Imprints

Godforge features a unique Imprint system that allows you to sacrifice heroes in the Anvil of Creation to extract their imprint. These imprints can be applied to weapons in the Wayland's Smithy. Weilding these weapons gives your heroes a second passive, based on the imprint.

Most imprints are a weaker version of the hero's passive.

Legendary

Anu

Anu

Celestial Ward

For every 10% Divinity on this hero, reduce the damage this hero receives by 1.5%.

Anubis

Anubis

Weigh the Scales

When a hero is defeated, Increase this hero's turn meter by 15%.

Aphrodite

Aphrodite

Motivation

Allies gain 1% Turn Meter when inflicting damage to an enemy. This effect is doubled on allies who are under [SPD Up II] and [INIT Up II].

Apollo

Apollo

Prophetic Wisdom

Whenever an ally uses a Core Ability, increases the damage of their Core Ability by 5%. Stacks reset on each wave.

Ares

Ares

Warborn Frenzy

Each time an enemy receives a [Debuff], increases this hero's chance to Strong Hit by 2.5% on their next ability.

Artemis

Artemis

Thrill of the Hunt

After defeating an enemy, this hero's next attack will inflict 25% increased damage.

Athena

Athena

Medusa's Glare

Each time this hero is attacked under [Shield], heal for 25% of the damage inflicted to the [Shield]. If the [Shield] is depleted or removed, has a 50% chance to place [Petrify] on the enemy for 1 turn.

Camazotz

Camazotz

Nightmare Theft

When this hero inflicts a critical hit, steal 2.5% Turn Meter. If the attack is strong, steal a further 2.5% Turn Meter.

Cizin

Cizin

Ashes of Decay

If an enemy is under [Acid], reduce their incoming Healing by 25%.

Dracula

Dracula

Symphony of the Night

At the start of an enemy's turn, if they are under [Bleed] increase the damage of this hero's next attack by 5%.

Enki

Enki

Gift of Ingenuity

Increase the healing from [Mend] by 25%. At the start of this hero's Turn, activate [Mend] on this hero.

Fisher King

Fisher King

Keeper of the Grail

When [Immortal] prevents this hero's death increases their HP, ATK and DEF by 2.5% (stacks up to 6 times)

Freya

Freya

Vanir's Grace

When this hero inflicts a critical hit, Heal (1200% INIT) this hero.

Fujin

Fujin

Cyclone Barrier

Reduces the damage this hero receives from AoE attacks by 15%.

Grendel

Grendel

Enraged Monster

For every 20% HP this hero is missing, increase their SPD and INIT by 5%

Hades

Hades

Charon Awaits

At the start of this hero's turn, has a 50% chance to place [Curse II] for 1 turn on the enemy with the Highest Attack. This debuff cannot be dispelled or resisted. When an enemy under [Curse] is slain, has a 35% to place [Curse II] for 1 turn on a living enemy with the highest attack.

Heimdall

Heimdall

Vanguard's Vigil

Allies under [Buffs] have a 25% chance to reflect any [Debuff] received.

Hel

Hel

Helheim's Hold

Defeating an enemy increases Turn Meter Fill Effects on this hero by 10% (stacking up to 5 times).

Hercules

Hercules

Son of Zeus

Prevents this hero's death and heals them to 50% of their MAX HP.

Horus

Horus

Falcon Surge

When this hero is attacked by enemies under [Taunt], increase the turn meter of all allies by 2.5%.

Isis

Isis

Mother's Embrace

At the start of this hero’s turn, remove all [Debuffs] and [Disables] from the ally with the lowest HP, then heal them equal to 5% of this hero’s MAX HP.

Izanagi

Izanagi

Breath of Life

For every 10 [Buffs] placed on the enemy team, activate this hero's Basic Ability against the enemy with the highest Turn Meter.

Izanami

Izanami

Eternal Decay

When attacking enemies under [INIT Down] decrease their turn meter by 2.5%.

Kinich Ahau

Kinich Ahau

Solar Barrier

When this hero is damaged by [Blaze] or [Aetherburn], reduce the effectiveness by 25% and increase the damage of the next ability by 5%.

