Leonidas

Shield of Olympus

Last Updated: May 12, 2026
Leonidas
Olympus Faction Strength Affinity Brawler Archetype Order Allegiance
HP
1560
ATK
82
DEF
79
SPD
92
INIT
86
RES
45
ACC
20
Unstoppable melee bruiser capable of executing foes and gaining vigour as the battle ensues.
Leonidas

Leonidas Skills

LeaderLeader Bonus

20% HP in Dungeon Battles

Spear Thrust
Basic

Spear ThrustDEF Down IIATK Down II

Attack 1 enemy (10%HP + 135%ATK) with a 50% chance to place [DEF Down II] for 1 turn.

If Spartan is an ally, will heal this hero and Spartan by 30% of the damage dealt.

Damage: Calculating...

Level Upgrades
  • Level 1: Damage +5%
  • Level 2: Effect Chance +10%
  • Level 3: Damage +10%
  • Level 4: Effect Chance +10%
No Mercy
Core

No MercyStun

Attack 1 enemy (10%HP + 110%ATK) with a 50% chance to place [Stun] for 2 turns. The second hit will instantly defeat the target if their HP is below 10% HP.

Cooldown: 4 turn(s)

Damage: Calculating...

Level Upgrades
  • Level 1: Damage +5%
  • Level 2: Effect Chance +10%
  • Level 3: Damage +10%
  • Level 4: Effect Chance +10%
  • Level 5: Damage +10%
  • Level 6: Cooldown -1
Battle Fervour
Ultimate
Initial Divinity725
Divinity Cost2475

Battle FervourSharpen II

Place [Sharpen II] on this hero for 2 turns, then attack all enemies (10% HP + 110% ATK). If Leonidas has a [Barrier], will consume 100% of the barrier to deal additional damage equal to 20% of the [Barrier] amount.

Damage: Calculating...

Level Upgrades
  • Level 1: Damage +5%
  • Level 2: Damage +10%
  • Level 3: Divinity Cost -25
  • Level 4: Divinity Cost -40
Spartan Resolve
Passive

Spartan Resolve

Has a 50% chance to convert 100% of damage inflicted on this hero into [Barrier]. The [Barrier] cannot exceed more than 10% of this hero’s health.

Spartan ResolveImprint Frame
Imprint

Spartan Resolve

Has a 50% chance to convert 50% of incoming damage from attacks into [Barrier]. The [Barrier] cannot exceed more than 10% of this hero's health.

Ascension Bonuses

  • Rank 1: Health +5%, Attack +5%, Defense +5%
  • Rank 2: Health +5%, Attack +5%, Defense +5%
  • Rank 3: Health +5%, Attack +5%, Defense +5%
  • Rank 4: Accuracy +12
  • Rank 5: Critical Damage +12
  • Rank 6: Initial Divinity +300

Awakening Bonuses

  • Level 1: Ignore Resistance +10%
  • Level 2: Barrier Multiplier +20%
  • Level 3: Basic Ability Upgrade
  • Level 4: Armor Multiplier +20%, Attunement Multiplier +30%, Weapon Multiplier +20%
  • Level 5: Passive Ability Upgrade
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