Minotaur

Labyrinth Beast

Last Updated: May 10, 2026
Minotaur
Olympus Faction Strength Affinity Brawler Archetype Chaos Allegiance
HP
1275
ATK
73
DEF
70
SPD
89
INIT
80
RES
25
ACC
15
Gore, Stun and Rampage your way through Battle as you stop your foes escaping the Maze!
Minotaur

Minotaur Skills

Gore
Basic

GoreBleedBleed

Attack 1 enemy (10%HP + 125%ATK) with a 50% chance to place 2 stacks of [Bleed].
Strong Hits always place 2 stacks of [Bleed].

Damage: Calculating...

Level Upgrades
  • Level 1: Damage +5%
  • Level 2: Effect Chance +5%
  • Level 3: Damage +5%
  • Level 4: Effect Chance +10%
  • Level 5: Damage +10%
  • Level 6: Effect Chance +10%
Locked Horns
Core

Locked HornsStunStunStun

Attack (5%HP + 70%ATK) 3 random enemies with a 30% chance to place [Stun] on the target for 1 turn.

Cooldown: 5 turn(s)

Damage: Calculating...

Level Upgrades
  • Level 1: Damage +5%
  • Level 2: Effect Chance +5%
  • Level 3: Damage +10%
  • Level 4: Effect Chance +10%
  • Level 5: Cooldown -1
Mess with the Bull, Get the Horns
Ultimate
Initial Divinity350
Divinity Cost1575

Mess with the Bull, Get the HornsStalwartRetaliate

Remove a random [Disable] from this hero and place [Stalwart] and [Retaliate] on this hero for 2 turns.

Level Upgrades
  • Level 1: Divinity Cost -10
  • Level 2: Divinity Cost -10
  • Level 3: Divinity Cost -15
  • Level 4: Effect Duration +1
Red Haze
Passive

Red Haze

Increase the chance to strong hit by 20% while at full Divinity.

Red HazeImprint Frame
Imprint

Red Haze

Increase the chance to strong hit by 10% while at full Divinity.

Ascension Bonuses

  • Rank 1: Health +4%, Attack +4%, Defense +4%
  • Rank 2: Health +4%, Attack +4%, Defense +4%
  • Rank 3: Health +4%, Attack +4%, Defense +4%
  • Rank 4: Critical Damage +7
  • Rank 5: Initiative +4
  • Rank 6: Initial Divinity +200

Awakening Bonuses

  • Level 1: Strong Hit Chance Multiplier +2.5%
  • Level 2: Attunement Multiplier +10%, Armor Multiplier +7.5%, Weapon Multiplier +7.5%
  • Level 3: Strong Hit Chance Multiplier +2.5%
  • Level 4: Attunement Multiplier +10%, Armor Multiplier +7.5%, Weapon Multiplier +7.5%
  • Level 5: Passive Ability Upgrade
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