Alpha 3 Unofficial Patch Notes
Published Sep 3, 2025 | By Raven Pyros Gaming | Last Updated Sep 4, 2025
Version Alpha 3
Table of Contents
-
Heroes
- Ankhesenamun
- Aphrodite
- Asag
- Bastet
- Beowulf
- Brynhild
- Cait Sith
- Dagonet
- Desert Raider
- Gilgamesh
- Green Knight
- Heimdall
- Hel
- Hippolyta
- Hoplite
- Horus
- Hound Of Duat
- Icarus
- Imhotep
- Isis
- Isolde
- Jackal
- Kunoichi
- Leonidas
- Loki
- Medjay
- Mordred
- Mummy
- Musashi
- Nemean Lion
- Odin
- Osiris
- Pandora
- Pangu
- Quetzalcoatl
- Ra
- Satyr
- Set
- Shamash
- Shieldmaiden
- Shishi
- Shub-Lugal
- Skadi
- Sphinx
- Tutankhamun
- Skills
- Weapons
Heroes
Ankhesenamun
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain |
Gain 20 Divinity when placing a [Buff] on an ally. |
Aphrodite
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain 30 Divinity when |
Gain 30 Divinity when placing a [buff] on an ally. |
Asag
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain |
Gain 10 Divinity when enemies are damaged by [Blaze] |
Bastet
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain |
Gain 15 Divinity when enemies are damaged by [Blaze]. |
Beowulf
| Field | Old Value | New Value |
|---|---|---|
| Awakening 3 (Core) Upgrade | Ability Upgrade (Core): Attack 1 enemy |
Ability Upgrade (Core): Attack 1 enemy (300%ATK). If the target is a Brawler or Boss, then decrease the target’s ATK by 5% (stacking up to 3 times). This attack will always strong hit. | Upgrade: Guarantees the attack will strong hit. |
| Grendel's Doom (Description) | Attack 1 enemy |
Attack 1 enemy (300%ATK). If the target is a Brawler or Boss, then decrease the target’s ATK by 5% (stacking up to 3 times). |
Brynhild
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain 50 Divinity when |
Gain 50 Divinity when hit by an enemy. Gain 500 divinity when this hero gains a [Disable] |
Cait Sith
| Field | Old Value | New Value |
|---|---|---|
| Imprint (Description) | At the start of the round, Place [Vanish] on this hero for 1 turn. While under [Vanish], this hero has 10% increased |
At the start of the round, Place [Vanish] on this hero for 1 turn. While under [Vanish], this hero has 10% increased ACC. |
Dagonet
| Field | Old Value | New Value |
|---|---|---|
| Fools Courage (Description) | Has a 50% chance to |
Has a 50% chance to increase this hero’s Turn Meter by 5% if a [Debuff] is placed. |
| Imprint (Description) | Has a |
Has a 25% chance to increase this hero’s Turn Meter by 5% if a [Debuff] is placed. |
Desert Raider
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain 20 Divinity when |
Gain 20 Divinity when inflicting damage to an enemy. |
Gilgamesh
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain |
Gain 200 Divinity when an ally is killed. Gain an additional 400 Divinity if Enkidu dies. |
| Imprint (Description) | When an ally or enemy activates their Ultimate Ability, has a |
When an ally or enemy activates their Ultimate Ability, has a 50% chance to increase this hero's Divinity by 5%. |
Green Knight
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain |
Gain 20 Divinity when inflicting damage to an enemy. |
Heimdall
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain 40 Divinity when |
Gain 40 Divinity when hit by an enemy. |
Hel
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain |
Gain 50 Divinity when placing a [Curse] or [Confuse]. |
| The Dead that are Due (Description) | Attack all enemies (520%ATK). Revives all defeated enemies with |
Attack all enemies (520%ATK). Revives all defeated enemies with 10% HP and place [Confuse] on them for 2 turns that cannot be resisted or blocked. If the target is a Boss, place [DEF Down II] on the target instead of 2 turns. |