Lamashtu

Lamashtu

Soul Eruption

When this hero defeats an enemy, they explode inflicting damage ⚔(50%ATK) to all enemies which ignores 100% defence but cannot be critical.

Loki

Loki

Unending Mischief

When [Sleep] expires or is removed from an enemy, decrease their Turn Meter by 10%

Metztli

Metztli

Endless Night

Restore 10% of this hero's Destroyed HP when they receive a [Buff].

Morgan Le Fay

Morgan Le Fay

Sorceress Edict

This hero gains bonus effects when a [Debuff] activates: [Aetherburn] increases this hero's Divinity by 25. [Blaze] increases this hero's next core ability by 2.5%. [Acid] increases this hero's turn meter by 5%. [Bleed] Heal (1000%ACC) this hero.

Morrigan

Morrigan

Futuresight

When an enemy receives a [Buff] has a 50% chance to reduce its duration by 1 turn. If the enemy receives a [Debuff] has a 50% chance to increase its duration by 1 turn instead.

Mulan

Mulan

Raging Fire Within

Increases the chance to Strong Hit by 10% when inflicting damage under [Vanish].

Oda Nobunaga

Oda Nobunaga

Unify the Realms

Increase the damage inflicted by this hero by 5% and reduces the damage received by 5% each time this hero defeats an enemy (stacking up to 5 times).

When damage is inflicted on an enemy by their ally, steal 5% of the damaged enemy's turn meter.

Pangu

Pangu

Balance of Force

If this hero has more INIT than SPD, attacks steal 10% turn meter from the target. Otherwise they steal 10% Divinity from the target.

Pazuzu

Pazuzu

Tempest Winds

When an enemy gains a [Buff], increase this hero's turn meter by 5%. If the enemy gains 3 [Buff] in one turn, this hero gains an extra turn.

Perun

Perun

Storm Surge

When an enemy hero has their turn meter decreased, increase this hero's turn meter by 2%.

Quetzalcoatl

Quetzalcoatl

Age of Rebirth

When this hero is defeated, revive 1 allies with 50% HP and increase their [INIT] by 5% (stacking up to 3 times). Occurs once per wave.

Ra

Ra

Eye of Ra

When any [Blaze] on allies or enemies, activates, expires, or is removed, increase the damage of the next Ultimate by 2.5%.

Raijin

Raijin

Eye of the Storm

When an enemy receives a [Debuff], has a 50% chance to shock them inflicting damage (100%ATK) which cannot be critical and ignores defense. This can trigger up to 1 time per enemy turn.

Shamash

Shamash

Blazing Divination

When an ally joins this hero in attack, increase their divinity by 50.

If an ally is under [Vanish] has a 25% chance to reflect [Debuff] and [Disables].

Sun Wukong

Sun Wukong

Unyielding Trickster

Place [Immortal] on this hero for 2 turn when receiving fatal damage for the first time. Also, has a 25% chance to join an ally's attack.

Svarog

Svarog

Forgefire Protection

Each time an ally uses an Ultimate, decreases the damage received by all allies by 3% (up to 5 times).

Tianlong

Tianlong

Pillar of the Sky

When this hero [Intercept] an attack, Heal the ally attacked and place [Barrier] on them.

Tlaloc

Tlaloc

Static Torrent

Each hit from this hero has a 25% chance to inflict extra damage to a random enemy for 10% of the damage inflicted.

Viviane

Viviane

Blessing of the Lake

This hero inflicts 10% increased damage with their Basic Abilities. This is doubled when joining attacks.

Y Ddraig Goch

Y Ddraig Goch

Ancient Power

Inflicts 15% more damage and receives 15% less damage from enemies under [Blaze] or [Aetherburn].

Yan Wang

Yan Wang

Judgment of Diyu

Increase this hero's INIT by 1% (stacking up to 15%) after placing a [Debuff].

Ymir

Ymir

Frozen Blood

When this hero is attacked, has a 25% chance to place [Freeze] the enemy for 1 turn.

Zeus

Zeus

King of Gods

When this hero defeats an enemy, the next attack of each ally will inflict +15% increased damage.

