Imprints

Godforge features a unique Imprint system that allows you to sacrifice heroes in the Anvil of Creation to extract their imprint. These imprints can be applied to weapons in the Wayland's Smithy. Weilding these weapons gives your heroes a second passive, based on the imprint.

Most imprints are a weaker version of the hero's passive.

Legendary

Anubis
Anubis
Imprint

When a hero is defeated, Increase this hero’s turn meter by 10%.

Aphrodite
Aphrodite
Imprint

Allies gain 1% Turn Meter when inflicting damage to an enemy. This effect is doubled on allies who are under [SPD Up II] and [INIT Up II].

Dracula
Dracula
Imprint

The first time this hero receives fatal damage while not under [Sleep], prevent the damage and [Heal] to 50%HP. Place [Sleep] on this hero for 3 turns which cannot be removed.

Heimdall
Heimdall
Imprint

Allies under any [Buff] have a 15% chance to reflect any [Debuff] received.

Hel
Hel
Imprint

When an ally or enemy is revived, increase this hero ATK by 5% (up to 10 times)

Hercules
Hercules
Imprint

Prevents this hero’s death and heals them to 50% of their MAX HP.

Horus
Horus
Imprint

When this hero is attacked by enemies under [Taunt], Increase the turn meter of all allies by 2.5%.

Isis
Isis
Imprint

At the start of this hero’s turn, remove all [Debuffs] and [Disables] from the ally with the lowest HP, then heal them equal to 5% of this hero’s MAX HP.

Loki
Loki
Imprint

If an enemy under [Charm] attacks this hero, has a 25% chance to place [Confuse] on the enemy for 1 turn.

Odin
Odin
Imprint

When damage is inflicted on an enemy by their ally, steal 5% of the damaged enemy's turn meter.

Pangu
Pangu
Imprint

If this hero has more INIT than SPD, attacks steal 5% turn meter from the target. Otherwise they steal 5% Divinity from the target.

Quetzalcoatl
Quetzalcoatl
Imprint

When this hero is defeated, revive 2 allies with 25% HP and increase their [INIT] by 5% (stacking up to 3 times). Occurs once per wave.

Ra
Ra
Imprint

Heal this hero by 2.5% MAX HP each time a [Blaze] is activated.

Shamash
Shamash
Imprint

When an ally joins this hero in attack, increase their divinity by 50.

Sphinx
Sphinx
Imprint

If an ally is under [Vanish] has a 25% chance to reflect [Debuff] and [Disables].

Y Ddraig Goch
Y Ddraig Goch
Imprint

Inflicts 15% more damage and receives 15% less damage from enemies under [Blaze] or [Aetherburn].

Zeus
Zeus
Imprint

Increase the damage allies inflict by 10%. This bonus is doubled on allies from Olympus.

Epic

Achilles
Achilles
Imprint

Inflicts 10% more damage to enemies under [Bleed] but receives 20% more damage from enemies under [Bleed].

Bastet
Bastet
Imprint

Has a 15% chance to instantly remove any [Debuff] placed on this hero.

Beowulf
Beowulf
Imprint

Inflicts 10% increased damage to Brawler and Bosses.

Brynhild
Brynhild
Imprint

While under a [Radiance] buff, place [Blaze I] for 1 turn on any enemy that attacks this hero.

Gilgamesh
Gilgamesh
Imprint

When an ally or enemy activates their Ultimate Ability, has a 50% chance to increase this hero's Divinity by 5%.

Green Knight
Green Knight
Imprint

Reflects 15% of the damage inflicted to this hero back to the enemy.

Hound Of Duat
Hound Of Duat
Imprint

When attacking enemies, place [Barrier] on this hero for 5% of the damage inflicted.

Imhotep
Imhotep
Imprint

Place [Ward] on the lowest HP ally for 1 turns at the start of each wave.

Leonidas
Leonidas
Imprint

Has a 30% chance to convert 50% of incoming damage from attacks into [Barrier]. The [Barrier] cannot exceed more than 10% of this hero’s health.