Hippolyta
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain |
Gain 20 Divinity when hit by an enemy. |
Hoplite
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain 20 Divinity when |
Gain 20 Divinity when inflicting damage to an enemy. |
Horus
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain |
Gain 40 Divinity when hit by an enemy. Gain an additional 40 Divinity when the enemy is under [Taunt]. |
| Omniscient Eye (Description) | Place [Shield] |
Place [Shield] (300% DEF) on all allies. If Isis is on the team, this shield cannot be removed and is 30% stronger. Then has a 80% chance to place [Taunt] for 2 turns on all enemies. |
Hound Of Duat
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain |
Gain 30 Divinity when hit by an enemy. |
Icarus
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain |
Gain 40 Divinity when this hero is damaged by [Blaze]. |
Imhotep
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain 30 Divinity when |
Gain 30 Divinity when healing an ally. |
Isis
| Field | Old Value | New Value |
|---|---|---|
| Ankh Haven (Description) | Place [Shield] |
Place [Shield] (20%HP) on all allies then place [DEF Up II] on all allies for 3 turns. Grants this hero an Extra Turn. |
| Divinity (Description) | Gain |
Gain 30 Divinity when placing a [Buff] on an ally. |
Isolde
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain |
Gain 20 Divinity when placing a buff on an ally. |
Jackal
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain 25 Divinity |
Gain 25 Divinity when inflicting damage to an enemy. |
Kunoichi
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain |
Gain 20 Divinity when enemies are damaged by [Acid]. |
Leonidas
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain |
Gain 30 Divinity when hit by an enemy. |
Loki
| Field | Old Value | New Value |
|---|---|---|
| Awakening 5 (Ultimate) Upgrade | Ability Upgrade (Ultimate): Attack all enemies (140%ATK+250%ACC) with an 80% chance to place [Confuse] on each target for 1 turn. If the target is already under a [Disable] steal 10% of each target’s divinity. |
Ability Upgrade (Ultimate): Attack all enemies (140%ATK+250%ACC) with an 80% chance to place [Confuse] on each target for 1 turn. If the target is already under a [Disable] steal 10% of each target’s divinity. The first time Loki receives fatal damage, prevent it, grant full Divinity and an [Extra Turn]. | Upgrade: The first time Loki receives fatal damage, prevent it, grant full Divinity and an [Extra Turn]. |
| Divinity (Description) | Gain |
Gain 50 Divinity when placing a [Disable] on an enemy. |
Medjay
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain |
Gain 10 Divinity when hit by an enemy. |
Mordred
| Field | Old Value | New Value |
|---|---|---|
| Title |
|
Vengeful Heir |
| Awakening 1 (Basic) Upgrade | Ability Upgrade (Basic): Attack 1 enemy |
Ability Upgrade (Basic): Attack 1 enemy (215%ATK) with a 50% chance to place [Corrupt] on the target for 2 turns. Then if the target is under [Corrupt], steal a random [Buff] from them. | Upgrade: Then if the target is under [Corrupt], steal a random [Buff] from the target. |
| Bane of Avalon (Description) | Attack all enemies |
Attack all enemies (240%ATK). If a target is under [Confuse], inflict 100% increased damage. If a target is under [Corrupt], decrease their Divinity and turn meter 10%. |
| Divinity (Description) | Gain |
Gain 70 Divinity when stealing a [Buff] from an enemy |
| Spiteful Coup (Description) | Place [ACC Up II] on this hero for 2 turns. Then has a |
Place [ACC Up II] on this hero for 2 turns. Then has a 50% chance to place [Confuse] for 1 turn on all enemies. |
| Usurper (Description) | Attack |