Epic

Achilles

Achilles

Achilles Heel

Inflicts 10% more damage to enemies under [Bleed] but receives 20% more damage from enemies under [Bleed]

Aya

Aya

Guiding Light

At the start of battle increase this hero's INIT by 10% of this hero's SPD.

Bastet

Bastet

Flaming Elegance

Has a 15% chance to instantly remove any [Debuff] placed on this hero.

Beowulf

Beowulf

Giant Slayer

Inflicts 15% increased damage to Brawlers and Bosses.

Bran

Bran

Noble Martyr

Transfers 10% of the damage inflicted on allies to this hero.

Brynhild

Brynhild

Vengeful Valkyrie

While under [Radiance], place [Blaze I] on enemies that attack this hero for 1 turn.

Cleopatra

Cleopatra

Nile's Blessing

At the start of this hero's turn, increase the Divinity of all allies by 10.

Devana

Devana

Lingering Omen

When an enemy increases a turn meter, this hero has a 50% chance to counter-attack with their basic ability.

Freki

Freki

Ravenous Instinct

Heal for 15% of the damage inflicted when hitting an enemy under [Bleed], and [Bleed] placed by this hero inflict 10% increased damage.

Gawain

Gawain

Courageous Devotion

When an ally receives a disable, there is a 20% chance this hero will receive it instead.

Geri

Geri

Pack Bulwark

When an ally's HP drops below 50%, this hero places [Protect II] on them for 1 turn.

Gilgamesh

Gilgamesh

Confrontation of Fate

When an ally or enemy activates their Ultimate Ability, increase this hero's Divinity by 5%.

Gogmagog

Gogmagog

Colossal Resilience

When damage is inflicted on this hero, increase DEF and RES by 3% (up to 5 stacks).

Green Knight

Green Knight

Exchange of Blows

Reflects 15% of the damage inflicted to this hero back to the enemy.

When attacking enemies, place [Barrier] on this hero for 5% of the damage inflicted.

Imhotep

Imhotep

Grand Architect

Place [Ward] for 1 turn on the lowest HP ally at the start of each round.

Koshchei

Koshchei

Withering Aura

Enemies under [RES Down] or [INIT Down] inflict 10% less damage when attacking this hero.

Leonidas

Leonidas

Spartan Resolve

Has a 30% chance to convert 50% of incoming damage from attacks into [Barrier]. The [Barrier] cannot exceed more than 10% of this hero's health.

Leshy

Leshy

Rooted Wrath

Attacks have a 50% chance to increase Divinity by 2.5% when attacking under [Vanish]

Lu Bu

Lu Bu

Battle Hardened

When this hero has [Barrier], inflict 10% increased damage and reduce the damage received by 10%.

Mokosh

Mokosh

Spoils of Nature

When any ally [Buff] expires or is removed, heal them 5% of their Max HP.

Mordred

Mordred

Ruin of Camelot

Enemies have a 30% chance to reflect 50% damage when attacked by an ally.

Musashi

Musashi

Earnest Heart Straight Way

Place [Ward] on this hero for 1 turn after they place [Taunt] on an enemy.

Nezha

Nezha

Sacrificial Surge

At the start of this hero's turn, sacrifice 15% of this hero's current HP and increase the damage of the next attack by 15%.

Osiris

Osiris

Balance of Ma'at

When above 50% HP, increase damage this hero inflicts by 10%. Otherwise decrease damage inflicted on this hero by 10%.

Pandora

Pandora

Chaotic Diffusion

Has a 25% chance to transfer 1 [Debuff] on this hero when attacking enemies.

Percival

Percival

Resist Temptation

Increase this hero's Resistance by 5% for each buff they are under.

Persephone

Persephone

Realm Shift

When an enemy gains a [Debuff] also decrease their divinity meter by 2.5%.

Poludnitsa

Poludnitsa

Oppressive Heat

Deals 20% additional critical damage to enemies under [Blaze].

Polyphemus

Polyphemus

Captured Victims

Increases damage inflicted by 10% to enemies under [Disable].

Set

Set

Eternal Spite

When an enemy places a [Debuff] or [Disable] on this hero, increase their ultimate divinity cost 1%.

