Dracula

The Impaler

Last Updated: Mar 8, 2026
Dracula
Vyraj Faction Cunning Affinity Brawler Archetype Chaos Allegiance
HP
2100
ATK
90
DEF
99
SPD
97
INIT
98
RES
50
ACC
30
Dracula

Dracula Skills

TransfusionBasic

TransfusionBleed

Attack 1 enemy (7%HP+40%ATK) 2 times. Each hit has a 75% chance to place 1 stack of [Bleed] on the target. Also, Heal (5%HP) this hero if the target under Bleed.

Damage: Calculating...

Blood MistCore

Blood MistBleed

Place 2 stacks of [Bleed] on all enemies and remove 1 random [Buff] from each target. If a [Buff] was removed place 3 stacks of [Bleed] instead. Gains an Extra Turn.

Cooldown: 6 turn(s)

Level Upgrades
  • Level 1: Cooldown -1
  • Level 2: Cooldown -1
Sanguine TidesUltimate
Initial Divinity250
Divinity Cost2100

Sanguine Tides

Attack all enemies (4%HP+50%ATK) 4 times. Before attacking, consumes all stacks of [Bleed] on each target and increases the damage inflicted by 8% per stack of [Bleed] consumed.

Damage: Calculating...

Divinity: Gain 60 Divinity when damaging an enemy under [Bleed].

Symphony of the NightPassive

Symphony of the Night

At the start of an enemy's turn, if they are under [Bleed] increase the damage of this hero's next attack by 10%.

Symphony of the NightImprint Frame
Imprint

Symphony of the Night

At the start of an enemy's turn, if they are under [Bleed] increase the damage of this hero's next attack by 5%.

Ascension Bonuses

  • Rank 1: Health, Attack, Defense +9%
  • Rank 2: Health, Attack, Defense +9%
  • Rank 3: Health, Attack, Defense +9%
  • Rank 4: Accuracy +14
  • Rank 5: Initiative +8
  • Rank 6: Initial Divinity +200

Awakening Bonuses

  • Level 1: Basic Ability Upgrade
  • Level 2: Ignore Resistance +20%, Heal Multiplier, Damage Multiplier +30%
  • Level 3: Core Ability Upgrade
  • Level 4: Attunement Multiplier +50%, Armor Multiplier, Weapon Multiplier +30%
  • Level 5: Ultimate Ability Upgrade
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