Attack 1 enemy (215%ATK) with a 50% chance to place [Corrupt] on the target for 2 turns. |
Mummy
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain 40 Divinity after healing |
Gain 40 Divinity after healing when inflicting damage |
Musashi
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain |
Gain 40 Divinity when hit by an enemy under [Taunt]. |
Nemean Lion
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain |
Gain 10 Divinity when hit by an enemy. |
| Impenetrable Hide (Description) |
|
Attack 1 enemy (180%DEF+130%ATK) then place [Ward] on this hero for 2 turns. |
Odin
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain |
Gain 50 Divinity when stealing turn meter from an enemy. |
Osiris
| Field | Old Value | New Value |
|---|---|---|
| Awakening 2 Bonus | Stat Bonus: |
Stat Bonus: +10 INIT |
| Awakening 1 (Basic) Upgrade | Ability Upgrade (Basic): Attack |
Ability Upgrade (Basic): Attack 1 enemy (9%HP+80%ATK) with a 50% chance to place [Drain II] on the target for 2 turns. Then heal this hero for 20% of the damage inflicted. Also increase this hero’s HP by 4% (stacking up to 5 times). | Upgrade: Also increase this hero’s HP by 4% (stacking up to 5 times). |
| Awakening 3 (Core) Upgrade | Ability Upgrade (Core): Attack |
Ability Upgrade (Core): Attack 1 enemy (12%HP+120%ATK) with a 50% chance to place [Curse II] on the target for 2 turns. Then heal this hero for 20% of the damage inflicted. Also place [Phoenix] on this hero for 2 turns. | Upgrade: Also place [Phoenix] on this hero for 2 turns. |
| Awakening 4 Bonus | Stat Bonus: |
Stat Bonus: +100 DIVINITY |
| Awakening 5 (Ultimate) Upgrade | Ability Upgrade (Ultimate): Attack |
Ability Upgrade (Ultimate): Attack 1 enemy (13%HP+110%ATK). If the target is aligned with Order place[Barrier] on this hero equal to 50% of damage dealt, otherwise destroy their max HP equal to 10% of damage dealt. Heal this hero to full HP if this ability defeats the target. | Upgrade: Heal this hero to full HP if this ability defeats the target. |
| Cycle of Life (Description) | Attack |
Attack 1 enemy (12%HP+120%ATK) with a 50% chance to place [Curse II] on the target for 2 turns. Then heal this hero for 20% of the damage inflicted. |
| Divinity (Description) | Gain |
Gain 100 Divinity when an enemy falls below 50% HP. |
| Pharaoh's Grasp (Description) | Attack |
Attack 1 enemy (9%HP+80%ATK) with a 50% chance to place [Drain II] on the target for 2 turns. Then heal this hero for 20% of the damage inflicted. |
| Underworld Judgement (Description) | Attack |
Attack 1 enemy (13%HP+110%ATK). If the target is aligned with Order place [Barrier] on this hero equal to 50% of damage dealt, otherwise destroy their max HP equal to 10% of damage dealt. |
Pandora
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain |
Gain 25 Divinity when placing a [Debuff] or [Disable]. |
Pangu
| Field | Old Value | New Value |
|---|---|---|
| Awakening 1 (Basic) Upgrade | Ability Upgrade (Basic): Attack |
Ability Upgrade (Basic): Attack 1 enemy (12%HP+90%ATK). If this hero has more INIT than SPD, increase their RES and ACC by 1%. Otherwise, increase DEF and ATK by 1%. | Upgrade: Also, Increase ACC by 1% when INIT is more than SPD and increase ATK by 1% when SPD is more than INIT. |
| Awakening 4 Bonus | Stat Bonus: |
Stat Bonus: +250 DIVINITY |
| Heaven and Earth (Description) | Place [ACC Up II] on this hero for 2 turns then attack all enemies |
Place [ACC Up II] on this hero for 2 turns then attack all enemies (13%HP+120%ATK). If this hero has more INIT than SPD, place [DEF Down II] on each target for 2 turns and increase this hero’s SPD by 50. Otherwise, place [INIT Down II] on each target hit for 2 turns and decrease this hero’s SPD by 50. |