Thorkell

Thorkell

Bloodlust

This hero gains effects depending on the stacks of [Bleed] on the enemy team: At 5 Stacks: +10% Increased Damage. At 10 Stacks: Steals 5% Turn Meter when attacking. At 20 Stacks: -15% Damage Received

Xipe Totec

Xipe Totec

Flayed Feast

When below 50% HP, consume [Bleed] and Heal (2%HP) per stack removed. When above 50% HP, Increase Strong Hit chance by 2% per [Bleed] on target.

Xochiquetzal

Xochiquetzal

Torment of Temptation

This hero inflicts 10% increase damage to enemies under [Charm].

Xolotl

Xolotl

Path of the Psychopomp

Has a 10% chance to join an ally in attacking. When joining an attack, will heal (5%HP) all allies and increase this hero's Divinity by 5%.

Rare

Ankhesenamun

Ankhesenamun

Praise the Sun

Place [Reflect] on an ally for 1 turn the first time they fall below 50% HP each battle.

Asag

Asag

Magmaburn

Has a 10% chance to place [Blaze II] on the target for 1 turn when attacking

Babi

Babi

Territorial

Has a 25% chance to counterattack using the basic ability when attacked. Will always counter-attack when receiving a [Taunt] disable.

Bauk

Bauk

Lurking Presence

Has a 25% chance to counter-attack when this hero receives a [Debuff] or [Disable].

Cait Sith

Cait Sith

Shadow Prowess

At the start of the round, Place [Vanish] on this hero for 1 turn. While under [Vanish], this hero has 10% increased ACC.

Ceridwen

Ceridwen

Judgement Call

Damage inflicted on Order allies is decreased by 5%. Damage inflicted by Chaos allies is increased by 5%.

Cyclops

Cyclops

Tough Skin

This hero takes 10% less damage from critical hits.

Dagonet

Dagonet

Fools Courage

Has a 25% chance to increase this hero’s Turn Meter by 5% if a [Debuff] is placed.

Eurydice

Eurydice

Lyric of Vengeance

When an enemy with a [Disable] takes a turn, decrease their Divinity by 5%

Guan Yu

Guan Yu

Relentless Resolve

Deal 10% increased damage to enemies under [Drain]

Hippolyta

Hippolyta

Strength in Union

Increases the DEF of all allies by 1.5% for each hero matching this hero's faction.

Icarus

Icarus

Wings of Wax

If this hero is under [Burn], increase INIT by 3% and decrease SPD by 3%. If this hero is not under [Burn], increase SPD by 3% and decrease INIT by 3%.

Isolde

Isolde

Heart's Echo

When an ally Defender is attacked, Heal (5%MAX HP) this hero

Lada

Lada

Renewal Bonds

When an enemy is healed, all allies receive 5% of the healed amount.

Lady Xoc

Lady Xoc

Mouth of Thorns

Increase damage inflicted by 1% for each stack of [Bleed] on the target.

Mabon

Mabon

Knight of the Hunt

When an ally receives a [Disable] has a 30% chance to increase their turn meter by 5%.

Maria Morevna

Maria Morevna

Resolute Assault

Increases damage inflicted by +1.5% for each [Buff] on the target.

Minotaur

Minotaur

Red Haze

Increase the chance to strong hit by 10% while at full Divinity.

Nitocris

Nitocris

Unwilling Usurper

At the start of this hero's turn, steals 5% Divinity from the enemy with the highest Turn Meter.

Orpheus

Orpheus

Serenade

Has a 20% chance to increase the Divinity of all allies by 25 when this hero places a buff on them.

Ramses

Ramses

General of the Nile

Deal 10% increased damage to enemies under [Acid].

Seeress

Seeress

Clairvoyance

Has a 10% chance to grant an extra turn when attacking.

Shinigami

Shinigami

Afterlife Calls

Execute an enemy if they have less than 5% HP after attacking them.

Shishi

Shishi

Steadfast

When an enemy attempts to place a [Debuff] on an ally has 30% chance to [Heal] (3%MAXHP)

Shorn One

Shorn One

Unshakeable

Has a 25% chance to remove 1 [Disable] on this hero at the start of turn.

