Weapons
Weapons in Godforge give your heroes unique bonuses, allowing for a whole new layer of customization for your heroes. These weapons can also be given imprints, which give your heroes an additional passive skill.
Legendary
Aegis
Legendary WeaponAttack 1 enemy (495% ATK + 1.2% ATK per ACC), then has a 50/60/70/80/90/100% chance to place [Aetherburn II] on the target for 3 turns. Also place [Petrify] on the target for 1 turn.
Ame-no-Nuboko
Legendary WeaponAttack all enemies (165% ATK) 2 times. Each hit has a 30/36/42/48/54/60% chance to place 1 stack of [Bleed] on each target. If [Bleed] is placed on a target, activate all stacks of [Bleed] on that target.
Ankh
Legendary WeaponAttack all enemies (250% ATK + 0.5% ATK per RES), then restore 15/18/21/24/27/30% of each ally's Destroyed MAX HP. Then heal all allies for 15/18/21/24/27/30% of each ally's MAX HP. Before attacking, revive a random defeated ally with 100% HP and place [Phoenix] on all other allies for 1 turn.
Art of War
Legendary WeaponAttack 1 enemy (495% ATK + 1.1% ATK per RES), then increase the Turn Meter of the ally with the lowest Turn Meter by 25/30/35/40/45/50% (excluding this hero). If that ally has more than 100% Turn Meter after the attack, repeat the attack.
Aten
Legendary WeaponAttack all enemies (140% ATK + 0.3% ATK per ACC) 2 times. Each hit has a 30/36/42/48/54/60% chance to decrease the Turn Meter of targets by 5%. If a hit decreases a target's Turn Meter, place 1 random effect from [Lock Passive], [Lock Core] or [Lock Ultimate] on that target for 1 turn.
Bident
Legendary WeaponAttack 1 enemy (8% HP + 70% ATK) 2 times. Each hit has a 35/42/49/56/63/70% chance to place [Hex II] on the target for 3 turns. Also revive all defeated allies. The revived allies join the attack using each revived ally's Basic Ability, then are instantly defeated again after the attack.
Excalibur
Legendary WeaponAttack all enemies (145% DEF + 110% ATK), then grant a Shield to all allies for 25/30/35/40/45/50% of the damage inflicted. If an ally has a Barrier, place [Block Debuff] on that ally for 2 turns. Otherwise, grant a Barrier to that ally for 100% of this hero's DEF.
Forgefire
Legendary WeaponAttack 1 enemy (550% ATK), then has a 50/60/70/80/90/100% chance to place [Blaze II] on the target for 3 turns. Activate [Blaze] on all enemies. If an enemy is defeated, increase the duration of all [Blaze] on all enemies by 1 turn, then activate all [Blaze] on all enemies again.
Grail
Legendary WeaponAttack all enemies (140% ATK + 0.3% ATK per RES) 2 times, then increase the Divinity of the ally with the lowest Divinity by 25/30/35/40/45/50%. Also decrease the cooldown of that ally's Core Ability and Weapon Ability by 1 turn.
Heshikiri
Legendary WeaponAttack all enemies (8% HP + 75% ATK), then sacrifice 10% of Current HP and grant a Barrier to this hero for 200/240/280/320/360/400% of the amount lost. Before attacking, remove all Shield and Barrier from this hero and add the amount removed to the damage inflicted.
Hrunting
Legendary WeaponAttack 1 enemy (290% DEF + 210% ATK), then has a 50/60/70/80/90/100% chance to place [Taunt] on the target for 3 turns. After attacking, place [Ward] on this hero for 1 turn for each enemy under [Taunt].
Hydra Club
Legendary WeaponAttack 1 enemy (500% ATK), then has a 50/60/70/80/90/100% chance to place [Acid] on the target for 3 turns. Ignore 50% DEF if the enemy is already under [Acid].
