Imprints
Godforge features a unique Imprint system that allows you to sacrifice heroes in the Anvil of Creation to extract their imprint. These imprints can be applied to weapons in the Wayland's Smithy. Weilding these weapons gives your heroes a second passive, based on the imprint.
Most imprints are a weaker version of the hero's passive.
Legendary
Anu
Celestial WardFor every 10% Divinity on this hero, reduce the damage this hero receives by 1.5%.
Anubis
Weigh the ScalesWhen a hero is defeated, Increase this hero's turn meter by 15%.
Aphrodite
MotivationAllies gain 1% Turn Meter when inflicting damage to an enemy. This effect is doubled on allies who are under [SPD Up II] and [INIT Up II].
Apollo
Prophetic WisdomWhenever an ally uses a Core Ability, increases the damage of their Core Ability by 5%. Stacks reset on each wave.
Ares
Warborn FrenzyEach time an enemy receives a [Debuff], increases this hero's chance to Strong Hit by 2.5% on their next ability.
Artemis
Thrill of the HuntAfter defeating an enemy, this hero's next attack will inflict 25% increased damage.
Athena
Medusa's GlareEach time this hero is attacked under [Shield], heal for 25% of the damage inflicted to the [Shield]. If the [Shield] is depleted or removed, has a 50% chance to place [Petrify] on the enemy for 1 turn.
Camazotz
Nightmare TheftWhen this hero inflicts a critical hit, steal 2.5% Turn Meter. If the attack is strong, steal a further 2.5% Turn Meter.
Cizin
Ashes of DecayIf an enemy is under [Acid], reduce their incoming Healing by 25%.
Dracula
Symphony of the NightAt the start of an enemy's turn, if they are under [Bleed] increase the damage of this hero's next attack by 5%.
Enki
Gift of IngenuityIncrease the healing from [Mend] by 25%. At the start of this hero's Turn, activate [Mend] on this hero.
Fisher King
Keeper of the GrailWhen [Immortal] prevents this hero's death increases their HP, ATK and DEF by 2.5% (stacks up to 6 times)
Freya
Vanir's GraceWhen this hero inflicts a critical hit, Heal (1200% INIT) this hero.
Fujin
Cyclone BarrierReduces the damage this hero receives from AoE attacks by 15%.
Grendel
Enraged MonsterFor every 20% HP this hero is missing, increase their SPD and INIT by 5%
Hades
Charon AwaitsAt the start of this hero's turn, has a 50% chance to place [Curse II] for 1 turn on the enemy with the Highest Attack. This debuff cannot be dispelled or resisted. When an enemy under [Curse] is slain, has a 35% to place [Curse II] for 1 turn on a living enemy with the highest attack.
Heimdall
Vanguard's VigilAllies under [Buffs] have a 25% chance to reflect any [Debuff] received.
Hel
Helheim's HoldDefeating an enemy increases Turn Meter Fill Effects on this hero by 10% (stacking up to 5 times).
Hercules
Son of ZeusPrevents this hero's death and heals them to 50% of their MAX HP.
Horus
Falcon SurgeWhen this hero is attacked by enemies under [Taunt], increase the turn meter of all allies by 2.5%.
Isis
Mother's EmbraceAt the start of this hero’s turn, remove all [Debuffs] and [Disables] from the ally with the lowest HP, then heal them equal to 5% of this hero’s MAX HP.
Izanagi
Breath of LifeFor every 10 [Buffs] placed on the enemy team, activate this hero's Basic Ability against the enemy with the highest Turn Meter.
Izanami
Eternal DecayWhen attacking enemies under [INIT Down] decrease their turn meter by 2.5%.
Kinich Ahau
Solar BarrierWhen this hero is damaged by [Blaze] or [Aetherburn], reduce the effectiveness by 25% and increase the damage of the next ability by 5%.
Lamashtu
Soul EruptionWhen this hero defeats an enemy, they explode inflicting damage ⚔(50%ATK) to all enemies which ignores 100% defence but cannot be critical.
