Which Deck Should I Play?
Every pre-built Godforge Duels deck, what it is good at and how to play it, plus the decks we use to farm the free rewards.
New to DuelsSmith's Revenge, the deck you start with. Attack the General every turn.
Fastest Imprint rewardImprint Farm: about 3 games for all 25 imprints.
Fastest Weapon rewardAny deck with a 2-cost weapon that always has a target (Ox Horn, Yumi, Sistrum or Pandora's Box), used every turn. Avoid Grail: it is passive and never counts.
Slow, safe gamesStrike from the Heavens walls up with Intercept and healing.
So far we have tested these decks against the Common AI only. We will add results against harder AI as we play.
Pre-built Decks
You start with Smith's Revenge. The first Forge Trials unlock the other four. To see a deck in game, open it in the Armory and press Copy.
Smith's Revenge
Wayland the Smith · Neutral · Strength
Aggro Starter deck
Your first deck, and the best for learning.
- Play a hero every turn and send everything at the enemy General.
- Use Redlust every turn on your newest hero so it can attack straight away. It needs a hero of yours on the board.
- Save the Ultimate (4 damage to every enemy hero) for when they have a wide board of small heroes.
Our games: Won against Common AI in 11 turns, taking 1 damage.
Weapon
Redlust
2
Target hero gains Swift
Cost curve
1
2
3
4
5
6
7+
30 cards · 27 heroes · 3 spells
Card list
The Dead that are Due
Hel · Asgard · Wrath
Go wide · Vengeance Forge Trial 1
If you like trading heroes and getting value when they die.
- Sigurd, Warband's Charge and Valhalla's Calling (Phoenix) make trades work in your favour.
- Seeress gives your other Asgard heroes +1/+1, so play her before them.
- Finish with Battle Cry plus Ox Tongue Spear: a wide board with +1 Attack is often lethal.
Our games: Won against Common AI Zeus in 16 turns.
Weapon
Ox Tongue Spear
2
Give a hero Atk Up +1
Cost curve
1
2
3
4
5
6
7+
30 cards · 22 heroes · 8 spells · 3 with Imprint
Card list
Weigh the Scales
Anubis · Aaru · Cunning
Midrange · removal Forge Trial 2
Lots of removal and heroes that come back.
- Curse of the Tomb and Judgement of Ma'at handle the heroes that matter.
- Two Valkyries buff each other and your board; wide boards with extra Attack race the AI easily.
- Ankh costs 5, so this deck is slow for the Weapon Master reward.
Our games: Won against Common AI Wayland in 10 turns.
Weapon
Ankh
5
Revive a random hero
Cost curve
1
2
3
4
5
6
7+
30 cards · 24 heroes · 6 spells · 1 with Imprint
Card list
Strike from the Heavens
Zeus · Olympus · Valor
Defensive · Valor Forge Trial 3
If you would rather wall up and win slowly.
- Intercept heroes (Shieldmaiden, Hippolyta, Shub-Lugal) protect your General while Ward and healing keep them alive.
- Hold an Icarus: its Acid removes the enemy's Intercept on the turn you go for lethal.
- Sistrum heals 2 and always has a target, so it is easy to use every turn.
Our games: Won against Common AI Zeus in 11 turns without taking damage.
Weapon
Sistrum
2
Heal any target for 2
Cost curve
1
2
3
4
5
6
7+
30 cards · 28 heroes · 2 spells · 3 with Imprint
Card list
Yomi's Decree
Izanami · Izumo · Wisdom
Control · card draw Forge Trial 4
For players who like to trade and wipe the board.
- Draw cards, trade carefully, and let the enemy over-commit.
- The Ultimate slays every hero, yours too, so play it when you are behind on board.
- Pandora's Box draws a card for 2 of your own life, so it always counts toward the Weapon Master reward.
We have not tested this deck yet.
Weapon
Pandora's Box
2
Pay 2 life draw 1 card
Cost curve
1
2
3
4
5
6
7+
30 cards · 25 heroes · 5 spells · 1 with Imprint
Card list
Decks We Built
Build these in the Armory with New Deck. Cards you do not own yet can be swapped for others from the same realm or affinity.
Imprint Farm
King Arthur · Avalon · Strength
Fastest Imprint reward
- Drag Dagonet, Mabon, Desert Raider and Babi onto heroes you already have. Clicking them summons them instead.
- Ox Horn makes a 1/1 Hoplite every turn to imprint on, and each use counts toward the Weapon Master reward too.
- Winning does not matter. Imprint whenever you can.
Our games: 11 imprints in one game; 25 imprints took 3 games.
Weapon
Ox Horn
2
Summon a 1/1 Hoplite
Cost curve
1
2
3
4
5
6
7+
30 cards · 30 heroes · 0 spells · 11 with Imprint
Card list
Deck Building Rules
- Exactly 30 cards, plus one weapon. Any general can use any weapon.
- Every card must share your general's realm or affinity, or be Neutral.
- Up to 3 copies of a Common or Rare, 2 of an Epic and 1 of a Legendary. A few cards set their own limit.