| World Splitter (Description) | Attack |
Attack 1 enemy (12%HP+90%ATK). If this hero has more INIT than SPD, increase their RES by 1%. Otherwise, increase DEF by 1%. |
| Yin and Yang (Description) | Place [RES Up II] on this hero for 2 turns then attack all enemies |
Place [RES Up II] on this hero for 2 turns then attack all enemies (15%HP+130%ATK). If this hero has more SPD than INIT, then place [Drain II] on each target for 2 turns and increase this hero’s INIT by 50. Otherwise, place [SPD Down II] on each target hit for 2 turns and decrease this hero’s INIT by 50. |
Quetzalcoatl
| Field | Old Value | New Value |
|---|---|---|
| Awakening 5 (Passive) Upgrade |
|
Will revive all allies when defeated. |
| Age of Rebirth (Description) | When this hero is defeated, revive |
When this hero is defeated, revive 2 allies with 50% HP and increase their [INIT] by 5% (stacking up to 3 times). Occurs once per wave. |
| Imprint (Description) | When this hero is defeated, revive |
When this hero is defeated, revive 2 allies with 25% HP and increase their [INIT] by 5% (stacking up to 3 times). Occurs once per wave. |
Ra
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain |
Gain 20 when enemies are damaged by [Blaze]. |
Satyr
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain |
Gain 20 Divinity when an enemy takes a turn. |
Set
| Field | Old Value | New Value |
|---|---|---|
| Desert Mirage (Description) | Attack |
Attack 1 enemy (240%ATK) with a 50% chance to place [INIT Down I] on all enemies for (1) turn. |
| Divinity (Description) | Gain |
Gain 30 Divinity when inflicting damage to an enemy. |
| Jealous Retribution (Description) | Attack |
Attack 1 enemy (290%ATK) with a 50% chance to steal a random [Buff]. Decrease the cooldown of this ability by 1 turn if a [Buff] is not stolen. |
| Seeds of Chaos (Description) | Attack all enemies |
Attack all enemies (290%ATK) with a 50% chance to place [Despair] on each target for 1 turn, and 80% chance to place [ACC Down II] on each target for 2 turns. |
Shamash
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain |
Gain 50 Divinity when causing an ally to join the attack. |
| Light of the Heavens (Description) | Revive |
Revive random ally with 30% HP and 30% Turn Meter, then place [Radiance II] and [ATK Up II] for 2 turns on all allies. Also, heal all allies (15% Target HP). Place [Shield] equal to 50% of overhealing. The first time an ally is killed in battle, gain full divinity and activate Light of the Heavens. |
Shieldmaiden
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain |
Gain 10 Divinity when hit by an enemy. |
Shishi
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain |
Gain 20 Divinity when hit by an enemy. |
Shub-Lugal
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain |
Gain 10 Divinity when hit by an enemy |
Skadi
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain |
Gain 30 Divinity when placing [Freeze]. |
Sphinx
| Field | Old Value | New Value |
|---|---|---|
| Awakening 1 (Core) Upgrade | Also place [Immortal] on this hero for |
Also place [Immortal] on this hero for 2 turns. |
| Awakening 4 Bonus | Stat Bonus: |
Stat Bonus: +250 DIVINITY |
| Divinity (Description) | Gain 50 |
Gain 50 when this hero resists an effect. |
| Giza Gaze (Description) | Attack all enemies |
Attack all enemies (150%DEF+70%ATK) with a 40% chance to place [Blunt II] and [ATK Down II] on each enemy for 1 turn. |
| Mirage (Description) | Place [RES Up II] on this hero for |
Place [RES Up II] on this hero for 2 turns then place [Vanish] on all allies except this hero for 2 turns. Then Heal (100% DEF) all allies with a 75% chance to place [ACC Down II] on all enemies for 2 turns. |