Loki
Unending MischiefWhen [Sleep] expires or is removed from an enemy, decrease their Turn Meter by 10%
Metztli
Endless NightRestore 10% of this hero's Destroyed HP when they receive a [Buff].
Morgan Le Fay
Sorceress EdictThis hero gains bonus effects when a [Debuff] activates: [Aetherburn] increases this hero's Divinity by 25. [Blaze] increases this hero's next core ability by 2.5%. [Acid] increases this hero's turn meter by 5%. [Bleed] Heal (1000%ACC) this hero.
Morrigan
FuturesightWhen an enemy receives a [Buff] has a 50% chance to reduce its duration by 1 turn. If the enemy receives a [Debuff] has a 50% chance to increase its duration by 1 turn instead.
Mulan
Raging Fire WithinIncreases the chance to Strong Hit by 10% when inflicting damage under [Vanish].
Oda Nobunaga
Unify the RealmsIncrease the damage inflicted by this hero by 5% and reduces the damage received by 5% each time this hero defeats an enemy (stacking up to 5 times).
When damage is inflicted on an enemy by their ally, steal 5% of the damaged enemy's turn meter.
Pangu
Balance of ForceIf this hero has more INIT than SPD, attacks steal 10% turn meter from the target. Otherwise they steal 10% Divinity from the target.
Pazuzu
Tempest WindsWhen an enemy gains a [Buff], increase this hero's turn meter by 5%. If the enemy gains 3 [Buff] in one turn, this hero gains an extra turn.
Perun
Storm SurgeWhen an enemy hero has their turn meter decreased, increase this hero's turn meter by 2%.
Quetzalcoatl
Age of RebirthWhen this hero is defeated, revive 1 allies with 50% HP and increase their [INIT] by 5% (stacking up to 3 times). Occurs once per wave.
Ra
Eye of RaWhen any [Blaze] on allies or enemies, activates, expires, or is removed, increase the damage of the next Ultimate by 2.5%.
Raijin
Eye of the StormWhen an enemy receives a [Debuff], has a 50% chance to shock them inflicting damage (100%ATK) which cannot be critical and ignores defense. This can trigger up to 1 time per enemy turn.
Shamash
Blazing DivinationWhen an ally joins this hero in attack, increase their divinity by 50.
If an ally is under [Vanish] has a 25% chance to reflect [Debuff] and [Disables].
Sun Wukong
Unyielding TricksterPlace [Immortal] on this hero for 2 turn when receiving fatal damage for the first time. Also, has a 25% chance to join an ally's attack.
Svarog
Forgefire ProtectionEach time an ally uses an Ultimate, decreases the damage received by all allies by 3% (up to 5 times).
Tianlong
Pillar of the SkyWhen this hero [Intercept] an attack, Heal the ally attacked and place [Barrier] on them.
Tlaloc
Static TorrentEach hit from this hero has a 25% chance to inflict extra damage to a random enemy for 10% of the damage inflicted.
Viviane
Blessing of the LakeThis hero inflicts 10% increased damage with their Basic Abilities. This is doubled when joining attacks.
Y Ddraig Goch
Ancient PowerInflicts 15% more damage and receives 15% less damage from enemies under [Blaze] or [Aetherburn].
Yan Wang
Judgment of DiyuIncrease this hero's INIT by 1% (stacking up to 15%) after placing a [Debuff].
Ymir
Frozen BloodWhen this hero is attacked, has a 25% chance to place [Freeze] the enemy for 1 turn.
Zeus
King of GodsWhen this hero defeats an enemy, the next attack of each ally will inflict +15% increased damage.
Epic
Achilles
Achilles HeelInflicts 10% more damage to enemies under [Bleed] but receives 20% more damage from enemies under [Bleed]
Aya
Guiding LightAt the start of battle increase this hero's INIT by 10% of this hero's SPD.
Bastet
Flaming EleganceHas a 15% chance to instantly remove any [Debuff] placed on this hero.
Beowulf
Giant SlayerInflicts 15% increased damage to Brawlers and Bosses.