Imhullu
Legendary WeaponAttack 1 enemy (540% ATK + 1.2% ATK per RES), then heal the lowest HP ally for 50/60/70/80/90/100% of the damage inflicted. That ally joins the attack using that ally's Basic Ability. If that ally has full HP, use that ally's Weapon Ability instead.
Inannor
Legendary WeaponAttack 1 enemy (540% ATK + 1.2% ATK per ACC), then has a 50/60/70/80/90/100% chance to place [Charm] on the target for 3 turns. If the [Charm] is placed, all other enemies join the attack.
Kladenets
Legendary WeaponAttack all enemies (130% DEF + 100% ATK), then has a 25/30/35/40/45/50% chance to transfer each [Debuff] from this hero to the targets. Also transfer each [Disable] on each ally to a random target.
Mjolnir
Legendary WeaponAttack all enemies (360% ATK). Increase the damage inflicted by 25/30/35/40/45/50% against enemies above 50% HP. Decrease the cooldown of this hero's Core Ability by 1 turn for each Critical Hit, and decrease the cooldown of this hero's Weapon Ability by 1 turn for each Crushing Hit.
Namsaru
Legendary WeaponAttack all enemies (250% ATK + 0.5% ATK per ACC), then has a 30/36/42/48/54/60% chance to place [Corrupt] on each target for 2 turns. If a Critical Hit is inflicted on a target, place [Despair] on that target for 1 turn.
Pridwen
Legendary WeaponAttack 1 enemy (265% DEF + 190% ATK), then has a 50/60/70/80/90/100% chance to place [Blunt II] on the target for 3 turns. Also place [Backfire] on this hero for 2 turns and [Intercept] on all other allies for 1 turn.
Thunderbolt
Legendary WeaponAttack 1 enemy (6% HP + 60% ATK) 3 times. Each hit has a 25/30/35/40/45/50% chance to place [Drain II] on the target for 3 turns. If the target is under [Drain] when hit, inflict an extra hit on a random enemy and place [Stun] on that enemy for 1 turn.
Worldsplitter
Legendary WeaponAttack all enemies (10% HP + 90% ATK). Increase the damage inflicted by 25/30/35/40/45/50% of this hero's missing HP. Before attacking, sacrifice all HP to completely fill this hero's Divinity (cannot go below 1 HP).
Epic
Bone Scythe
Epic WeaponAttack 1 enemy (5% HP + 45% ATK) 3 times. Each hit has a 25/30/35/40/45/50% chance to place [Drain II] on the target for 2 turns. If this hero has less than 50% HP, this attack targets all enemies instead.
Chillheart
Epic WeaponAttack all enemies (115% ATK + 0.2% ATK per ACC) 2 times. Each hit has a 25/30/35/40/45/50% chance to decrease the Turn Meter of targets by 5%. If an enemy hit has less than 5% Turn Meter, place [Freeze] on that enemy for 1 turn.
Clarent
Epic WeaponAttack 1 enemy (245% DEF + 180% ATK), then has a 50/60/70/80/90/100% chance to place [Taunt] on the target for 2 turns. If the target is already under a [Disable], inflict damage on that target for 4% of that target's MAX HP.
Cursed Blade
Epic WeaponAttack all enemies (215% ATK + 0.4% ATK per ACC), then has a 25/30/35/40/45/50% chance to place [Corrupt] on each target for 2 turns. Also place [Vanish] on this hero for 2 turns.
Diseased Talons
Epic WeaponAttack 1 enemy (425% ATK), then has a 50/60/70/80/90/100% chance to place [Acid] on the target for 2 turns. Also activate [Acid] on all enemies.
Divine Bow
Epic WeaponAttack all enemies (115% DEF + 85% ATK), then has a 20/24/28/32/36/40% chance to transfer each [Debuff] from this hero to all targets. Before attacking, transfer a random [Debuff] from each ally to this hero.
