Imprints
Godforge features a unique Imprint system that allows you to sacrifice heroes in the Anvil of Creation to extract their imprint. These imprints can be applied to weapons in the Wayland's Smithy. Weilding these weapons gives your heroes a second passive, based on the imprint.
Most imprints are a weaker version of the hero's passive.
Legendary

Anubis
ImprintWhen a hero is defeated, Increase this hero’s turn meter by 10%.

Aphrodite
ImprintAllies gain 1% Turn Meter when inflicting damage to an enemy. This effect is doubled on allies who are under [SPD Up II] and [INIT Up II].

Dracula
ImprintThe first time this hero receives fatal damage while not under [Sleep], prevent the damage and [Heal] to 50%HP. Place [Sleep] on this hero for 3 turns which cannot be removed.

Heimdall
ImprintAllies under any [Buff] have a 15% chance to reflect any [Debuff] received.

Hel
ImprintWhen an ally or enemy is revived, increase this hero ATK by 5% (up to 10 times)

Hercules
ImprintPrevents this hero’s death and heals them to 50% of their MAX HP.

Horus
ImprintWhen this hero is attacked by enemies under [Taunt], Increase the turn meter of all allies by 2.5%.

Isis
ImprintAt the start of this hero’s turn, remove all [Debuffs] and [Disables] from the ally with the lowest HP, then heal them equal to 5% of this hero’s MAX HP.

Loki
ImprintIf an enemy under [Charm] attacks this hero, has a 25% chance to place [Confuse] on the enemy for 1 turn.

Odin
ImprintWhen damage is inflicted on an enemy by their ally, steal 5% of the damaged enemy's turn meter.

Pangu
ImprintIf this hero has more INIT than SPD, attacks steal 5% turn meter from the target. Otherwise they steal 5% Divinity from the target.

Quetzalcoatl
ImprintWhen this hero is defeated, revive 2 allies with 25% HP and increase their [INIT] by 5% (stacking up to 3 times). Occurs once per wave.

Ra
ImprintHeal this hero by 2.5% MAX HP each time a [Blaze] is activated.

Shamash
ImprintWhen an ally joins this hero in attack, increase their divinity by 50.

Sphinx
ImprintIf an ally is under [Vanish] has a 25% chance to reflect [Debuff] and [Disables].

Y Ddraig Goch
ImprintInflicts 15% more damage and receives 15% less damage from enemies under [Blaze] or [Aetherburn].

Zeus
ImprintIncrease the damage allies inflict by 10%. This bonus is doubled on allies from Olympus.
Epic

Achilles
ImprintInflicts 10% more damage to enemies under [Bleed] but receives 20% more damage from enemies under [Bleed].

Bastet
ImprintHas a 15% chance to instantly remove any [Debuff] placed on this hero.

Beowulf
ImprintInflicts 10% increased damage to Brawler and Bosses.

Brynhild
ImprintWhile under a [Radiance] buff, place [Blaze I] for 1 turn on any enemy that attacks this hero.

Gilgamesh
ImprintWhen an ally or enemy activates their Ultimate Ability, has a 50% chance to increase this hero's Divinity by 5%.

Green Knight
ImprintReflects 15% of the damage inflicted to this hero back to the enemy.

Hound Of Duat
ImprintWhen attacking enemies, place [Barrier] on this hero for 5% of the damage inflicted.

Imhotep
ImprintPlace [Ward] on the lowest HP ally for 1 turns at the start of each wave.

Leonidas
ImprintHas a 30% chance to convert 50% of incoming damage from attacks into [Barrier]. The [Barrier] cannot exceed more than 10% of this hero’s health.

Mordred
ImprintEnemies have a 15% chance to reflect 100% damage when attacked by an ally.

Musashi
ImprintPlace [Ward] on this hero for 1 turn after they place [Taunt] on an enemy.

Osiris
ImprintWhen above 50% HP, increase damage this hero inflicts by 10%. Otherwise decrease damage inflicted on this hero by 10%.

Pandora
ImprintHas a 25% chance to transfer 1 [Debuff] on this hero when attacking enemies.

Percival
ImprintIncrease this hero’s Resistance by 5% for each buff they are under.

Set
ImprintWhen an enemy places a [Debuff] on this hero, increase their ultimate divinity cost 1%.
Rare

Ankhesenamun
ImprintPlace [Reflect] on an ally for 1 turns when they fall below 50% HP.

Asag
ImprintHas a 10% chance to place [Blaze II] on the target for 1 turn when attacking

Bauk
ImprintHas a 25% chance to counter-attack when this hero receives a [Debuff] or [Disable].

Cait Sith
ImprintAt the start of the round, Place [Vanish] on this hero for 1 turn. While under [Vanish], this hero has 10% increased ACC.

Dagonet
ImprintHas a 25% chance to increase this hero’s Turn Meter by 5% if a [Debuff] is placed.

Guan Yu
ImprintDeals 10% increased damage to enemies under [Drain].

Hippolyta
ImprintIncreases the DEF of all allies by 1.5% for each hero matching this hero’s faction.

Icarus
ImprintIf this hero is under [Blaze], increase INIT by 3% and decrease SPD by 3%. If this hero is not under [Blaze], increase SPD by 3% and decrease INIT by 3%

Isolde
ImprintWhen an ally Defender is attacked, heal all allies by 2.5% of this hero’s max HP.

Lady Xoc
ImprintIncrease damage inflicted by 1% for each stack of [Bleed] on the target.

Maria Morevna
ImprintIncreases damage inflicted by +1.5% for each [Buff] on the target.

Minotaur
ImprintIncrease the chance to strong hit by 10% while at full Divinity.

