Cait Sith

Veiled Terror

Last Updated: May 13, 2026
Cait Sith
Avalon Faction Cunning Affinity Disruptor Archetype Chaos Allegiance
HP
855
ATK
67
DEF
69
SPD
91
INIT
91
RES
15
ACC
20
Leap from the shadows, debuffing and maim your foes before Vanishing back into the darkness.
Cait Sith

Cait Sith Skills

Furious Claws
Basic

Furious ClawsACC Down IACC Down IACC Down I

Attack 1 enemy (120%ATK) 3 times, each hit has a 25% chance to place [ACC Down I] on the target for 1 turn.

Damage: Calculating...

Level Upgrades
  • Level 1: Damage +5%
  • Level 2: Effect Chance +5%
  • Level 3: Damage +10%
  • Level 4: Effect Chance +10%
Lurking Menace
Core

Lurking Menace

Attack 1 enemy (445%ATK) with a 75% chance to decrease the target's turn meter by 20%.

Cooldown: 5 turn(s)

Damage: Calculating...

Level Upgrades
  • Level 1: Damage +5%
  • Level 2: Damage +5%
  • Level 3: Damage +5%
  • Level 4: Cooldown -1
  • Level 5: Cooldown -1
  • Level 6: Effect Duration +1
Ominous Gnaw
Ultimate
Initial Divinity675
Divinity Cost2375

Ominous GnawSPD Down ISPD Down IFTH Down IFTH Down I

Attack 1 enemy (245%ATK) 2 times.
Each hit has a 40% chance to place [SPD Down I] and [FTH Down I] on the target for 2 turns.

Damage: Calculating...

Level Upgrades
  • Level 1: Damage +10%
  • Level 2: Effect Chance +10%
  • Level 3: Effect Chance +10%
  • Level 4: Effect Chance +10%
  • Level 5: Divinity Cost -20
  • Level 6: Divinity Cost -35
Shadow Prowess
Passive

Shadow ProwessVanishVanish

At the start of the round, place [Vanish] on this hero for 2 turns.
While under [Vanish], this hero has 20% increased ACC.

Shadow ProwessImprint Frame
Imprint

Shadow ProwessVanish

At the start of the round, place [Vanish] on this hero for 2 turns.
While under [Vanish], this hero has 10% increased ACC.

Ascension Bonuses

  • Rank 1: Health +4%, Attack +4%, Defense +4%
  • Rank 2: Health +4%, Attack +4%, Defense +4%
  • Rank 3: Health +4%, Attack +4%, Defense +4%
  • Rank 4: Accuracy +6
  • Rank 5: Speed +3
  • Rank 6: Initial Divinity +200

Awakening Bonuses

  • Level 1: Ignore Resistance +2.5%
  • Level 2: Attunement Multiplier +10%, Armor Multiplier +7.5%, Weapon Multiplier +7.5%
  • Level 3: Ignore Resistance +2.5%
  • Level 4: Attunement Multiplier +10%, Armor Multiplier +7.5%, Weapon Multiplier +7.5%
  • Level 5: Passive Ability Upgrade
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