Shamash Skills
Basic
Core
Arbiter of Justice

Attack 1 enemy (495%ATK).
All allies will join in the attack.
Has a 75% chance to place [Aetherburn II] for 2 turns on the enemy.
Awakening 1:The [Aetherburn II] cannot be resisted.
Cooldown: 4 turn(s)
Damage: Calculating...
Level Upgrades
- Level 1: Damage +5%
- Level 2: Effect Chance +5%
- Level 3: Damage +10%
- Level 4: Effect Chance +10%
- Level 5: Effect Chance +10%
- Level 6: Cooldown -1
Ultimate
725
3275
Light of the Heavens

Revive a random ally with 30% HP and 30% Turn Meter, then place [Radiance II] and [ATK Up II] for 2 turns on all allies.
Also, heal all allies for (15%) of their MAX HP.
Place [Shield] equal to 50% of any excess healing.
The first time an ally is killed in battle, gain full Divinity and activate Light of the Heavens.
Awakening 5:If an ally is revived, set their Divinity to 100%.
Level Upgrades
- Level 1: Healing +5%
- Level 2: Barrier +5%
- Level 3: Healing +10%
- Level 4: Barrier +10%
- Level 5: Divinity Cost -40
- Level 6: Divinity Cost -70
Passive
Ascension Bonuses
- Rank 1: Health +6%, Attack +6%, Defense +6%
- Rank 2: Health +6%, Attack +6%, Defense +6%
- Rank 3: Health +6%, Attack +6%, Defense +6%
- Rank 4: Speed +7
- Rank 5: Initiative +6
- Rank 6: Initial Divinity +400
Awakening Bonuses
- Level 1: Core Ability Upgrade
- Level 2: Heal Multiplier +30%, Turn Meter Multiplier +20%, Shield Multiplier +30%
- Level 3: Passive Ability Upgrade
- Level 4: Attunement Multiplier +40%, Armor Multiplier +25%, Weapon Multiplier +25%
- Level 5: Ultimate Ability Upgrade
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