Fangtian Huaji
Epic WeaponAttack 1 enemy (225% DEF + 165% ATK), then has a 50/60/70/80/90/100% chance to place [Blunt II] on the target for 2 turns. Remove all Shield and Barrier from the target before attacking.
Galatine
Epic WeaponAttack all enemies (125% DEF + 95% ATK), then grant a Shield to all allies for 20/24/28/32/36/40% of the damage inflicted. If this hero has a Shield or a Barrier, this attack is a guaranteed Crushing Hit.
Golden Bow
Epic WeaponAttack 1 enemy (460% ATK + 1% ATK per RES), then heal the lowest HP ally for 40/48/56/64/72/80% of the damage inflicted. Also place [Mend] on that ally for 2 turns.
Gram
Epic WeaponAttack all enemies (140% ATK) 2 times. Each hit has a 25/30/35/40/45/50% chance to place 1 stack of [Bleed] on each target. Ignore 50% RES.
Hildglans
Epic WeaponAttack all enemies (305% ATK). Increase the damage inflicted by 20/24/28/32/36/40% against enemies above 50% HP. If an enemy is defeated, gain an Extra Turn.
Huntress
Epic WeaponAttack all enemies (8% HP + 70% ATK). Increase the damage inflicted by 20/24/28/32/36/40% of this hero's missing HP. Place [Retaliate] on this hero for 2 turns.
Redlust
Epic WeaponAttack 1 enemy (425% ATK + 0.9% ATK per ACC), then has a 50/60/70/80/90/100% chance to place [Aetherburn II] on the target for 2 turns. Activate [Aetherburn] on all enemies.
Seaspear
Epic WeaponAttack 1 enemy (460% ATK + 1% ATK per ACC), then has a 50/60/70/80/90/100% chance to place [Charm] on the target for 2 turns. Also place [Confuse] on the target for 1 turn.
Sharur
Epic WeaponAttack 1 enemy (7% HP + 60% ATK) 2 times. Each hit has a 35/42/49/56/63/70% chance to place [Hex II] on the target for 2 turns. If the target is under [Hex], the attack is a guaranteed Crushing Hit.
Tecpatl
Epic WeaponAttack all enemies (215% ATK + 0.4% ATK per RES), then restore 10/12/14/16/18/20% of each ally's Destroyed MAX HP. Then heal all allies for 10/12/14/16/18/20% of each ally's MAX HP. Also decrease the duration of each [Debuff] on each ally by 1 turn.
Tepoztopilli
Epic WeaponAttack all enemies (115% ATK + 0.2% ATK per RES) 2 times, then increase the Divinity of the ally with the lowest Divinity by 20/24/28/32/36/40%. Place [Stalwart] on that ally for 2 turns.
Tetsubo
Epic WeaponAttack 1 enemy (470% ATK), then has a 50/60/70/80/90/100% chance to place [Blaze II] on the target for 2 turns. If the enemy is already under a [Blaze], spread it to all other enemies.
Thunderhammer
Epic WeaponAttack 1 enemy (425% ATK + 0.9% ATK per RES), then increase the Turn Meter of the ally with the lowest Turn Meter by 20/24/28/32/36/40% (excluding this hero). Place [Precision] on that ally for 2 turns.
Tlako
Epic WeaponAttack all enemies (9% HP + 75% ATK), then sacrifice 10% of Current HP and grant a Barrier to this hero for 150/180/210/240/270/300% of the amount lost. Also place [Immortal] on this hero for 2 turns.
Rare
Crescent Blade
Rare WeaponAttack 1 enemy (4% HP + 25% ATK) 3 times. Each hit has a 25/30/35/40/45/50% chance to place [Drain I] on the target for 2 turns.
Crook
Rare WeaponAttack 1 enemy (350% ATK), then has a 50/60/70/80/90/100% chance to place [Acid] on the target for 1 turn.
Fan Axe
Rare WeaponAttack all enemies (95% ATK + 0.2% ATK per RES) 2 times, then increase the Divinity of the ally with the lowest Divinity by 15/18/21/24/27/30%.