| Sands of Time (Description) | Attack all enemies |
Attack all enemies (220%DEF+110%ATK) then destroy 5% HP and the Divinity cost of each enemy by 5% (Stacking up to 10 times.) |
Tutankhamun
| Field | Old Value | New Value |
|---|---|---|
| Divinity (Description) | Gain |
Gain 25 Divinity when enemies are damaged by [Acid]. |
Skills
Mordred - Spiteful Coup
| Field | Old Value | New Value |
|---|---|---|
| Update Effect | Array
(
[effect] => Confuse
[target] => All Enemies
[chance] => |
Array
(
[effect] => Confuse
[target] => All Enemies
[chance] => 50
[hits] => 1
[strength] => Array
(
[duration] => 1
)
[awakeningLevel] => 0
)
|
Sphinx - Mirage
| Field | Old Value | New Value |
|---|---|---|
| Update Effect | Array
(
[effect] => RES Up II
[target] => Self
[chance] => 100
[hits] => 1
[strength] => Array
(
[duration] => |
Array
(
[effect] => RES Up II
[target] => Self
[chance] => 100
[hits] => 1
[strength] => Array
(
[duration] => 2
)
[awakeningLevel] => 0
)
|
Weapons
Ame-no-Nuboko
| Field | Old Value | New Value |
|---|---|---|
| Bonus | Attacks steal 5%-10% |
Single Target Attacks steal 5%-10% Divinity against heroes |
Bloodsword
| Field | Old Value | New Value |
|---|---|---|
| Bonus | In |
Inflict 15%-30% increased damage to targets under [Bleed] |
Doru
| Field | Old Value | New Value |
|---|---|---|
| Bonus |
|
Core Abilities inflict 10%-20% increased damage. |
Fan Axe
| Field | Old Value | New Value |
|---|---|---|
| Bonus | [Debuffs] placed have a |
[Debuffs] placed have a 20%-40% chance to also spread to a random enemy. |
Galatine
| Field | Old Value | New Value |
|---|---|---|
| Bonus | Damage |
Damage inflicted to this hero is reduced by 15%-30% while under no [Debuffs]. |
Grail
| Field | Old Value | New Value |
|---|---|---|
| Bonus | Increase |
IncreaseIncrease all sources of outgoing healing by 30%-45%. |
Harpe
| Field | Old Value | New Value |
|---|---|---|
| Bonus |
|
Ignore 10%-20% RES. |
Heka
| Field | Old Value | New Value |
|---|---|---|
| Bonus |
|
At the start of battle, convert 50%-100% ATK into HP |
Khopesh
| Field | Old Value | New Value |
|---|---|---|
| Bonus |
|
Heal 5%-10% HP when attacking enemies under a [Debuff] |
Longbow
| Field | Old Value | New Value |
|---|---|---|
| Bonus |
|
Ultimate Abilities inflict 10%-20% increased damage. |
Macuahuitl
| Field | Old Value | New Value |
|---|---|---|
| Bonus | Increase the damage |
Increase the damage inflicted on the first attack each wave by 20%-40%. |
Naginata
| Field | Old Value | New Value |
|---|---|---|
| Bonus | A |
Abilities that hit multiple enemies inflict 5%-30% increased damage. |
Qiang
| Field | Old Value | New Value |
|---|---|---|
| Bonus |
|
Counter-attacks inflict 20%-30% increased damage. |
Samune
| Field | Old Value | New Value |
|---|---|---|
| Bonus |
|
Attacks have a 2%-12% chance to activate a random damaging [Debuff]. |
Shephard's Axe
| Field | Old Value | New Value |
|---|---|---|
| Bonus |
|
Redirect 10%-20% of the damage inflicted on the ally with the lowest current HP. |
Solar Flare
| Field | Old Value | New Value |
|---|---|---|
| Bonus |
|
Gain 20-40 Divinity when joining an attack. |
Sovnya
| Field | Old Value | New Value |
|---|---|---|
| Bonus | Gain |
Gain 10%-20% turn meter when attacked. Can occur once until this hero's next turn. |
Tlachinolli
| Field | Old Value | New Value |
|---|---|---|
| Bonus |
|
Inflict 15%-30% increased damage to enemies under [Blaze]. |
Tyrfing
| Field | Old Value | New Value |
|---|---|---|
| Bonus |
|
Reduce the chance to Weak Hit by 10%-20%. |
WorldSplitter
| Field | Old Value | New Value |
|---|---|---|
| Bonus |
|
At the start of battle, Increase HP, ATK and DEF by 5%-10%. |