Gilgamesh Skills
20% HP in All Battles
Heroic Charge
Attack 1 enemy (11%HP+90%ATK) with an additional 20% chance to strong hit if this target’s divinity is above 50%.
Damage: Calculating...
Level Upgrades
- Level 1: Damage +5%
- Level 2: Damage +5%
- Level 3: Damage +5%
- Level 4: Damage +5%
Defy the Netherworld
Attack all enemies (8%HP+105%ATK). Increase the damage inflicted by 1% for each 1% of missing HP on this hero.
Awakening 5:The first time this hero takes fatal damage in battle, prevent the damage and activate this ability.
Cooldown: 5 turn(s)
Damage: Calculating...
Level Upgrades
- Level 1: Damage +5%
- Level 2: Damage +5%
- Level 3: Damage +5%
- Level 4: Damage +5%
- Level 5: Cooldown -1
- Level 6: Cooldown -1
Mortal Reminder
Attack all enemies (12%HP+120%ATK). If the target’s divinity is above 50%, then increase the damage inflicted by 50%.
Awakening 3:Place [Barrier] on this hero equal to 15% of the damage inflicted.
Damage: Calculating...
Divinity: Gain 200 Divinity when an ally is killed. Gain an additional 400 Divinity if Enkidu dies.
Level Upgrades
- Level 1: Damage +5%
- Level 2: Damage +5%
- Level 3: Damage +10%
- Level 4: Divinity Cost -15
- Level 5: Divinity Cost -25
- Level 6: Divinity Cost -35

Confrontation of Fate
When an ally or enemy activates their Ultimate Ability, increase this hero's Divinity by 5%.
Ascension Bonuses
- Rank 1: Health, Attack, Defense +7%
- Rank 2: Health, Attack, Defense +7%
- Rank 3: Health, Attack, Defense +7%
- Rank 4: Critical Damage +18
- Rank 5: Speed +8
- Rank 6: Initial Divinity +150
Awakening Bonuses
- Level 1: Strong Hit Damage Multiplier +20%
- Level 2: Divinity Multiplier +10%
- Level 3: Ultimate Ability Upgrade
- Level 4: Attunement Multiplier +25%, Armor Multiplier, Weapon Multiplier +15%
- Level 5: Core Ability Upgrade