Greataxe
Rare WeaponAttack 1 enemy (205% DEF + 150% ATK), then has a 50/60/70/80/90/100% chance to place [Taunt] on the target for 1 turn.
Han Jian
Rare WeaponAttack 1 enemy (375% ATK + 0.85% ATK per ACC), then has a 50/60/70/80/90/100% chance to place [Charm] on the target for 1 turn.
Katana
Rare WeaponAttack all enemies (250% ATK). Increase the damage inflicted by 15/18/21/24/27/30% against enemies above 50% HP.
Khopesh
Rare WeaponAttack all enemies (175% ATK + 0.3% ATK per ACC), then has a 20/24/28/32/36/40% chance to place [Corrupt] on each target for 1 turn.
Kindjal
Rare WeaponAttack 1 enemy (345% ATK + 0.8% ATK per ACC), then has a 50/60/70/80/90/100% chance to place [Aetherburn I] on the target for 2 turns.
Lyre
Rare WeaponAttack 1 enemy (345% ATK + 0.7% ATK per RES), then increase the Turn Meter of the ally with the lowest Turn Meter by 15/18/21/24/27/30% (excluding this hero).
Maquahuitl
Rare WeaponAttack all enemies (115% ATK) 2 times. Each hit has a 20/24/28/32/36/40% chance to place 1 stack of [Bleed] on each target.
Naginata
Rare WeaponAttack 1 enemy (375% ATK + 0.85% ATK per RES), then heal the lowest HP ally for 30/36/42/48/54/60% of the damage inflicted.
Ox Horn
Rare WeaponAttack all enemies (175% ATK + 0.3% ATK per RES), then restore 5/6/7/8/9/10% of each ally's Destroyed MAX HP. Then heal all allies for 5/6/7/8/9/10% of each ally's MAX HP.
Ox Tongue Spear
Rare WeaponAttack all enemies (7% HP + 60% ATK). Increase the damage inflicted by 15/18/21/24/27/30% of this hero's missing HP.
Pelta
Rare WeaponAttack all enemies (105% DEF + 75% ATK), then grant a Shield to all allies for 15/18/21/24/27/30% of the damage inflicted.
Rogatina
Rare WeaponAttack 1 enemy (6% HP + 30% ATK) 2 times. Each hit has a 35/42/49/56/63/70% chance to place [Hex I] on the target for 2 turns.
Scimitar
Rare WeaponAttack 1 enemy (185% DEF + 150% ATK), then has a 50/60/70/80/90/100% chance to place [Blunt I] on the target for 2 turns.
Sistrum
Rare WeaponAttack 1 enemy (385% ATK), then has a 50/60/70/80/90/100% chance to place [Blaze I] on the target for 2 turns.
Spartan Shield
Rare WeaponAttack all enemies (95% DEF + 70% ATK), then has a 15/18/21/24/27/30% chance to transfer each [Debuff] from this hero to all targets.
Xoxocoatl
Rare WeaponAttack all enemies (7% HP + 65% ATK), then sacrifice 10% of Current HP and grant a Barrier to this hero for 100/120/140/160/180/200% of the amount lost.
Yumi
Rare WeaponAttack all enemies (95% ATK + 0.2% ATK per ACC) 2 times. Each hit has a 20/24/28/32/36/40% chance to decrease the Turn Meter of all targets by 5%.