Mordred
Mordred
Imprint

Enemies have a 15% chance to reflect 100% damage when attacked by an ally.

Musashi
Musashi
Imprint

Place [Ward] on this hero for 1 turn after they place [Taunt] on an enemy.

Osiris
Osiris
Imprint

When above 50% HP, increase damage this hero inflicts by 10%. Otherwise decrease damage inflicted on this hero by 10%.

Pandora
Pandora
Imprint

Has a 25% chance to transfer 1 [Debuff] on this hero when attacking enemies.

Percival
Percival
Imprint

Increase this hero’s Resistance by 5% for each buff they are under.

Set
Set
Imprint

When an enemy places a [Debuff] on this hero, increase their ultimate divinity cost 1%.

Rare

Ankhesenamun
Ankhesenamun
Imprint

Place [Reflect] on an ally for 1 turns when they fall below 50% HP.

Asag
Asag
Imprint

Has a 10% chance to place [Blaze II] on the target for 1 turn when attacking

Bauk
Bauk
Imprint

Has a 25% chance to counter-attack when this hero receives a [Debuff] or [Disable].

Cait Sith
Cait Sith
Imprint

At the start of the round, Place [Vanish] on this hero for 1 turn. While under [Vanish], this hero has 10% increased ACC.

Dagonet
Dagonet
Imprint

Has a 25% chance to increase this hero’s Turn Meter by 5% if a [Debuff] is placed.

Guan Yu
Guan Yu
Imprint

Deals 10% increased damage to enemies under [Drain].

Hippolyta
Hippolyta
Imprint

Increases the DEF of all allies by 1.5% for each hero matching this hero’s faction.

Icarus
Icarus
Imprint

If this hero is under [Blaze], increase INIT by 3% and decrease SPD by 3%. If this hero is not under [Blaze], increase SPD by 3% and decrease INIT by 3%

Isolde
Isolde
Imprint

When an ally Defender is attacked, heal all allies by 2.5% of this hero’s max HP.

Lady Xoc
Lady Xoc
Imprint

Increase damage inflicted by 1% for each stack of [Bleed] on the target.

Maria Morevna
Maria Morevna
Imprint

Increases damage inflicted by +1.5% for each [Buff] on the target.

Minotaur
Minotaur
Imprint

Increase the chance to strong hit by 10% while at full Divinity.

Ramses
Ramses
Imprint

Deal 10% increased damage to enemies under [Acid]

Shinigami
Shinigami
Imprint

Instantly defeat an enemy if they have less than 5% HP after attacking them.

Shishi
Shishi
Imprint

When an enemy attempts to place a [Debuff] on an ally has 30% chance to [Heal] (3%HP).

Skadi
Skadi
Imprint

When attacking enemies under [Freeze], reduce the target’s Divinity by 5%.

Tristan
Tristan
Imprint

Each [Debuff] on this hero reduces damage taken from attacks by 3%.

Tutankhamun
Tutankhamun
Imprint

Attacks have a 10% chance to place [Curse I] on the target for 3 turns.

Volkodlak
Volkodlak
Imprint

Increase damage inflicted by this hero on enemies under [Despair] by 5%.

Hero Imprint

Inflicts 10% more damage to enemies under [Bleed] but receives 20% more damage from enemies under [Bleed].

Place [Reflect] on an ally for 1 turns when they fall below 50% HP.

When a hero is defeated, Increase this hero’s turn meter by 10%.

Allies gain 1% Turn Meter when inflicting damage to an enemy. This effect is doubled on allies who are under [SPD Up II] and [INIT Up II].

Has a 10% chance to place [Blaze II] on the target for 1 turn when attacking

Has a 15% chance to instantly remove any [Debuff] placed on this hero.

Has a 25% chance to counter-attack when this hero receives a [Debuff] or [Disable].

Inflicts 10% increased damage to Brawler and Bosses.

While under a [Radiance] buff, place [Blaze I] for 1 turn on any enemy that attacks this hero.