Bran
Noble MartyrTransfers 10% of the damage inflicted on allies to this hero.
Brynhild
Vengeful ValkyrieWhile under [Radiance], place [Blaze I] on enemies that attack this hero for 1 turn.
Cleopatra
Nile's BlessingAt the start of this hero's turn, increase the Divinity of all allies by 10.
Devana
Lingering OmenWhen an enemy increases a turn meter, this hero has a 50% chance to counter-attack with their basic ability.
Freki
Ravenous InstinctHeal for 15% of the damage inflicted when hitting an enemy under [Bleed], and [Bleed] placed by this hero inflict 10% increased damage.
Gawain
Courageous DevotionWhen an ally receives a disable, there is a 20% chance this hero will receive it instead.
Geri
Pack BulwarkWhen an ally's HP drops below 50%, this hero places [Protect II] on them for 1 turn.
Gilgamesh
Confrontation of FateWhen an ally or enemy activates their Ultimate Ability, increase this hero's Divinity by 5%.
Gogmagog
Colossal ResilienceWhen damage is inflicted on this hero, increase DEF and RES by 3% (up to 5 stacks).
Green Knight
Exchange of BlowsReflects 15% of the damage inflicted to this hero back to the enemy.
When attacking enemies, place [Barrier] on this hero for 5% of the damage inflicted.
Imhotep
Grand ArchitectPlace [Ward] for 1 turn on the lowest HP ally at the start of each round.
Koshchei
Withering AuraEnemies under [RES Down] or [INIT Down] inflict 10% less damage when attacking this hero.
Leonidas
Spartan ResolveHas a 30% chance to convert 50% of incoming damage from attacks into [Barrier]. The [Barrier] cannot exceed more than 10% of this hero's health.
Leshy
Rooted WrathAttacks have a 50% chance to increase Divinity by 2.5% when attacking under [Vanish]
Lu Bu
Battle HardenedWhen this hero has [Barrier], inflict 10% increased damage and reduce the damage received by 10%.
Mokosh
Spoils of NatureWhen any ally [Buff] expires or is removed, heal them 5% of their Max HP.
Mordred
Ruin of CamelotEnemies have a 30% chance to reflect 50% damage when attacked by an ally.
Musashi
Earnest Heart Straight WayPlace [Ward] on this hero for 1 turn after they place [Taunt] on an enemy.
Nezha
Sacrificial SurgeAt the start of this hero's turn, sacrifice 15% of this hero's current HP and increase the damage of the next attack by 15%.
Osiris
Balance of Ma'atWhen above 50% HP, increase damage this hero inflicts by 10%. Otherwise decrease damage inflicted on this hero by 10%.
Pandora
Chaotic DiffusionHas a 25% chance to transfer 1 [Debuff] on this hero when attacking enemies.
Percival
Resist TemptationIncrease this hero's Resistance by 5% for each buff they are under.
Persephone
Realm ShiftWhen an enemy gains a [Debuff] also decrease their divinity meter by 2.5%.
Poludnitsa
Oppressive HeatDeals 20% additional critical damage to enemies under [Blaze].
Polyphemus
Captured VictimsIncreases damage inflicted by 10% to enemies under [Disable].
Set
Eternal SpiteWhen an enemy places a [Debuff] or [Disable] on this hero, increase their ultimate divinity cost 1%.
Thorkell
BloodlustThis hero gains effects depending on the stacks of [Bleed] on the enemy team: At 5 Stacks: +10% Increased Damage. At 10 Stacks: Steals 5% Turn Meter when attacking. At 20 Stacks: -15% Damage Received
Xipe Totec
Flayed FeastWhen below 50% HP, consume [Bleed] and Heal (2%HP) per stack removed. When above 50% HP, Increase Strong Hit chance by 2% per [Bleed] on target.
Xochiquetzal
Torment of TemptationThis hero inflicts 10% increase damage to enemies under [Charm].