| Name | Rarity | Faction | Cooldown | Effect | |
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Crescent Blade | Rare | Tian | 5 | Attack 1 enemy (4% HP + 25% ATK) 3 times. Each hit has a 25/30/35/40/45/50% chance to place [Drain I] on the target for 2 turns. |
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Crook | Rare | Aaru | 4 | Attack 1 enemy (350% ATK), then has a 50/60/70/80/90/100% chance to place [Acid] on the target for 1 turn. |
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Fan Axe | Rare | Tian | 5 | Attack all enemies (95% ATK + 0.2% ATK per RES) 2 times, then increase the Divinity of the ally with the lowest Divinity by 15/18/21/24/27/30%. |
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Greataxe | Rare | Avalon | 6 | Attack 1 enemy (205% DEF + 150% ATK), then has a 50/60/70/80/90/100% chance to place [Taunt] on the target for 1 turn. |
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Han Jian | Rare | Tian | 6 | Attack 1 enemy (375% ATK + 0.85% ATK per ACC), then has a 50/60/70/80/90/100% chance to place [Charm] on the target for 1 turn. |
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Katana | Rare | Izumo | 6 | Attack all enemies (250% ATK). Increase the damage inflicted by 15/18/21/24/27/30% against enemies above 50% HP. |
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Khopesh | Rare | Aaru | 4 | Attack all enemies (175% ATK + 0.3% ATK per ACC), then has a 20/24/28/32/36/40% chance to place [Corrupt] on each target for 1 turn. |
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Kindjal | Rare | Vyraj | 5 | Attack 1 enemy (345% ATK + 0.8% ATK per ACC), then has a 50/60/70/80/90/100% chance to place [Aetherburn I] on the target for 2 turns. |
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Lyre | Rare | Olympus | 5 | Attack 1 enemy (345% ATK + 0.7% ATK per RES), then increase the Turn Meter of the ally with the lowest Turn Meter by 15/18/21/24/27/30% (excluding this hero). |
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Maquahuitl | Rare | Omeyocan | 5 | Attack all enemies (115% ATK) 2 times. Each hit has a 20/24/28/32/36/40% chance to place 1 stack of [Bleed] on each target. |
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Naginata | Rare | Izumo | 6 | Attack 1 enemy (375% ATK + 0.85% ATK per RES), then heal the lowest HP ally for 30/36/42/48/54/60% of the damage inflicted. |
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Ox Horn | Rare | Asgard | 4 | Attack all enemies (175% ATK + 0.3% ATK per RES), then restore 5/6/7/8/9/10% of each ally's Destroyed MAX HP. Then heal all allies for 5/6/7/8/9/10% of each ally's MAX HP. |
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Ox Tongue Spear | Rare | Avalon | 5 | Attack all enemies (7% HP + 60% ATK). Increase the damage inflicted by 15/18/21/24/27/30% of this hero's missing HP. |
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Pelta | Rare | Olympus | 5 | Attack all enemies (105% DEF + 75% ATK), then grant a Shield to all allies for 15/18/21/24/27/30% of the damage inflicted. |
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Rogatina | Rare | Vyraj | 4 | Attack 1 enemy (6% HP + 30% ATK) 2 times. Each hit has a 35/42/49/56/63/70% chance to place [Hex I] on the target for 2 turns. |
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Scimitar | Rare | Ekur | 5 | Attack 1 enemy (185% DEF + 150% ATK), then has a 50/60/70/80/90/100% chance to place [Blunt I] on the target for 2 turns. |
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Sistrum | Rare | Aaru | 5 | Attack 1 enemy (385% ATK), then has a 50/60/70/80/90/100% chance to place [Blaze I] on the target for 2 turns. |
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Spartan Shield | Rare | Olympus | 4 | Attack all enemies (95% DEF + 70% ATK), then has a 15/18/21/24/27/30% chance to transfer each [Debuff] from this hero to all targets. |
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Xoxocoatl | Rare | Omeyocan | 6 | Attack all enemies (7% HP + 65% ATK), then sacrifice 10% of Current HP and grant a Barrier to this hero for 100/120/140/160/180/200% of the amount lost. |
