Gozu

Ox-Head Epic

Last Updated: 18 mag 2026
Gozu
Izumo Faction Strength Affinity Brawler Archetype Chaos Allegiance
HP
1545
ATK
78
DEF
88
SPD
92
FTH
85
RES
45
ACC
25
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Also in Godforge Duels
Gozu 4
Gozu Epic 4 Power 2 Health
Izumo · Strength · Brawler
When an ally is slain deal 1 to any target, deal 2 if Mezu is in play.
Gozu

Gozu Skills

Pit Thrust
Basic

Pit Thrust

Attack 1 enemy (15%HP + 140%ATK) and decrease the target's DEF by 3% (stacking up to 10 Times). Also, heal for 30% of the damage inflicted. If Mezu is an ally, heal them for the same amount.

III

When an ally is attacked has a 20% chance to retaliate with this ability.

Damage: Calculating...

Heal: Calculating...

Level Upgrades
  • Level 1: Damage +5%
  • Level 2: Damage +5%
  • Level 3: Damage +5%
  • Level 4: Damage +5%
Break Morale
Core

Break MoraleDrain II

Attack all enemies (10%HP + 115%ATK).
Before attacking, has a 75% chance to place [Hex II] on each target for 2 turns.
If Mezu is an ally, he joins in the attack using his Core Ability.

Cooldown: 4 turn(s)

Damage: Calculating...

Level Upgrades
  • Level 1: Effect Chance +5%
  • Level 2: Damage +10%
  • Level 3: Effect Chance +10%
  • Level 4: Damage +10%
  • Level 5: Effect Chance +10%
  • Level 6: Cooldown -1
Eternal Torment
Ultimate
Initial Divinity625
Divinity Cost3725

Eternal Torment

Attack all enemies (10%HP + 115%ATK) and steal 20% of the enemy’s current HP.
If the target is a boss, steal 5% of the enemy’s current HP instead.
If Mezu is an ally, also increases their RES by 20 (stacking up to 5 times).

V

When an ally is defeated, activate this ultimate against the attacker.
This hero’s Divinity will not be reset.

Damage: Calculating...

Level Upgrades
  • Level 1: Damage +5%
  • Level 2: Damage +5%
  • Level 3: Damage +10%
  • Level 4: Divinity Cost -20
  • Level 5: Divinity Cost -30
  • Level 6: Divinity Cost -55
Welcome Party
Passive

Welcome Party

When an enemy under [Hex] is defeated, increase the HP of all allies by 8% (up to 3 times).
The stat gains carry over waves.

Welcome PartyImprint Frame
Imprint

Welcome Party

When an enemy under [Hex] is defeated, increase the HP this hero by 4% (up to 3 times).
The stat gains carry over waves.

Ascension Bonuses

  • Rank 1: Health +5%, Attack +5%, Defense +5%
  • Rank 2: Health +5%, Attack +5%, Defense +5%
  • Rank 3: Health +5%, Attack +5%, Defense +5%
  • Rank 4: Accuracy +10
  • Rank 5: Critical Damage +12
  • Rank 6: Initial Divinity +300

Awakening Bonuses

  • I
    Ignore Resistance +10%
  • II
    Ignore Defense +7%
  • III
    Basic Ability Upgrade
  • IV
    Attunement Multiplier +30%, Armor Multiplier +20%, Weapon Multiplier +20%
  • V
    Ultimate Ability Upgrade

Community Guides

Caricamento in corso…

Creator Videos

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