Metztli

Sanctuary of Night Legendary

Last Updated: 18 mag 2026
Metztli
Omeyocan Faction Wisdom Affinity Invoker Archetype Order Allegiance
HP
1485
ATK
56
DEF
96
SPD
106
FTH
94
RES
40
ACC
15
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Also in Godforge Duels
Metztli 5
Metztli Legendary 3 Power 5 Health
Omeyocan · Wisdom · Invoker
Summon: Draw a card. Whenever one of your heroes is slain, draw a card.
Channel the cycle of the moon restoring your allies HP and spreading buffs throughout your team.
Metztli

Metztli Skills

LeaderLeader Bonus

25% SPD in Dungeon Battles

Cycle of Dawn
Basic

Cycle of Dawn

Attack 1 enemy (345%ATK), then restore 30% of the Destroyed HP of all allies.

Damage: Calculating...

Level Upgrades
  • Level 1: Damage +5%
  • Level 2: Damage +5%
  • Level 3: Damage +5%
  • Level 4: Damage +5%
Cycle of Dusk
Core

Cycle of DuskBlock DebuffsRES Up II

Remove 1 random [Debuff] from all allies, then place [Block Debuff] on each ally for 2 turns. Also heal (20%HP) all allies.

III

Also place [RES Up II] on each target for 2 turns and both [Buff] cannot be removed.

Cooldown: 5 turn(s)

Level Upgrades
  • Level 1: Healing +5%
  • Level 2: Healing +5%
  • Level 3: Healing +5%
  • Level 4: Healing +5%
  • Level 5: Cooldown -1
Twilight Eclipse
Ultimate
Initial Divinity800
Divinity Cost3725

Twilight EclipseVanish

[Revive] all defeated allies with 50% Health and Turn Meter. Also restore 100% of each ally's Destroyed HP, then increase the Divinity of each ally by 20%.

I

Also place [Vanish] on all allies except this hero for 2 turns.

Level Upgrades
  • Level 1: Divinity Cost -15
  • Level 2: Divinity Cost -20
  • Level 3: Divinity Cost -10
  • Level 4: Divinity Cost -55
Endless Night
Passive

Endless NightBlock Debuffs

At the start of battle, place [Block Debuff] on each ally for 2 turns. When an ally receives a [Debuff], heal that ally for 10% of that ally's MAX HP.

V

When an ally receives a [Debuff], increase the Turn Meter of all allies by 10%. Can only occur once per turn.

Endless NightImprint Frame
Imprint

Endless NightBlock Debuffs

At the start of battle, place [Block Debuff] on this hero for 2 turns. When this hero receives a [Debuff], heal this hero for 10% of this hero's MAX HP.

Ascension Bonuses

  • Rank 1: Health +6%, Attack +6%, Defense +6%
  • Rank 2: Health +6%, Attack +6%, Defense +6%
  • Rank 3: Health +6%, Attack +6%, Defense +6%
  • Rank 4: Speed +8
  • Rank 5: Faith +8
  • Rank 6: Initial Divinity +400

Awakening Bonuses

  • I
    Ultimate Ability Upgrade
  • II
    Damage Reduction Multiplier +20%, Divinity Multiplier +20%, Heal Multiplier +30%
  • III
    Core Ability Upgrade
  • IV
    Armor Multiplier +25%, Attunement Multiplier +40%, Weapon Multiplier +25%
  • V
    Passive Ability Upgrade

Community Guides

Caricamento in corso…

Creator Videos

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