Golden Guardian
Treasure Protector

Golden Guardian Skills

Midas Touch


Attack all enemies (300% ATK).
Place [ATK Down III] on Slayer and Brawlers. Place [DEF Down III] on Defender and Invokers. Place [ACC Down III] on Disruptors for 1 turn.
Reduce the turn meter of the enemy with the highest turn meter equal to the current Divinity of the Guardian. If the target turn meter is fully depleted, then place [INIT Down III] on all enemies for 2 turns.
Increases the Guardian Divinity by 20 for each enemy inflicted with [INIT Down III].
Damage: Calculating...

Shower of Gold

Attack all enemies (400% ATK). Will place [Stun] for 1 turn on Defender, Brawler and Invoker Heroes. Will place [SPD Down III] for 2 turns on Slayer and Disruptor Heroes.
For every enemy inflicted with [Stun], increases the Divinity of the Guardian by 20. For every enemy inflicted with [SPD Down III], increases the Divinity of the Guardian by 10.
Damage: Calculating...

Wrath of King Midas
Attacks all enemies (200% ATK) 3 times . If the Guardian’s HP is above 1%, instantly defeat all enemies Ignoring [Ward], [Immortal], [Barrier], [Shield], [Radiance] and [Intercept].
If there is at least 1 enemy remaining, the Guardian’s form will be destroyed.

Ancient Guardian
Each time the Guardian receives damage, increases the Divinity Meter by 10. Occurs once per ability.
At 30% Divinity, attacks will ignore 15% of the target’s defense.
At 60% Divinity, increases the damage inflicted by 30%.

Hoard of Midas
At the start of the round, activates Bounty which increases the Reward of Gold by 1% per stack. Each damaging hit increases Bounty by 3.
When damaged by enemies under [Vanish] the increase is doubled.
Enemies under [SPD Down] or [INIT Down] will not increase Bounty.
Reduces Bounty by 6 for each 1% turn meter reduced on this boss.

Undefeated
Reduces incoming damage by 100% when HP falls below 1%.
When this boss receives a [Disable], will remove [Disable] and increase the Guardian Divinity by 30.
Immune to Turn Meter and Divinity Reduction Cost Reduction Effects from Enemies.

Mythic Divinity
After each Ultimate is cast, the Damage Inflicted Increases by 10%.
Immunity to Increase and Decrease Divinity Cost abilities and [Lock] Debuffs.

Mythic Resilience
Reduces incoming damage from [Acid], [Blaze], [Bleed] by 75%.