Hel
Queen of Helheim






Hel Skills

30% ATK in All Battles

Grim Reception
Attack 1 enemy (375%ATK) with a 75% chance spread [Curse] onto 1 random enemy.
Awakening 3:Increase the damage inflicted by 5% for every enemy under [Curse]
Damage: Calculating...

Roots of Yggrdasil
Attack all enemies (425%ATK) with a 80% chance place [Curse II] for 2 turns.
Damage: Calculating...


The Dead that are Due
Attack all enemies (520%ATK). Revives all defeated enemies with 10% HP and place [Confuse] on them for 2 turns that cannot be resisted or blocked.
If the target is a Boss, place [DEF Down II] on the target instead of 2 turns.
Awakening 5:[Confuse] cannot be removed and does not expire.
Damage: Calculating...
Divinity: Gain 50 Divinity when placing a [Curse] or [Confuse].

Helheim's Hold
When an ally or enemy is revived, increase this hero ATK by 10% (up to 10 times).
Awakening 1:Place [Confuse] on any revived enemy for 1 turn. Enemies under [Confuse] inflict 200% increased damage.

When an ally or enemy is revived, increase this hero ATK by 5% (up to 10 times)
Ascension Bonuses
- Rank 1: Attack +4%
- Rank 2: Attack +4%
- Rank 3: Health +5%
- Rank 4: Attack +5%
- Rank 5: Critical Damage +15
- Rank 6: Speed +7
Awakening Bonuses
- Level 1: Passive ability upgrade
- Level 2: Initiative +15
- Level 3: Basic ability upgrade
- Level 4: Divinity +200
- Level 5: Ultimate ability upgrade