Skadi

Skadi

Winter Prowess

When attacking enemies under [Freeze], reduce the target's Divinity by 5%.

Tengu

Tengu

Upwind Breeze

Attacks have a 50% chance to decrease the target's turn meter by 5%.

Tristan

Tristan

Lover's Resolve

Each Debuff on this hero reduces damage taken from attacks by 3%.

Attacks have a 10% chance to place [Curse I] on the target for 3 turns.

Ulfhednar

Ulfhednar

Warband

Critical hits against the same enemy inflict 10% increased damage

Vesna

Vesna

Harmony of Growth

For each [Buff] on an ally, Increase this hero's healing output by 2%.

Vidar

Vidar

Vow of Silence

Increase this hero's Max HP by 5% each time an ally dies (stacking up to 3 times).

Volkodlak

Volkodlak

Mark of the Predator

Increase all damage inflicted by this hero on enemies under [Despair] by 5%.

Hero Imprint

Inflicts 10% more damage to enemies under [Bleed] but receives 20% more damage from enemies under [Bleed]

Place [Reflect] on an ally for 1 turn the first time they fall below 50% HP each battle.

Anu Anu

For every 10% Divinity on this hero, reduce the damage this hero receives by 1.5%.

When a hero is defeated, Increase this hero's turn meter by 15%.

Allies gain 1% Turn Meter when inflicting damage to an enemy. This effect is doubled on allies who are under [SPD Up II] and [INIT Up II].

Whenever an ally uses a Core Ability, increases the damage of their Core Ability by 5%. Stacks reset on each wave.

Each time an enemy receives a [Debuff], increases this hero's chance to Strong Hit by 2.5% on their next ability.

After defeating an enemy, this hero's next attack will inflict 25% increased damage.

Has a 10% chance to place [Blaze II] on the target for 1 turn when attacking

Each time this hero is attacked under [Shield], heal for 25% of the damage inflicted to the [Shield]. If the [Shield] is depleted or removed, has a 50% chance to place [Petrify] on the enemy for 1 turn.

Aya Aya

At the start of battle increase this hero's INIT by 10% of this hero's SPD.

Has a 25% chance to counterattack using the basic ability when attacked. Will always counter-attack when receiving a [Taunt] disable.

Has a 15% chance to instantly remove any [Debuff] placed on this hero.

Has a 25% chance to counter-attack when this hero receives a [Debuff] or [Disable].

Inflicts 15% increased damage to Brawlers and Bosses.

Transfers 10% of the damage inflicted on allies to this hero.

While under [Radiance], place [Blaze I] on enemies that attack this hero for 1 turn.

At the start of the round, Place [Vanish] on this hero for 1 turn. While under [Vanish], this hero has 10% increased ACC.

When this hero inflicts a critical hit, steal 2.5% Turn Meter. If the attack is strong, steal a further 2.5% Turn Meter.

Damage inflicted on Order allies is decreased by 5%. Damage inflicted by Chaos allies is increased by 5%.

If an enemy is under [Acid], reduce their incoming Healing by 25%.

At the start of this hero's turn, increase the Divinity of all allies by 10.

This hero takes 10% less damage from critical hits.

Has a 25% chance to increase this hero’s Turn Meter by 5% if a [Debuff] is placed.

When an enemy increases a turn meter, this hero has a 50% chance to counter-attack with their basic ability.

At the start of an enemy's turn, if they are under [Bleed] increase the damage of this hero's next attack by 5%.

Increase the healing from [Mend] by 25%. At the start of this hero's Turn, activate [Mend] on this hero.

When an enemy with a [Disable] takes a turn, decrease their Divinity by 5%

When [Immortal] prevents this hero's death increases their HP, ATK and DEF by 2.5% (stacks up to 6 times)

Heal for 15% of the damage inflicted when hitting an enemy under [Bleed], and [Bleed] placed by this hero inflict 10% increased damage.

When this hero inflicts a critical hit, Heal (1200% INIT) this hero.

Reduces the damage this hero receives from AoE attacks by 15%.

When an ally receives a disable, there is a 20% chance this hero will receive it instead.

When an ally's HP drops below 50%, this hero places [Protect II] on them for 1 turn.

