damage. |
|
|
Doru | Rare | ACC | Olympus | Core Abilities inflict [VALUE] increased damage. |
|
|
Khopesh | Rare | ATK | Aaru | Heal [VALUE] HP when attacking enemies under a [Debuff] |
|
|
Longbow | Rare | ACC | Avalon | Ultimate Abilities inflict [VALUE] increased damage. |
|
|
Naginata | Rare | ATK | Izumo | Abilities that hit multiple enemies inflict [VALUE] increased damage. |
|
|
Qiang | Rare | ACC | Tian | Counter-attacks inflict [VALUE] increased damage. |
|
|
Shamshir | Rare | ACC | Ekur | Gain [VALUE] turn meter after using an Ultimate ability. |
|
|
Shephard's Axe | Rare | ATK | Vyraj | Redirect [VALUE] of the damage inflicted on the ally with the lowest current HP. |
|
|
Ame-no-Nuboko | Legendary | ACC | Izumo | Single Target Attacks steal [VALUE] Divinity against heroes |
|
|
Aten | Legendary | ATK | Aaru | Gain [VALUE] Divinity when placing a [Blaze] Debuff. |
|
|
Bloodsword | Legendary | ATK | Vyraj | Inflict [VALUE] increased damage to targets under [Bleed] |
|
|
Grail | Legendary | ACC | Avalon | Increase all sources of outgoing healing by [VALUE]. |
|
|
Mjolnir | Legendary | ATK | Asgard | Gain [VALUE] Initial Divinity. |
|
|
Solar Flare | Legendary | ATK | Ekur | Gain [VALUE] Divinity when joining an attack. |
|
|
Thunderbolt | Legendary | ATK | Olympus | Single target attacks inflict an additional [VALUE] enemy MAX HP damage. 80% Less effective against bosses. |
|
|
Tlachinolli | Legendary | ACC | Omeyocan | Inflict [VALUE] increased damage to enemies under [Blaze]. |
|
|
WorldSplitter | Legendary | ATK | Tian | At the start of battle, Increase HP, ATK and DEF by [VALUE]. |
|
|
Fan Axe | Epic | ATK | Tian | [Debuffs] placed have a [VALUE] chance to also spread to a random enemy. |
|
|
Galatine | Epic | ACC | Avalon | Damage inflicted to this hero is reduced by [VALUE] while under no [Debuffs]. |
|
|
Harpe | Epic | ATK | Olympus | Ignore [VALUE] RES. |
|
|
Heka | Epic | ACC | Aaru | At the start of battle, convert [VALUE] ATK into HP |
|
|
Macuahuitl | Epic | ATK | Omeyocan | Increase the damage inflicted on the first attack each wave by [VALUE]. |
|
|
Samune | Epic | ATK | Izumo | Attacks have a [VALUE] chance to activate a random damaging [Debuff]. |
|
|
Sharur | Epic | ATK | Ekur | Increase the damage inflicted when joining attacks by [VALUE]. |
|
|
Sovnya | Epic | ACC | Vyraj | Gain [VALUE] turn meter when attacked. Can occur once until this hero's next turn. |
|
|
Tyrfing | Epic | ATK | Asgard | Reduce the chance to Weak Hit by [VALUE]. |