Minotaur Skills
Gore
Attack 1 enemy (7%HP+150%ATK) with a 35% chance to place 1 stack of [Bleed]. If this hero is under a [Stalwart] buff, has a chance to place 2 stacks of [Bleed] instead.
Damage: Calculating...
Level Upgrades
- Level 1: Damage +5%
- Level 2: Effect Chance +5%
- Level 3: Damage +5%
- Level 4: Effect Chance +10%
- Level 5: Damage +10%
- Level 6: Effect Chance +10%
Locked Horns
Attack (6%HP+50%ATK) 3 times at random with a 25% chance to place [Stun] for 1 turn.
Cooldown: 5 turn(s)
Damage: Calculating...
Level Upgrades
- Level 1: Damage +5%
- Level 2: Effect Chance +5%
- Level 3: Damage +10%
- Level 4: Effect Chance +10%
- Level 5: Cooldown -1
Mess with the Bull, Get the Horns
Remove a random [Disable] from this hero and place [Stalwart] and [Retaliate] for 2 turns on this hero.
Divinity: Gain 20 when taking damage. Gain 200 when receiving a [Disable].
Level Upgrades
- Level 1: Divinity Cost -10
- Level 2: Divinity Cost -10
- Level 3: Divinity Cost -15
- Level 4: Effect Duration +1
Red Haze
Increase the chance to strong hit by 20% while at full Divinity.
Awakening 5:Increases the chance by 5% per stack of [Bleed] on the target.

Red Haze
Increase the chance to strong hit by 10% while at full Divinity.
Ascension Bonuses
- Rank 1: Health, Attack, Defense +5%
- Rank 2: Health, Attack, Defense +5%
- Rank 3: Health, Attack, Defense +5%
- Rank 4: Speed +3
- Rank 5: Accuracy +6
- Rank 6: Initial Divinity +50
Awakening Bonuses
- Level 1: Strong Hit Damage Multiplier +5%
- Level 2: Attunement Multiplier +5%, Armor Multiplier, Weapon Multiplier +2.5%
- Level 3: Strong Hit Damage Multiplier +5%
- Level 4: Attunement Multiplier +5%, Armor Multiplier, Weapon Multiplier +2.5%
- Level 5: Passive Ability Upgrade
Community Guides
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