Ramses
ImprintDeal 10% increased damage to enemies under [Acid]

Shinigami
ImprintInstantly defeat an enemy if they have less than 5% HP after attacking them.

Shishi
ImprintWhen an enemy attempts to place a [Debuff] on an ally has 30% chance to [Heal] (3%HP).

Skadi
ImprintWhen attacking enemies under [Freeze], reduce the target’s Divinity by 5%.

Tristan
ImprintEach [Debuff] on this hero reduces damage taken from attacks by 3%.

Tutankhamun
ImprintAttacks have a 10% chance to place [Curse I] on the target for 3 turns.

Volkodlak
ImprintIncrease damage inflicted by this hero on enemies under [Despair] by 5%.
Hero | Imprint |
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Inflicts 10% more damage to enemies under [Bleed] but receives 20% more damage from enemies under [Bleed]. |
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Place [Reflect] on an ally for 1 turns when they fall below 50% HP. |
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When a hero is defeated, Increase this hero’s turn meter by 10%. |
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Allies gain 1% Turn Meter when inflicting damage to an enemy. This effect is doubled on allies who are under [SPD Up II] and [INIT Up II]. |
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Has a 10% chance to place [Blaze II] on the target for 1 turn when attacking |
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Has a 15% chance to instantly remove any [Debuff] placed on this hero. |
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Has a 25% chance to counter-attack when this hero receives a [Debuff] or [Disable]. |
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Inflicts 10% increased damage to Brawler and Bosses. |
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While under a [Radiance] buff, place [Blaze I] for 1 turn on any enemy that attacks this hero. |
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At the start of the round, Place [Vanish] on this hero for 1 turn. While under [Vanish], this hero has 10% increased ACC. |
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Has a 25% chance to increase this hero’s Turn Meter by 5% if a [Debuff] is placed. |
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The first time this hero receives fatal damage while not under [Sleep], prevent the damage and [Heal] to 50%HP. Place [Sleep] on this hero for 3 turns which cannot be removed. |
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When an ally or enemy activates their Ultimate Ability, has a 50% chance to increase this hero's Divinity by 5%. |
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Reflects 15% of the damage inflicted to this hero back to the enemy. |
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Deals 10% increased damage to enemies under [Drain]. |
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Allies under any [Buff] have a 15% chance to reflect any [Debuff] received. |
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When an ally or enemy is revived, increase this hero ATK by 5% (up to 10 times) |
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Prevents this hero’s death and heals them to 50% of their MAX HP. |
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Increases the DEF of all allies by 1.5% for each hero matching this hero’s faction. |
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When this hero is attacked by enemies under [Taunt], Increase the turn meter of all allies by 2.5%. |
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When attacking enemies, place [Barrier] on this hero for 5% of the damage inflicted. |
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If this hero is under [Blaze], increase INIT by 3% and decrease SPD by 3%. If this hero is not under [Blaze], increase SPD by 3% and decrease INIT by 3% |
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Place [Ward] on the lowest HP ally for 1 turns at the start of each wave. |
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At the start of this hero’s turn, remove all [Debuffs] and [Disables] from the ally with the lowest HP, then heal them equal to 5% of this hero’s MAX HP. |
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When an ally Defender is attacked, heal all allies by 2.5% of this hero’s max HP. |
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Increase damage inflicted by 1% for each stack of [Bleed] on the target. |
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Has a 30% chance to convert 50% of incoming damage from attacks into [Barrier]. The [Barrier] cannot exceed more than 10% of this hero’s health. |
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If an enemy under [Charm] attacks this hero, has a 25% chance to place [Confuse] on the enemy for 1 turn. |
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Increases damage inflicted by +1.5% for each [Buff] on the target. |
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Increase the chance to strong hit by 10% while at full Divinity. |
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Enemies have a 15% chance to reflect 100% damage when attacked by an ally. |
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Place [Ward] on this hero for 1 turn after they place [Taunt] on an enemy. |
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When damage is inflicted on an enemy by their ally, steal 5% of the damaged enemy's turn meter. |
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When above 50% HP, increase damage this hero inflicts by 10%. Otherwise decrease damage inflicted on this hero by 10%. |
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Has a 25% chance to transfer 1 [Debuff] on this hero when attacking enemies. |
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If this hero has more INIT than SPD, attacks steal 5% turn meter from the target. Otherwise they steal 5% Divinity from the target. |
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Increase this hero’s Resistance by 5% for each buff they are under. |
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When this hero is defeated, revive 2 allies with 25% HP and increase their [INIT] by 5% (stacking up to 3 times). Occurs once per wave. |
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Heal this hero by 2.5% MAX HP each time a [Blaze] is activated. |
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Deal 10% increased damage to enemies under [Acid] |
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When an enemy places a [Debuff] on this hero, increase their ultimate divinity cost 1%. |
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When an ally joins this hero in attack, increase their divinity by 50. |
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Instantly defeat an enemy if they have less than 5% HP after attacking them. |
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When an enemy attempts to place a [Debuff] on an ally has 30% chance to [Heal] (3%HP). |
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When attacking enemies under [Freeze], reduce the target’s Divinity by 5%. |
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If an ally is under [Vanish] has a 25% chance to reflect [Debuff] and [Disables]. |
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Each [Debuff] on this hero reduces damage taken from attacks by 3%. |
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Attacks have a 10% chance to place [Curse I] on the target for 3 turns. |
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Increase damage inflicted by this hero on enemies under [Despair] by 5%. |
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Inflicts 15% more damage and receives 15% less damage from enemies under [Blaze] or [Aetherburn]. |
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Increase the damage allies inflict by 10%. This bonus is doubled on allies from Olympus. |