Ra

Divine Eclipse

Last Updated: 18 mag 2026
Ra
Aaru Faction Wisdom Affinity Slayer Archetype Order Allegiance
HP
1050
ATK
111
DEF
82
SPD
99
FTH
101
RES
30
ACC
45
Bring the power of the sun to burn your foes increasing your own power in battle.
Ra

Ra Skills

Leader Bonus

30% ATK in Dungeon Battles

Sun Crescent Sweep
Basic

Sun Crescent Sweep

Attack 1 enemy (425%ATK + 0.5%ATK per ACC) with a 75% chance to increase the duration of [Blaze] by 1 turn. If the attack is critical, activate [Blaze] on the target.

Damage: Calculating...

Level Upgrades
  • Level 1: Damage +10%
  • Level 2: Effect Chance +10%
  • Level 3: Damage +10%
  • Level 4: Effect Chance +15%
Fires of Creation
Core

Fires of CreationBlaze II

Attack all enemies (345%ATK + 0.5%ATK per ACC) with a 75% chance to place [Blaze II] for 3 turns. If this ability defeats an enemy, decrease its cooldown by 1 turn.

I

Then increase CRIT DMG by 3% for each [Blaze II] placed (stacking up to 15 times).

Cooldown: 5 turn(s)

Damage: Calculating...

Level Upgrades
  • Level 1: Effect Chance +5%
  • Level 2: Damage +10%
  • Level 3: Effect Chance +10%
  • Level 4: Damage +10%
  • Level 5: Effect Chance +10%
  • Level 6: Cooldown -1
Solar Convergence
Ultimate
Initial Divinity575
Divinity Cost3275

Solar ConvergenceDEF Down IIVulnerable II

Attack all enemies (135%ATK + 0.5%ATK per ACC) 3 times. Each hit has a 35% chance to place [DEF Down II] and [Vulnerable II] on each target for 2 turns.

III

If an enemy is defeated, increase the duration of [Blaze] on all enemies by 1 turn.

Damage: Calculating...

Eye of Ra
Passive

Eye of Ra

When [Blaze] on allies or enemies activates, expires, or is removed, increase the damage of the next Ultimate by 5%.

V

Also has a 50% chance to activate [Blaze] on any attack.

Eye of RaImprint Frame
Imprint

Eye of Ra

When any [Blaze] on allies or enemies activates, expires, or is removed, increase the damage of the next Ultimate by 2.5%.

Ascension Bonuses

  • Rank 1: Health +6%, Attack +6%, Defense +6%
  • Rank 2: Health +6%, Attack +6%, Defense +6%
  • Rank 3: Health +6%, Attack +6%, Defense +6%
  • Rank 4: Accuracy +12
  • Rank 5: Critical Damage +16
  • Rank 6: Initial Divinity +400

Awakening Bonuses

  • I
    Core Ability Upgrade
  • II
    Damage Multiplier +30%, Ignore Defense +10%, Ignore Resistance +20%
  • III
    Ultimate Ability Upgrade
  • IV
    Attunement Multiplier +40%, Armor Multiplier +25%, Weapon Multiplier +25%
  • V
    Passive Ability Upgrade
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