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Yumi | Rare | Izumo | 5 | Attack all enemies (95% ATK + 0.2% ATK per ACC) 2 times. Each hit has a 20/24/28/32/36/40% chance to decrease the Turn Meter of all targets by 5%. |
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Aegis | Legendary | Olympus | 5 | Attack 1 enemy (495% ATK + 1.2% ATK per ACC), then has a 50/60/70/80/90/100% chance to place [Aetherburn II] on the target for 3 turns. Also place [Petrify] on the target for 1 turn. |
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Ame-no-Nuboko | Legendary | Izumo | 5 | Attack all enemies (165% ATK) 2 times. Each hit has a 30/36/42/48/54/60% chance to place 1 stack of [Bleed] on each target. If [Bleed] is placed on a target, activate all stacks of [Bleed] on that target. |
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Ankh | Legendary | Aaru | 4 | Attack all enemies (250% ATK + 0.5% ATK per RES), then restore 15/18/21/24/27/30% of each ally's Destroyed MAX HP. Then heal all allies for 15/18/21/24/27/30% of each ally's MAX HP. Before attacking, revive a random defeated ally with 100% HP and place [Phoenix] on all other allies for 1 turn. |
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Art of War | Legendary | Tian | 5 | Attack 1 enemy (495% ATK + 1.1% ATK per RES), then increase the Turn Meter of the ally with the lowest Turn Meter by 25/30/35/40/45/50% (excluding this hero). If that ally has more than 100% Turn Meter after the attack, repeat the attack. |
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Aten | Legendary | Aaru | 5 | Attack all enemies (140% ATK + 0.3% ATK per ACC) 2 times. Each hit has a 30/36/42/48/54/60% chance to decrease the Turn Meter of targets by 5%. If a hit decreases a target's Turn Meter, place 1 random effect from [Lock Passive], [Lock Core] or [Lock Ultimate] on that target for 1 turn. |
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Bident | Legendary | Olympus | 4 | Attack 1 enemy (8% HP + 70% ATK) 2 times. Each hit has a 35/42/49/56/63/70% chance to place [Hex II] on the target for 3 turns. Also revive all defeated allies. The revived allies join the attack using each revived ally's Basic Ability, then are instantly defeated again after the attack. |
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Excalibur | Legendary | Avalon | 5 | Attack all enemies (145% DEF + 110% ATK), then grant a Shield to all allies for 25/30/35/40/45/50% of the damage inflicted. If an ally has a Barrier, place [Block Debuff] on that ally for 2 turns. Otherwise, grant a Barrier to that ally for 100% of this hero's DEF. |
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Forgefire | Legendary | Vyraj | 5 | Attack 1 enemy (550% ATK), then has a 50/60/70/80/90/100% chance to place [Blaze II] on the target for 3 turns. Activate [Blaze] on all enemies. If an enemy is defeated, increase the duration of all [Blaze] on all enemies by 1 turn, then activate all [Blaze] on all enemies again. |
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Grail | Legendary | Avalon | 5 | Attack all enemies (140% ATK + 0.3% ATK per RES) 2 times, then increase the Divinity of the ally with the lowest Divinity by 25/30/35/40/45/50%. Also decrease the cooldown of that ally's Core Ability and Weapon Ability by 1 turn. |
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Heshikiri | Legendary | Izumo | 4 | Attack all enemies (8% HP + 75% ATK), then sacrifice 10% of Current HP and grant a Barrier to this hero for 200/240/280/320/360/400% of the amount lost. Before attacking, remove all Shield and Barrier from this hero and add the amount removed to the damage inflicted. |
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Hrunting | Legendary | Asgard | 6 | Attack 1 enemy (290% DEF + 210% ATK), then has a 50/60/70/80/90/100% chance to place [Taunt] on the target for 3 turns. After attacking, place [Ward] on this hero for 1 turn for each enemy under [Taunt]. |
