Shamash Skills
20% INIT in All Battles
Arbiter of Justice
Attack 1 enemy (240%ATK). All allies will join in the attack. Has a 75% chance to place [Aetherburn II] on the target for 2 turns on the enemy.
Awakening 1:The [Aetherburn II] cannot be resisted.
Cooldown: 4 turn(s)
Damage: Calculating...
Level Upgrades
- Level 1: Damage +5%
- Level 2: Effect Chance +5%
- Level 3: Damage +10%
- Level 4: Effect Chance +10%
- Level 5: Effect Chance +10%
- Level 6: Cooldown -1
Light of the Heavens


Revive a random ally with 30% HP and 30% Turn Meter, then place [Radiance II] and [ATK Up II] for 2 turns on all allies. Also, heal all allies (15% Target HP). Place [Shield] equal to (50% of overhealing). The first time an ally is killed in battle, gain full divinity and activate Light of the Heavens.
Awakening 5:If an ally is revived, set their Divinity to 100%.
Divinity: Gain [50] Divinity when causing an ally to join the attack.
Level Upgrades
- Level 1: Healing +5%
- Level 2: Barrier +5%
- Level 3: Healing +10%
- Level 4: Barrier +10%
- Level 5: Divinity Cost -40
- Level 6: Divinity Cost -70
Blazing Divination
When an ally joins this hero in attack, increase their divinity by 100.
Awakening 3:Also place [Block Debuffs] for 1 turn on allies who join attack.
Ascension Bonuses
- Rank 1: Health, Attack, Defense +9%
- Rank 2: Health, Attack, Defense +9%
- Rank 3: Health, Attack, Defense +9%
- Rank 4: Speed +7
- Rank 5: Initiative +6
- Rank 6: Initial Divinity +200
Awakening Bonuses
- Level 1: Core Ability Upgrade
- Level 2: Turn Meter Multiplier +20%, Shield Multiplier, Heal Multiplier +30%
- Level 3: Passive Ability Upgrade
- Level 4: Attunement Multiplier +50%, Armor Multiplier, Weapon Multiplier +30%
- Level 5: Ultimate Ability Upgrade

