Fisher King

Grail Knight

Last Updated: Mar 8, 2026
Fisher King
Avalon Faction Eternal Affinity Defender Archetype Order Allegiance
HP
1965
ATK
67
DEF
113
SPD
100
INIT
98
RES
75
ACC
20
Fisher King

Fisher King Skills

Leader BonusLeader Bonus

30% DEF in All Battles

Basic

Grail VeilVanish

Attack 1 enemy (190% DEF + 120% ATK). Place [Vanish] on the ally with the lowest HP for 2 turns.

Damage: Calculating...

Core

Gift of Immortality

Place [Immortal] and [Shield] (300%DEF) on all allies for 2 turns.

Ultimate
Initial Divinity350
Divinity Cost1450

Trial of Worth

Equalize the HP of all allies to the ally with the most HP. If allies are above 50% HP, then permanently increase the damage they inflict to enemies by 10% (stacks up to 3 times). If allies are below 50% HP then permanently decrease the damage they receive by 10% (stacks up to 3 times). Will persist across each wave.

Divinity: Gain [30] Divinity when placing [Immortal]. Gain [60] when this hero is attacked when under [Immortal].

Passive

Keeper of the Grail

When [Immortal] prevents an ally’s death increases their HP, ATK and DEF by 5% (stacks up to 6 times).

Keeper of the GrailImprint Frame
Imprint

Keeper of the Grail

When [Immortal] prevents this hero's death increases their HP, ATK and DEF by 2.5% (stacks up to 6 times)

Ascension Bonuses

  • Rank 1: Health, Attack, Defense +9%
  • Rank 2: Health, Attack, Defense +9%
  • Rank 3: Health, Attack, Defense +9%
  • Rank 4: Resistance +15
  • Rank 5: Initiative +10
  • Rank 6: Initial Divinity +250

Awakening Bonuses

  • Level 1: Core Ability Upgrade
  • Level 2: Shield Multiplier +30%, Damage Reduction Multiplier, Critical Damage Reduction Multiplier +20%
  • Level 3: Passive Ability Upgrade
  • Level 4: Attunement Multiplier +50%, Armor Multiplier, Weapon Multiplier +30%
  • Level 5: Ultimate Ability Upgrade
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