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Hydra Club | Legendary | Olympus | 4 | Attack 1 enemy (500% ATK), then has a 50/60/70/80/90/100% chance to place [Acid] on the target for 3 turns. Ignore 50% DEF if the enemy is already under [Acid]. |
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Imhullu | Legendary | Ekur | 6 | Attack 1 enemy (540% ATK + 1.2% ATK per RES), then heal the lowest HP ally for 50/60/70/80/90/100% of the damage inflicted. That ally joins the attack using that ally's Basic Ability. If that ally has full HP, use that ally's Weapon Ability instead. |
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Inannor | Legendary | Ekur | 6 | Attack 1 enemy (540% ATK + 1.2% ATK per ACC), then has a 50/60/70/80/90/100% chance to place [Charm] on the target for 3 turns. If the [Charm] is placed, all other enemies join the attack. |
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Kladenets | Legendary | Vyraj | 4 | Attack all enemies (130% DEF + 100% ATK), then has a 25/30/35/40/45/50% chance to transfer each [Debuff] from this hero to the targets. Also transfer each [Disable] on each ally to a random target. |
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Mjolnir | Legendary | Asgard | 6 | Attack all enemies (360% ATK). Increase the damage inflicted by 25/30/35/40/45/50% against enemies above 50% HP. Decrease the cooldown of this hero's Core Ability by 1 turn for each Critical Hit, and decrease the cooldown of this hero's Weapon Ability by 1 turn for each Crushing Hit. |
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Namsaru | Legendary | Ekur | 4 | Attack all enemies (250% ATK + 0.5% ATK per ACC), then has a 30/36/42/48/54/60% chance to place [Corrupt] on each target for 2 turns. If a Critical Hit is inflicted on a target, place [Despair] on that target for 1 turn. |
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Pridwen | Legendary | Avalon | 5 | Attack 1 enemy (265% DEF + 190% ATK), then has a 50/60/70/80/90/100% chance to place [Blunt II] on the target for 3 turns. Also place [Backfire] on this hero for 2 turns and [Intercept] on all other allies for 1 turn. |
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Thunderbolt | Legendary | Olympus | 5 | Attack 1 enemy (6% HP + 60% ATK) 3 times. Each hit has a 25/30/35/40/45/50% chance to place [Drain II] on the target for 3 turns. If the target is under [Drain] when hit, inflict an extra hit on a random enemy and place [Stun] on that enemy for 1 turn. |
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Worldsplitter | Legendary | Tian | 6 | Attack all enemies (10% HP + 90% ATK). Increase the damage inflicted by 25/30/35/40/45/50% of this hero's missing HP. Before attacking, sacrifice all HP to completely fill this hero's Divinity (cannot go below 1 HP). |
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Bone Scythe | Epic | Omeyocan | 5 | Attack 1 enemy (5% HP + 45% ATK) 3 times. Each hit has a 25/30/35/40/45/50% chance to place [Drain II] on the target for 2 turns. If this hero has less than 50% HP, this attack targets all enemies instead. |
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Chillheart | Epic | Ekur | 5 | Attack all enemies (115% ATK + 0.2% ATK per ACC) 2 times. Each hit has a 25/30/35/40/45/50% chance to decrease the Turn Meter of targets by 5%. If an enemy hit has less than 5% Turn Meter, place [Freeze] on that enemy for 1 turn. |
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Clarent | Epic | Avalon | 6 | Attack 1 enemy (245% DEF + 180% ATK), then has a 50/60/70/80/90/100% chance to place [Taunt] on the target for 2 turns. If the target is already under a [Disable], inflict damage on that target for 4% of that target's MAX HP. |
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Cursed Blade | Epic | Vyraj | 4 | Attack all enemies (215% ATK + 0.4% ATK per ACC), then has a 25/30/35/40/45/50% chance to place [Corrupt] on each target for 2 turns. Also place [Vanish] on this hero for 2 turns. |
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Diseased Talons | Epic | Omeyocan | 4 | Attack 1 enemy (425% ATK), then has a 50/60/70/80/90/100% chance to place [Acid] on the target for 2 turns. Also activate [Acid] on all enemies. |