Xolotl
Path of the PsychopompHas a 10% chance to join an ally in attacking. When joining an attack, will heal (5%HP) all allies and increase this hero's Divinity by 5%.
Rare
Ankhesenamun
Praise the SunPlace [Reflect] on an ally for 1 turn the first time they fall below 50% HP each battle.
Asag
MagmaburnHas a 10% chance to place [Blaze II] on the target for 1 turn when attacking
Babi
TerritorialHas a 25% chance to counterattack using the basic ability when attacked. Will always counter-attack when receiving a [Taunt] disable.
Bauk
Lurking PresenceHas a 25% chance to counter-attack when this hero receives a [Debuff] or [Disable].
Cait Sith
Shadow ProwessAt the start of the round, Place [Vanish] on this hero for 1 turn. While under [Vanish], this hero has 10% increased ACC.
Ceridwen
Judgement CallDamage inflicted on Order allies is decreased by 5%. Damage inflicted by Chaos allies is increased by 5%.
Cyclops
Tough SkinThis hero takes 10% less damage from critical hits.
Dagonet
Fools CourageHas a 25% chance to increase this hero’s Turn Meter by 5% if a [Debuff] is placed.
Eurydice
Lyric of VengeanceWhen an enemy with a [Disable] takes a turn, decrease their Divinity by 5%
Guan Yu
Relentless ResolveDeal 10% increased damage to enemies under [Drain]
Hippolyta
Strength in UnionIncreases the DEF of all allies by 1.5% for each hero matching this hero's faction.
Icarus
Wings of WaxIf this hero is under [Burn], increase INIT by 3% and decrease SPD by 3%. If this hero is not under [Burn], increase SPD by 3% and decrease INIT by 3%.
Isolde
Heart's EchoWhen an ally Defender is attacked, Heal (5%MAX HP) this hero
Lada
Renewal BondsWhen an enemy is healed, all allies receive 5% of the healed amount.
Lady Xoc
Mouth of ThornsIncrease damage inflicted by 1% for each stack of [Bleed] on the target.
Mabon
Knight of the HuntWhen an ally receives a [Disable] has a 30% chance to increase their turn meter by 5%.
Maria Morevna
Resolute AssaultIncreases damage inflicted by +1.5% for each [Buff] on the target.
Minotaur
Red HazeIncrease the chance to strong hit by 10% while at full Divinity.
Nitocris
Unwilling UsurperAt the start of this hero's turn, steals 5% Divinity from the enemy with the highest Turn Meter.
Orpheus
SerenadeHas a 20% chance to increase the Divinity of all allies by 25 when this hero places a buff on them.
Ramses
General of the NileDeal 10% increased damage to enemies under [Acid].
Seeress
ClairvoyanceHas a 10% chance to grant an extra turn when attacking.
Shinigami
Afterlife CallsExecute an enemy if they have less than 5% HP after attacking them.
Shishi
SteadfastWhen an enemy attempts to place a [Debuff] on an ally has 30% chance to [Heal] (3%MAXHP)
Shorn One
UnshakeableHas a 25% chance to remove 1 [Disable] on this hero at the start of turn.
Skadi
Winter ProwessWhen attacking enemies under [Freeze], reduce the target's Divinity by 5%.
Tengu
Upwind BreezeAttacks have a 50% chance to decrease the target's turn meter by 5%.
Tristan
Lover's ResolveEach Debuff on this hero reduces damage taken from attacks by 3%.
Attacks have a 10% chance to place [Curse I] on the target for 3 turns.
Ulfhednar
WarbandCritical hits against the same enemy inflict 10% increased damage
Vesna
Harmony of GrowthFor each [Buff] on an ally, Increase this hero's healing output by 2%.
Vidar
Vow of SilenceIncrease this hero's Max HP by 5% each time an ally dies (stacking up to 3 times).
