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See where Horus ranks in the community's Godforge tier lists.
Also in Godforge Duels
7
Horus Skills
Havoc Force
Attack 1 enemy (170%DEF + 150%ATK) with a 50% chance to place [Taunt] on the target for 1 turn. Also heal ((70%DEF)) this hero. If Isis is an ally, Isis is healed by the same amount.
Retaliates with the Basic Ability when an enemy attacks this hero.
Damage: Calculating...
Level Upgrades
- Level 1: Effect Chance +5%
- Level 2: Damage +5%
- Level 3: Effect Chance +10%
- Level 4: Damage +10%
- Level 5: Effect Chance +10%
Falcon Strike

Attack 1 enemy (245%DEF + 215%ATK) with a 75% chance to place [SPD Down II] and [Blunt II] on each target for 2 turns.
Cooldown: 4 turn(s)
Damage: Calculating...
Level Upgrades
- Level 1: Effect Chance +5%
- Level 2: Damage +5%
- Level 3: Effect Chance +10%
- Level 4: Damage +10%
- Level 5: Effect Chance +10%
- Level 6: Cooldown -1
Omniscient Eye
Place [Shield] ((300%DEF)) on all allies. If Isis is an ally, this shield cannot be removed and is 30% stronger. Then has an 80% chance to place [Taunt] on each target for 2 turns.
At the start of the wave, Place [Taunt] on all enemies for 1 turn.
Level Upgrades
- Level 1: Shield +10%
- Level 2: Shield +10%
- Level 3: Effect Chance +10%
- Level 4: Effect Chance +10%
- Level 5: Divinity Cost -40
- Level 6: Divinity Cost -60

Ascension Bonuses
- Rank 1: Health +6%, Attack +6%, Defense +6%
- Rank 2: Health +6%, Attack +6%, Defense +6%
- Rank 3: Health +6%, Attack +6%, Defense +6%
- Rank 4: Accuracy +15
- Rank 5: Critical Damage +20
- Rank 6: Initial Divinity +450
Awakening Bonuses
- IUltimate Ability Upgrade
- IIDamage Multiplier +30%, Shield Multiplier +30%, Turn Meter Multiplier +20%
- IIIPassive Ability Upgrade
- IVArmor Multiplier +25%, Attunement Multiplier +40%, Weapon Multiplier +25%
- VBasic Ability Upgrade