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Divine Bow | Epic | Tian | 4 | Attack all enemies (115% DEF + 85% ATK), then has a 20/24/28/32/36/40% chance to transfer each [Debuff] from this hero to all targets. Before attacking, transfer a random [Debuff] from each ally to this hero. |
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Fangtian Huaji | Epic | Tian | 5 | Attack 1 enemy (225% DEF + 165% ATK), then has a 50/60/70/80/90/100% chance to place [Blunt II] on the target for 2 turns. Remove all Shield and Barrier from the target before attacking. |
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Galatine | Epic | Avalon | 5 | Attack all enemies (125% DEF + 95% ATK), then grant a Shield to all allies for 20/24/28/32/36/40% of the damage inflicted. If this hero has a Shield or a Barrier, this attack is a guaranteed Crushing Hit. |
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Golden Bow | Epic | Olympus | 6 | Attack 1 enemy (460% ATK + 1% ATK per RES), then heal the lowest HP ally for 40/48/56/64/72/80% of the damage inflicted. Also place [Mend] on that ally for 2 turns. |
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Gram | Epic | Asgard | 5 | Attack all enemies (140% ATK) 2 times. Each hit has a 25/30/35/40/45/50% chance to place 1 stack of [Bleed] on each target. Ignore 50% RES. |
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Hildglans | Epic | Asgard | 6 | Attack all enemies (305% ATK). Increase the damage inflicted by 20/24/28/32/36/40% against enemies above 50% HP. If an enemy is defeated, gain an Extra Turn. |
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Huntress | Epic | Vyraj | 5 | Attack all enemies (8% HP + 70% ATK). Increase the damage inflicted by 20/24/28/32/36/40% of this hero's missing HP. Place [Retaliate] on this hero for 2 turns. |
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Redlust | Epic | Ekur | 5 | Attack 1 enemy (425% ATK + 0.9% ATK per ACC), then has a 50/60/70/80/90/100% chance to place [Aetherburn II] on the target for 2 turns. Activate [Aetherburn] on all enemies. |
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Seaspear | Epic | Asgard | 6 | Attack 1 enemy (460% ATK + 1% ATK per ACC), then has a 50/60/70/80/90/100% chance to place [Charm] on the target for 2 turns. Also place [Confuse] on the target for 1 turn. |
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Sharur | Epic | Ekur | 4 | Attack 1 enemy (7% HP + 60% ATK) 2 times. Each hit has a 35/42/49/56/63/70% chance to place [Hex II] on the target for 2 turns. If the target is under [Hex], the attack is a guaranteed Crushing Hit. |
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Tecpatl | Epic | Omeyocan | 4 | Attack all enemies (215% ATK + 0.4% ATK per RES), then restore 10/12/14/16/18/20% of each ally's Destroyed MAX HP. Then heal all allies for 10/12/14/16/18/20% of each ally's MAX HP. Also decrease the duration of each [Debuff] on each ally by 1 turn. |
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Tepoztopilli | Epic | Omeyocan | 5 | Attack all enemies (115% ATK + 0.2% ATK per RES) 2 times, then increase the Divinity of the ally with the lowest Divinity by 20/24/28/32/36/40%. Place [Stalwart] on that ally for 2 turns. |
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Tetsubo | Epic | Izumo | 5 | Attack 1 enemy (470% ATK), then has a 50/60/70/80/90/100% chance to place [Blaze II] on the target for 2 turns. If the enemy is already under a [Blaze], spread it to all other enemies. |
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Thunderhammer | Epic | Izumo | 5 | Attack 1 enemy (425% ATK + 0.9% ATK per RES), then increase the Turn Meter of the ally with the lowest Turn Meter by 20/24/28/32/36/40% (excluding this hero). Place [Precision] on that ally for 2 turns. |
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Tlako | Epic | Omeyocan | 6 | Attack all enemies (9% HP + 75% ATK), then sacrifice 10% of Current HP and grant a Barrier to this hero for 150/180/210/240/270/300% of the amount lost. Also place [Immortal] on this hero for 2 turns. |