At the start of the round, Place [Vanish] on this hero for 1 turn. While under [Vanish], this hero has 10% increased ACC.

Has a 25% chance to increase this hero’s Turn Meter by 5% if a [Debuff] is placed.

The first time this hero receives fatal damage while not under [Sleep], prevent the damage and [Heal] to 50%HP. Place [Sleep] on this hero for 3 turns which cannot be removed.

When an ally or enemy activates their Ultimate Ability, has a 50% chance to increase this hero's Divinity by 5%.

Reflects 15% of the damage inflicted to this hero back to the enemy.

Deals 10% increased damage to enemies under [Drain].

Allies under any [Buff] have a 15% chance to reflect any [Debuff] received.

Hel Hel

When an ally or enemy is revived, increase this hero ATK by 5% (up to 10 times)

Prevents this hero’s death and heals them to 50% of their MAX HP.

Increases the DEF of all allies by 1.5% for each hero matching this hero’s faction.

When this hero is attacked by enemies under [Taunt], Increase the turn meter of all allies by 2.5%.

When attacking enemies, place [Barrier] on this hero for 5% of the damage inflicted.

If this hero is under [Blaze], increase INIT by 3% and decrease SPD by 3%. If this hero is not under [Blaze], increase SPD by 3% and decrease INIT by 3%

Place [Ward] on the lowest HP ally for 1 turns at the start of each wave.

At the start of this hero’s turn, remove all [Debuffs] and [Disables] from the ally with the lowest HP, then heal them equal to 5% of this hero’s MAX HP.

When an ally Defender is attacked, heal all allies by 2.5% of this hero’s max HP.

Increase damage inflicted by 1% for each stack of [Bleed] on the target.

Has a 30% chance to convert 50% of incoming damage from attacks into [Barrier]. The [Barrier] cannot exceed more than 10% of this hero’s health.

If an enemy under [Charm] attacks this hero, has a 25% chance to place [Confuse] on the enemy for 1 turn.

Increases damage inflicted by +1.5% for each [Buff] on the target.

Increase the chance to strong hit by 10% while at full Divinity.

Enemies have a 15% chance to reflect 100% damage when attacked by an ally.

Place [Ward] on this hero for 1 turn after they place [Taunt] on an enemy.

When damage is inflicted on an enemy by their ally, steal 5% of the damaged enemy's turn meter.

When above 50% HP, increase damage this hero inflicts by 10%. Otherwise decrease damage inflicted on this hero by 10%.

Has a 25% chance to transfer 1 [Debuff] on this hero when attacking enemies.

If this hero has more INIT than SPD, attacks steal 5% turn meter from the target. Otherwise they steal 5% Divinity from the target.

Increase this hero’s Resistance by 5% for each buff they are under.

When this hero is defeated, revive 2 allies with 25% HP and increase their [INIT] by 5% (stacking up to 3 times). Occurs once per wave.

Ra Ra

Heal this hero by 2.5% MAX HP each time a [Blaze] is activated.

Deal 10% increased damage to enemies under [Acid]

Set Set

When an enemy places a [Debuff] on this hero, increase their ultimate divinity cost 1%.

When an ally joins this hero in attack, increase their divinity by 50.

Instantly defeat an enemy if they have less than 5% HP after attacking them.

When an enemy attempts to place a [Debuff] on an ally has 30% chance to [Heal] (3%HP).

When attacking enemies under [Freeze], reduce the target’s Divinity by 5%.

If an ally is under [Vanish] has a 25% chance to reflect [Debuff] and [Disables].

Each [Debuff] on this hero reduces damage taken from attacks by 3%.

Attacks have a 10% chance to place [Curse I] on the target for 3 turns.

Increase damage inflicted by this hero on enemies under [Despair] by 5%.

Inflicts 15% more damage and receives 15% less damage from enemies under [Blaze] or [Aetherburn].

Increase the damage allies inflict by 10%. This bonus is doubled on allies from Olympus.

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