Volkodlak
Mark of the PredatorIncrease all damage inflicted by this hero on enemies under [Despair] by 5%.
| Hero | Imprint |
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Inflicts 10% more damage to enemies under [Bleed] but receives 20% more damage from enemies under [Bleed] |
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Place [Reflect] on an ally for 1 turn the first time they fall below 50% HP each battle. |
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For every 10% Divinity on this hero, reduce the damage this hero receives by 1.5%. |
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When a hero is defeated, Increase this hero's turn meter by 15%. |
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Allies gain 1% Turn Meter when inflicting damage to an enemy. This effect is doubled on allies who are under [SPD Up II] and [INIT Up II]. |
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Whenever an ally uses a Core Ability, increases the damage of their Core Ability by 5%. Stacks reset on each wave. |
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Each time an enemy receives a [Debuff], increases this hero's chance to Strong Hit by 2.5% on their next ability. |
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After defeating an enemy, this hero's next attack will inflict 25% increased damage. |
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Has a 10% chance to place [Blaze II] on the target for 1 turn when attacking |
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Each time this hero is attacked under [Shield], heal for 25% of the damage inflicted to the [Shield]. If the [Shield] is depleted or removed, has a 50% chance to place [Petrify] on the enemy for 1 turn. |
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At the start of battle increase this hero's INIT by 10% of this hero's SPD. |
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Has a 25% chance to counterattack using the basic ability when attacked. Will always counter-attack when receiving a [Taunt] disable. |
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Has a 15% chance to instantly remove any [Debuff] placed on this hero. |
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Has a 25% chance to counter-attack when this hero receives a [Debuff] or [Disable]. |
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Inflicts 15% increased damage to Brawlers and Bosses. |
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Transfers 10% of the damage inflicted on allies to this hero. |
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While under [Radiance], place [Blaze I] on enemies that attack this hero for 1 turn. |
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At the start of the round, Place [Vanish] on this hero for 1 turn. While under [Vanish], this hero has 10% increased ACC. |
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When this hero inflicts a critical hit, steal 2.5% Turn Meter. If the attack is strong, steal a further 2.5% Turn Meter. |
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Damage inflicted on Order allies is decreased by 5%. Damage inflicted by Chaos allies is increased by 5%. |
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If an enemy is under [Acid], reduce their incoming Healing by 25%. |
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At the start of this hero's turn, increase the Divinity of all allies by 10. |
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This hero takes 10% less damage from critical hits. |
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Has a 25% chance to increase this hero’s Turn Meter by 5% if a [Debuff] is placed. |
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When an enemy increases a turn meter, this hero has a 50% chance to counter-attack with their basic ability. |
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At the start of an enemy's turn, if they are under [Bleed] increase the damage of this hero's next attack by 5%. |
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Increase the healing from [Mend] by 25%. At the start of this hero's Turn, activate [Mend] on this hero. |
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When an enemy with a [Disable] takes a turn, decrease their Divinity by 5% |
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When [Immortal] prevents this hero's death increases their HP, ATK and DEF by 2.5% (stacks up to 6 times) |
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Heal for 15% of the damage inflicted when hitting an enemy under [Bleed], and [Bleed] placed by this hero inflict 10% increased damage. |
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When this hero inflicts a critical hit, Heal (1200% INIT) this hero. |
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Reduces the damage this hero receives from AoE attacks by 15%. |
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When an ally receives a disable, there is a 20% chance this hero will receive it instead. |
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When an ally's HP drops below 50%, this hero places [Protect II] on them for 1 turn. |
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When an ally or enemy activates their Ultimate Ability, increase this hero's Divinity by 5%. |
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When damage is inflicted on this hero, increase DEF and RES by 3% (up to 5 stacks). |
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Reflects 15% of the damage inflicted to this hero back to the enemy. |
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For every 20% HP this hero is missing, increase their SPD and INIT by 5% |
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Deal 10% increased damage to enemies under [Drain] |
