Armor Sets

All gear pieces can have any flat stat as their primary stat. Each piece also has the additional stat possibilities below:

  • Helmet: INIT, CRATE%, RES, ACC
  • Pauldrons: HP%, ATK%, DEF%, CDMG%
  • Chest: HP%, ATK%, DEF%, RES
  • Gauntlets: ATK%, CRATE%, CDMG%, ACC
  • Legs: HP%, ATK%, DEF%, SPD
  • Boots: ATK%, DEF%, SPD, INIT
Icon Name 2 Piece Bonus 4 Piece Bonus 6 Piece Bonus
ICON_Avenger_ArmorSet.png Avenger Heal +15% of damage inflicted when attacking Grants +25% chance to counterattack Increases damage when counter-attacking by 50%
ICON_Bastion_ArmorSet.png Bastion Grants [Barrier]5%HP at the start of turn Place [Shield]25%HP on all allies at the start of each wave Increase [Shield] and [Barrier] received 30%
ICON_Bear_ArmorSet.png Bear DEF +1% on each turn (max 15 stacks) DEF +25% Grants a 15% chance to block attack damage.
ICON_Body_ArmorSet.png Body Increase basic ability damage 15% Heal all allies 25% of damage inflicted with basic ability Grants 15% chance to gain an extra turn after basic ability
ICON_Brawler_ArmorSet.png Brawler HP +15%
ICON_Claw_ArmorSet.png Claw CRIT% +10%
ICON_Colossus_ArmorSet.png Colossus Reduce damage from strong hits +15% Gain [Ward] for 1 turn at the start of each wave Increase chance to be weak hit +10%
ICON_Defender_ArmorSet.png Defender DEF +15%
ICON_Disruptor_ArmorSet.png Disruptor ACC +25
ICON_Dragon_ArmorSet.png Dragon RES +1% on each turn (max 15 stacks) RES +45 Grants a 30% chance to reflect a blocked or resisted [Debuff] or [Disable]
ICON_Duelist_ArmorSet.png Duelist Decrease damage received from basic ability attacks 20% Grants 20% chance to apply [Taunt] for 1 turn when attacking Heal 10%HP when attacked
ICON_Eagle_ArmorSet.png Eagle INIT +15%
ICON_Everlasting_ArmorSet.png Everlasting Heal 5% an ally when placing a [Buff] on them Grants +30% chance to increase duration of [Buffs] placed 1 turn Grants +30% chance that a [Buffs] placed cannot be removed
ICON_Falcon_ArmorSet.png Falcon SPD +15%
ICON_Guardian_ArmorSet.png Guardian Redirects 5% of damage inflicted on allies Place [Intercept] for 2 turns on the ally with the lowest HP at the start of each wave Reduces damage from ally redirection +30%
ICON_Invincible_ArmorSet.png Invincible Heal 15% of missing HP at the end of turn. Gain [Immortal] for 2 turns when receiving fatal damage once per battle Heal to +100% HP instead when receiving fatal damage once per battle.
ICON_Invoker_ArmorSet.png Invoker RES +25
ICON_Jaguar_ArmorSet.png Jaguar CDMG% +15%
ICON_Juggernaut_ArmorSet.png Juggernaut Reduce damage received from attacks 20% while under a [Disable] Gain [Stalwart] for 1 turn at the start of each wave Heal 15%HP when a [Disable] is removed or expires
ICON_Kraken_ArmorSet.png Kraken HP +1% on each turn (max 15 stacks) HP +25% Reduce damage from attacks +15%
ICON_LIon_ArmorSet.png Lion CDMG% +2% on each turn (max 15 stacks) CRIT% +20% Increase chance to inflict a strong hit +10%
ICON_Parasite_ArmorSet.png Parasite Heal 5%HP when placing a [Debuff] on an enemy Grants 25% chance to place [Corrupt] for 1 turn when attacked Increaes Divinity 5% after placing a [Debuff]
ICON_Prism_ArmorSet.png Prism Receive 20% reduced damage from [Debuffs] Gain [Reflect] for 1 turn at the start of each wave Grants 30% chance to place a reflected [Debuff] on all enemies
ICON_Raven_ArmorSet.png Raven ACC +1% on each turn (max 15 stacks) ACC +45 Increase [Debuff] placement chance 10%
Razor Inflict 10% increased damage to enemies under a [Debuff] Grants 25% chance to place 1 stack of [Bleed] when attacked Increase turn meter 5% after placing a [Debuff]
Shrine Increase healing provided 15% Heal 10% at the start of turn Heal all allies 5% of their MaxHP at the start of turn
ICON_Slayer_ArmorSet.png Slayer ATK +15%
ICON_Soul_ArmorSet.png Soul Increase ultimate ability damage +15% Increase Divinity 10% after ultimate ability Reduce ultimate abilty Divinity cost +15%
ICON_Specter_ArmorSet.png Specter Reduce damage received from area attacks 15% Gain [Vanish] for 2 turns at the start of each wave Grants 25% chance to block effects from area abilities
ICON_Tremor_ArmorSet.png Tremor Increase damage inflicted 15% to enemies under a [Disable] Grants 20% chance to place [Stun] for 1 when attacking Increase chance to place [Disables] 10%
ICON_Wolf_ArmorSet.png Wolf ATK +1% on each turn (max 15 stacks) ATK +25% Attacks inflict +15% increased damage