Anubis

Shepherd of Shadows

Last Updated: May 12, 2026
Anubis
Aaru Faction Cunning Affinity Brawler Archetype Order Allegiance
HP
1665
ATK
92
DEF
86
SPD
97
FTH
90
RES
55
ACC
35
Balance the scales as you defeat your foes and drain their Turn Meter and Divinity.
Anubis

Anubis Skills

LeaderLeader Bonus

30% HP in All Battles

Soul Guide
Basic

Soul GuideDespair

Attack 1 enemy (5%HP + 75%ATK) 2 times.
If the enemy is defeated, has 75% chance to place [Despair] for 1 turn on all enemies.

III

If the enemy is defeated, also steal 20% Divinity from all enemies.

Damage: Calculating...

Level Upgrades
  • Level 1: Damage +5%
  • Level 2: Effect Chance +5%
  • Level 3: Damage +10%
  • Level 4: Effect Chance +10%
  • Level 5: Damage +10%
  • Level 6: Effect Chance +10%
Embalming Blast
Core

Embalming BlastCorruptFTH Down II

Attack all enemies (10%HP + 110%ATK) with a 75% chance to place [Corrupt] and [FTH Down II] for 2 turns.

I

If an enemy is defeated, decrease the cooldown of this ability by 1 turn.

Cooldown: 4 turn(s)

Damage: Calculating...

Level Upgrades
  • Level 1: Damage +5%
  • Level 2: Effect Chance +5%
  • Level 3: Damage +10%
  • Level 4: Effect Chance +10%
  • Level 5: Effect Chance +10%
  • Level 6: Cooldown +1
Tomb Watcher
Ultimate
Initial Divinity575
Divinity Cost3600

Tomb WatcherBarrier

Attack all enemies (10%HP + 110%ATK).
If this hero’s HP is below 50%, heals this hero by 30% of the damage inflicted.
If this Hero’s HP is above 50%, place [Barrier] for 30% of the damage inflicted.

Damage: Calculating...

Barrier > Self: 0

Level Upgrades
  • Level 1: Damage +10%
  • Level 2: Damage +10%
  • Level 3: Healing +10%
  • Level 4: Barrier +10%
  • Level 5: Divinity Cost -40
  • Level 6: Divinity Cost -80
Weigh the Scales
Passive

Weigh the ScalesBanish

When a hero is defeated, increase this hero’s turn meter by 20%.

V

If the hero is an enemy, place [Banish] for 1 turn.
If the hero is an ally, gain 200 Divinity.

Weigh the ScalesImprint Frame
Imprint

Weigh the Scales

When a hero is defeated, Increase this hero's turn meter by 10%.

Ascension Bonuses

  • Rank 1: Health +6%, Attack +6%, Defense +6%
  • Rank 2: Health +6%, Attack +6%, Defense +6%
  • Rank 3: Health +6%, Attack +6%, Defense +6%
  • Rank 4: Critical Damage +16
  • Rank 5: Faith +8
  • Rank 6: Initial Divinity +400

Awakening Bonuses

  • I
    Core Ability Upgrade
  • II
    Ignore Resistance +20%, Barrier Multiplier +30%, Heal Multiplier +30%
  • III
    Basic Ability Upgrade
  • IV
    Attunement Multiplier +40%, Armor Multiplier +25%, Weapon Multiplier +25%
  • V
    Passive Ability Upgrade
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