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At the start of this hero's turn, has a 50% chance to place [Curse II] for 1 turn on the enemy with the Highest Attack. This debuff cannot be dispelled or resisted. When an enemy under [Curse] is slain, has a 35% to place [Curse II] for 1 turn on a living enemy with the highest attack. |
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Allies under [Buffs] have a 25% chance to reflect any [Debuff] received. |
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Defeating an enemy increases Turn Meter Fill Effects on this hero by 10% (stacking up to 5 times). |
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Prevents this hero's death and heals them to 50% of their MAX HP. |
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Increases the DEF of all allies by 1.5% for each hero matching this hero's faction. |
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When this hero is attacked by enemies under [Taunt], increase the turn meter of all allies by 2.5%. |
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When attacking enemies, place [Barrier] on this hero for 5% of the damage inflicted. |
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If this hero is under [Burn], increase INIT by 3% and decrease SPD by 3%. If this hero is not under [Burn], increase SPD by 3% and decrease INIT by 3%. |
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Place [Ward] for 1 turn on the lowest HP ally at the start of each round. |
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At the start of this hero’s turn, remove all [Debuffs] and [Disables] from the ally with the lowest HP, then heal them equal to 5% of this hero’s MAX HP. |
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When an ally Defender is attacked, Heal (5%MAX HP) this hero |
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For every 10 [Buffs] placed on the enemy team, activate this hero's Basic Ability against the enemy with the highest Turn Meter. |
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When attacking enemies under [INIT Down] decrease their turn meter by 2.5%. |
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When this hero is damaged by [Blaze] or [Aetherburn], reduce the effectiveness by 25% and increase the damage of the next ability by 5%. |
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Enemies under [RES Down] or [INIT Down] inflict 10% less damage when attacking this hero. |
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When an enemy is healed, all allies receive 5% of the healed amount. |
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Increase damage inflicted by 1% for each stack of [Bleed] on the target. |
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When this hero defeats an enemy, they explode inflicting damage ⚔(50%ATK) to all enemies which ignores 100% defence but cannot be critical. |
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Has a 30% chance to convert 50% of incoming damage from attacks into [Barrier]. The [Barrier] cannot exceed more than 10% of this hero's health. |
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Attacks have a 50% chance to increase Divinity by 2.5% when attacking under [Vanish] |
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When [Sleep] expires or is removed from an enemy, decrease their Turn Meter by 10% |
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When this hero has [Barrier], inflict 10% increased damage and reduce the damage received by 10%. |
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When an ally receives a [Disable] has a 30% chance to increase their turn meter by 5%. |
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Increases damage inflicted by +1.5% for each [Buff] on the target. |
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Restore 10% of this hero's Destroyed HP when they receive a [Buff]. |
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Increase the chance to strong hit by 10% while at full Divinity. |
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When any ally [Buff] expires or is removed, heal them 5% of their Max HP. |
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Enemies have a 30% chance to reflect 50% damage when attacked by an ally. |
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This hero gains bonus effects when a [Debuff] activates: [Aetherburn] increases this hero's Divinity by 25. [Blaze] increases this hero's next core ability by 2.5%. [Acid] increases this hero's turn meter by 5%. [Bleed] Heal (1000%ACC) this hero. |
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When an enemy receives a [Buff] has a 50% chance to reduce its duration by 1 turn. If the enemy receives a [Debuff] has a 50% chance to increase its duration by 1 turn instead. |
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Increases the chance to Strong Hit by 10% when inflicting damage under [Vanish]. |
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Place [Ward] on this hero for 1 turn after they place [Taunt] on an enemy. |
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At the start of this hero's turn, sacrifice 15% of this hero's current HP and increase the damage of the next attack by 15%. |
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At the start of this hero's turn, steals 5% Divinity from the enemy with the highest Turn Meter. |
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Increase the damage inflicted by this hero by 5% and reduces the damage received by 5% each time this hero defeats an enemy (stacking up to 5 times). |
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When damage is inflicted on an enemy by their ally, steal 5% of the damaged enemy's turn meter. |
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Has a 20% chance to increase the Divinity of all allies by 25 when this hero places a buff on them. |
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When above 50% HP, increase damage this hero inflicts by 10%. Otherwise decrease damage inflicted on this hero by 10%. |