When an ally or enemy activates their Ultimate Ability, increase this hero's Divinity by 5%.

When damage is inflicted on this hero, increase DEF and RES by 3% (up to 5 stacks).

Reflects 15% of the damage inflicted to this hero back to the enemy.

For every 20% HP this hero is missing, increase their SPD and INIT by 5%

Deal 10% increased damage to enemies under [Drain]

At the start of this hero's turn, has a 50% chance to place [Curse II] for 1 turn on the enemy with the Highest Attack. This debuff cannot be dispelled or resisted. When an enemy under [Curse] is slain, has a 35% to place [Curse II] for 1 turn on a living enemy with the highest attack.

Allies under [Buffs] have a 25% chance to reflect any [Debuff] received.

Hel Hel

Defeating an enemy increases Turn Meter Fill Effects on this hero by 10% (stacking up to 5 times).

Prevents this hero's death and heals them to 50% of their MAX HP.

Increases the DEF of all allies by 1.5% for each hero matching this hero's faction.

When this hero is attacked by enemies under [Taunt], increase the turn meter of all allies by 2.5%.

When attacking enemies, place [Barrier] on this hero for 5% of the damage inflicted.

If this hero is under [Burn], increase INIT by 3% and decrease SPD by 3%. If this hero is not under [Burn], increase SPD by 3% and decrease INIT by 3%.

Place [Ward] for 1 turn on the lowest HP ally at the start of each round.

At the start of this hero’s turn, remove all [Debuffs] and [Disables] from the ally with the lowest HP, then heal them equal to 5% of this hero’s MAX HP.

When an ally Defender is attacked, Heal (5%MAX HP) this hero

For every 10 [Buffs] placed on the enemy team, activate this hero's Basic Ability against the enemy with the highest Turn Meter.

When attacking enemies under [INIT Down] decrease their turn meter by 2.5%.

When this hero is damaged by [Blaze] or [Aetherburn], reduce the effectiveness by 25% and increase the damage of the next ability by 5%.

Enemies under [RES Down] or [INIT Down] inflict 10% less damage when attacking this hero.

When an enemy is healed, all allies receive 5% of the healed amount.

Increase damage inflicted by 1% for each stack of [Bleed] on the target.

When this hero defeats an enemy, they explode inflicting damage ⚔(50%ATK) to all enemies which ignores 100% defence but cannot be critical.

Has a 30% chance to convert 50% of incoming damage from attacks into [Barrier]. The [Barrier] cannot exceed more than 10% of this hero's health.

Attacks have a 50% chance to increase Divinity by 2.5% when attacking under [Vanish]

When [Sleep] expires or is removed from an enemy, decrease their Turn Meter by 10%

When this hero has [Barrier], inflict 10% increased damage and reduce the damage received by 10%.

When an ally receives a [Disable] has a 30% chance to increase their turn meter by 5%.

Increases damage inflicted by +1.5% for each [Buff] on the target.

Restore 10% of this hero's Destroyed HP when they receive a [Buff].

Increase the chance to strong hit by 10% while at full Divinity.

When any ally [Buff] expires or is removed, heal them 5% of their Max HP.

Enemies have a 30% chance to reflect 50% damage when attacked by an ally.

This hero gains bonus effects when a [Debuff] activates: [Aetherburn] increases this hero's Divinity by 25. [Blaze] increases this hero's next core ability by 2.5%. [Acid] increases this hero's turn meter by 5%. [Bleed] Heal (1000%ACC) this hero.

When an enemy receives a [Buff] has a 50% chance to reduce its duration by 1 turn. If the enemy receives a [Debuff] has a 50% chance to increase its duration by 1 turn instead.

Increases the chance to Strong Hit by 10% when inflicting damage under [Vanish].

Place [Ward] on this hero for 1 turn after they place [Taunt] on an enemy.

At the start of this hero's turn, sacrifice 15% of this hero's current HP and increase the damage of the next attack by 15%.

At the start of this hero's turn, steals 5% Divinity from the enemy with the highest Turn Meter.

Increase the damage inflicted by this hero by 5% and reduces the damage received by 5% each time this hero defeats an enemy (stacking up to 5 times).

