Shamash

Flames of Truth

Last Updated: May 14, 2026
Shamash
Ekur Faction Strength Affinity Invoker Archetype Order Allegiance
HP
1260
ATK
54
DEF
97
SPD
108
INIT
97
RES
40
ACC
15
Buffs the Divinity of allies and leads them in joint attacks.
Shamash

Shamash Skills

LeaderLeader Bonus

21% FTH in All Battles

Solar Disc
Basic

Solar Disc

Attack 1 enemy (350%ATK).
The ally with the lowest Divinity will join in the attack.
If the target is under [Aetherburn] increase the Turn Meter of all allies by 10%.

Damage: Calculating...

Level Upgrades
  • Level 1: Damage +5%
  • Level 2: Damage +5%
  • Level 3: Damage +5%
  • Level 4: Damage +5%
Arbiter of Justice
Core

Arbiter of JusticeAetherburn IIAetherburn II

Attack 1 enemy (495%ATK).
All allies will join in the attack.
Has a 75% chance to place [Aetherburn II] for 2 turns on the enemy.

Cooldown: 4 turn(s)

Damage: Calculating...

Level Upgrades
  • Level 1: Damage +5%
  • Level 2: Effect Chance +5%
  • Level 3: Damage +10%
  • Level 4: Effect Chance +10%
  • Level 5: Effect Chance +10%
  • Level 6: Cooldown -1
Light of the Heavens
Ultimate
Initial Divinity725
Divinity Cost3275

Light of the HeavensRadiance IIATK Up II

Revive a random ally with 30% HP and 30% Turn Meter, then place [Radiance II] and [ATK Up II] for 2 turns on all allies.
Also, heal all allies for (15%) of their MAX HP.
Place [Shield] equal to 50% of any excess healing.
The first time an ally is killed in battle, gain full Divinity and activate Light of the Heavens.

Level Upgrades
  • Level 1: Healing +5%
  • Level 2: Barrier +5%
  • Level 3: Healing +10%
  • Level 4: Barrier +10%
  • Level 5: Divinity Cost -40
  • Level 6: Divinity Cost -70
Blazing Divination
Passive

Blazing DivinationBlock Debuffs

When an ally joins this hero in attack, increase their Divinity by [100].

Blazing DivinationImprint Frame
Imprint

Blazing Divination

When an ally joins this hero in attack, increase their Divinity by [50].

Ascension Bonuses

  • Rank 1: Health +6%, Attack +6%, Defense +6%
  • Rank 2: Health +6%, Attack +6%, Defense +6%
  • Rank 3: Health +6%, Attack +6%, Defense +6%
  • Rank 4: Speed +7
  • Rank 5: Initiative +6
  • Rank 6: Initial Divinity +400

Awakening Bonuses

  • Level 1: Core Ability Upgrade
  • Level 2: Heal Multiplier +30%, Turn Meter Multiplier +20%, Shield Multiplier +30%
  • Level 3: Passive Ability Upgrade
  • Level 4: Attunement Multiplier +40%, Armor Multiplier +25%, Weapon Multiplier +25%
  • Level 5: Ultimate Ability Upgrade
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