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Has a 25% chance to transfer 1 [Debuff] on this hero when attacking enemies. |
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If this hero has more INIT than SPD, attacks steal 10% turn meter from the target. Otherwise they steal 10% Divinity from the target. |
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When an enemy gains a [Buff], increase this hero's turn meter by 5%. If the enemy gains 3 [Buff] in one turn, this hero gains an extra turn. |
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Increase this hero's Resistance by 5% for each buff they are under. |
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When an enemy gains a [Debuff] also decrease their divinity meter by 2.5%. |
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When an enemy hero has their turn meter decreased, increase this hero's turn meter by 2%. |
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Deals 20% additional critical damage to enemies under [Blaze]. |
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Increases damage inflicted by 10% to enemies under [Disable]. |
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When this hero is defeated, revive 1 allies with 50% HP and increase their [INIT] by 5% (stacking up to 3 times). Occurs once per wave. |
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When any [Blaze] on allies or enemies, activates, expires, or is removed, increase the damage of the next Ultimate by 2.5%. |
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When an enemy receives a [Debuff], has a 50% chance to shock them inflicting damage (100%ATK) which cannot be critical and ignores defense. This can trigger up to 1 time per enemy turn. |
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Deal 10% increased damage to enemies under [Acid]. |
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Has a 10% chance to grant an extra turn when attacking. |
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When an enemy places a [Debuff] or [Disable] on this hero, increase their ultimate divinity cost 1%. |
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When an ally joins this hero in attack, increase their divinity by 50. |
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Execute an enemy if they have less than 5% HP after attacking them. |
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When an enemy attempts to place a [Debuff] on an ally has 30% chance to [Heal] (3%MAXHP) |
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Has a 25% chance to remove 1 [Disable] on this hero at the start of turn. |
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When attacking enemies under [Freeze], reduce the target's Divinity by 5%. |
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If an ally is under [Vanish] has a 25% chance to reflect [Debuff] and [Disables]. |
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Place [Immortal] on this hero for 2 turn when receiving fatal damage for the first time. Also, has a 25% chance to join an ally's attack. |
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Each time an ally uses an Ultimate, decreases the damage received by all allies by 3% (up to 5 times). |
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Attacks have a 50% chance to decrease the target's turn meter by 5%. |
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This hero gains effects depending on the stacks of [Bleed] on the enemy team: At 5 Stacks: +10% Increased Damage. At 10 Stacks: Steals 5% Turn Meter when attacking. At 20 Stacks: -15% Damage Received |
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When this hero [Intercept] an attack, Heal the ally attacked and place [Barrier] on them. |
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Each hit from this hero has a 25% chance to inflict extra damage to a random enemy for 10% of the damage inflicted. |
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Each Debuff on this hero reduces damage taken from attacks by 3%. |
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Attacks have a 10% chance to place [Curse I] on the target for 3 turns. |
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Critical hits against the same enemy inflict 10% increased damage |
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For each [Buff] on an ally, Increase this hero's healing output by 2%. |
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Increase this hero's Max HP by 5% each time an ally dies (stacking up to 3 times). |
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This hero inflicts 10% increased damage with their Basic Abilities. This is doubled when joining attacks. |
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Increase all damage inflicted by this hero on enemies under [Despair] by 5%. |
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When below 50% HP, consume [Bleed] and Heal (2%HP) per stack removed. When above 50% HP, Increase Strong Hit chance by 2% per [Bleed] on target. |
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This hero inflicts 10% increase damage to enemies under [Charm]. |
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Has a 10% chance to join an ally in attacking. When joining an attack, will heal (5%HP) all allies and increase this hero's Divinity by 5%. |
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Inflicts 15% more damage and receives 15% less damage from enemies under [Blaze] or [Aetherburn]. |
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Increase this hero's INIT by 1% (stacking up to 15%) after placing a [Debuff]. |
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When this hero is attacked, has a 25% chance to place [Freeze] the enemy for 1 turn. |
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When this hero defeats an enemy, the next attack of each ally will inflict +15% increased damage. |