When damage is inflicted on an enemy by their ally, steal 5% of the damaged enemy's turn meter.

Has a 20% chance to increase the Divinity of all allies by 25 when this hero places a buff on them.

When above 50% HP, increase damage this hero inflicts by 10%. Otherwise decrease damage inflicted on this hero by 10%.

Has a 25% chance to transfer 1 [Debuff] on this hero when attacking enemies.

If this hero has more INIT than SPD, attacks steal 10% turn meter from the target. Otherwise they steal 10% Divinity from the target.

When an enemy gains a [Buff], increase this hero's turn meter by 5%. If the enemy gains 3 [Buff] in one turn, this hero gains an extra turn.

Increase this hero's Resistance by 5% for each buff they are under.

When an enemy gains a [Debuff] also decrease their divinity meter by 2.5%.

When an enemy hero has their turn meter decreased, increase this hero's turn meter by 2%.

Deals 20% additional critical damage to enemies under [Blaze].

Increases damage inflicted by 10% to enemies under [Disable].

When this hero is defeated, revive 1 allies with 50% HP and increase their [INIT] by 5% (stacking up to 3 times). Occurs once per wave.

Ra Ra

When any [Blaze] on allies or enemies, activates, expires, or is removed, increase the damage of the next Ultimate by 2.5%.

When an enemy receives a [Debuff], has a 50% chance to shock them inflicting damage (100%ATK) which cannot be critical and ignores defense. This can trigger up to 1 time per enemy turn.

Deal 10% increased damage to enemies under [Acid].

Has a 10% chance to grant an extra turn when attacking.

Set Set

When an enemy places a [Debuff] or [Disable] on this hero, increase their ultimate divinity cost 1%.

When an ally joins this hero in attack, increase their divinity by 50.

Execute an enemy if they have less than 5% HP after attacking them.

When an enemy attempts to place a [Debuff] on an ally has 30% chance to [Heal] (3%MAXHP)

Has a 25% chance to remove 1 [Disable] on this hero at the start of turn.

When attacking enemies under [Freeze], reduce the target's Divinity by 5%.

If an ally is under [Vanish] has a 25% chance to reflect [Debuff] and [Disables].

Place [Immortal] on this hero for 2 turn when receiving fatal damage for the first time. Also, has a 25% chance to join an ally's attack.

Each time an ally uses an Ultimate, decreases the damage received by all allies by 3% (up to 5 times).

Attacks have a 50% chance to decrease the target's turn meter by 5%.

This hero gains effects depending on the stacks of [Bleed] on the enemy team: At 5 Stacks: +10% Increased Damage. At 10 Stacks: Steals 5% Turn Meter when attacking. At 20 Stacks: -15% Damage Received

When this hero [Intercept] an attack, Heal the ally attacked and place [Barrier] on them.

Each hit from this hero has a 25% chance to inflict extra damage to a random enemy for 10% of the damage inflicted.

Each Debuff on this hero reduces damage taken from attacks by 3%.

Attacks have a 10% chance to place [Curse I] on the target for 3 turns.

Critical hits against the same enemy inflict 10% increased damage

For each [Buff] on an ally, Increase this hero's healing output by 2%.

Increase this hero's Max HP by 5% each time an ally dies (stacking up to 3 times).

This hero inflicts 10% increased damage with their Basic Abilities. This is doubled when joining attacks.

Increase all damage inflicted by this hero on enemies under [Despair] by 5%.

When below 50% HP, consume [Bleed] and Heal (2%HP) per stack removed. When above 50% HP, Increase Strong Hit chance by 2% per [Bleed] on target.

This hero inflicts 10% increase damage to enemies under [Charm].

Has a 10% chance to join an ally in attacking. When joining an attack, will heal (5%HP) all allies and increase this hero's Divinity by 5%.

Inflicts 15% more damage and receives 15% less damage from enemies under [Blaze] or [Aetherburn].

Increase this hero's INIT by 1% (stacking up to 15%) after placing a [Debuff].

When this hero is attacked, has a 25% chance to place [Freeze] the enemy for 1 turn.

When this hero defeats an enemy, the next attack of each ally will inflict +15% increased damage.

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