Ymir

Worldbringer Legendary

Last Updated: Oct 23, 2026
Ymir
Asgard Faction Wrath Affinity Disruptor Archetype Chaos Allegiance
HP
1305
ATK
85
DEF
88
SPD
102
FTH
92
RES
30
ACC
45
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Cast avalanches and bring down the mountain on your foes with Freeze and Speed Debuffs.
Ymir

Ymir Skills

LeaderLeader Bonus

60 ACC in All Battles

Chilling Breach
Basic

Chilling BreachDEF Down II

Attack 1 enemy (290%ATK + 0.5%ATK per RES), then has a 75% chance to place [DEF Down II] on the target for 2 turns. If the target is under [Freeze], spread 1 random [Debuff] from the target to all enemies.

III

Will place [DEF Down II] on all enemies instead. [Debuff] spread by this ability cannot be removed.

Damage: Calculating...

Level Upgrades
  • Level 1: Damage +5%
  • Level 2: Effect Chance +5%
  • Level 3: Damage +5%
  • Level 4: Effect Chance +10%
  • Level 5: Damage +10%
  • Level 6: Effect Chance +10%
Mountainfall
Core

MountainfallFreeze

Attack all enemies (240%ATK + 0.5%ATK per RES), then has an 80% chance to place [SPD Down II] and [Taunt] on each target for 2 turns.

Cooldown: 4 turn(s)

Damage: Calculating...

Level Upgrades
  • Level 1: Damage +5%
  • Level 2: Damage +5%
  • Level 3: Damage +10%
  • Level 4: Cooldown -1
The First Being
Ultimate
Initial Divinity800
Divinity Cost4100

The First BeingSPD Down IIFreeze

Attack all enemies (130%ATK + 0.5%ATK per RES), then equalize the Turn Meter of all enemies to the enemy with the lowest Turn Meter. If a target is under [Freeze], also equalize the Divinity of that target to the enemy with the lowest Divinity.

V

If an enemy is under [Freeze], increase the target's Divinity Cost by 10% (stacking up to 10 times).

Damage: Calculating...

Level Upgrades
  • Level 1: Damage +10%
  • Level 2: Effect Chance +10%
  • Level 3: Damage +10%
  • Level 4: Effect Chance +10%
  • Level 5: Divinity Cost -50
  • Level 6: Divinity Cost -75
Frozen Blood
Passive

Frozen BloodFreeze

When this hero is attacked, has a 50% chance to place [Freeze] on the enemy for 1 turn. Gain a 50% additional chance if that enemy is under [Taunt].

I

Each time an enemy receives [Freeze], increase this hero's RES by 20 and this hero's HP by 4% (stacking up to 15 times). Stacks do not reset between waves.

Level Upgrades
  • Level 1: Effect Chance +10%
  • Level 2: Effect Chance +10%
Frozen BloodImprint Frame
Imprint

Frozen BloodFreeze

When this hero is attacked, has a 50% chance to place [Freeze] on the enemy for 1 turn. Gain a 50% additional chance if that enemy is under [Taunt].

Ascension Bonuses

  • Rank 1: Health +6%, Attack +6%, Defense +6%
  • Rank 2: Health +6%, Attack +6%, Defense +6%
  • Rank 3: Health +6%, Attack +6%, Defense +6%
  • Rank 4: Accuracy +15
  • Rank 5: Faith +10
  • Rank 6: Initial Divinity +450

Awakening Bonuses

  • I
    Passive Ability Upgrade
  • II
    Barrier Multiplier +30%, Damage Multiplier +30%, Ignore Resistance +20%
  • III
    Basic Ability Upgrade
  • IV
    Armor Multiplier +25%, Attunement Multiplier +40%, Weapon Multiplier +25%
  • V
    Ultimate Ability Upgrade

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