Ymir Skills
Chilling Breach

Attack 1 enemy, (10%HP + 135%ATK) with a 75% chance to place [DEF Down II] for 2 turns.
If the target is under [Freeze], place [Barrier] on this hero equal to 5% of the damage inflicted.
Damage: Calculating...
Barrier > Self: 0
Level Upgrades
- Level 1: Damage +5%
- Level 2: Effect Chance +5%
- Level 3: Damage +5%
- Level 4: Effect Chance +10%
- Level 5: Damage +10%
- Level 6: Effect Chance +10%
Avalanche
Attack all enemies (10%HP + 110%ATK).
Reduce each target’s SPD by 10 (Stacking up to 3 times).
At max stacks, will place [Freeze] on each target for 1 turn which cannot be blocked or resisted.
Cooldown: 4 turn(s)
Damage: Calculating...
Level Upgrades
- Level 1: Damage +5%
- Level 2: Damage +5%
- Level 3: Damage +10%
- Level 4: Cooldown -1
Mountainfall

Attack all enemies (5%HP + 60%ATK) with an 80% chance to place [SPD Down II] on each target for 2 turns.
Then attack all enemies (5%HP + 60%ATK) with an 80% chance to place [Freeze] on enemies under [SPD Down II] for 1 turn.
Each time this hero places [Freeze], reduce this hero's Divinity Cost by 10 (stacking up to 30 times) and increase the damage this hero inflicts on their next Ultimate Ability by 3%.
Damage: Calculating...
Level Upgrades
- Level 1: Damage +10%
- Level 2: Effect Chance +10%
- Level 3: Damage +10%
- Level 4: Effect Chance +10%
- Level 5: Divinity Cost -50
- Level 6: Divinity Cost -75

Ascension Bonuses
- Rank 1: Health +6%, Attack +6%, Defense +6%
- Rank 2: Health +6%, Attack +6%, Defense +6%
- Rank 3: Health +6%, Attack +6%, Defense +6%
- Rank 4: Accuracy +15
- Rank 5: Faith +10
- Rank 6: Initial Divinity +450
Awakening Bonuses
- ICore Ability Upgrade
- IIIgnore Resistance +20%, Barrier Multiplier +30%, Damage Multiplier +30%
- IIIPassive Ability Upgrade
- IVAttunement Multiplier +40%, Armor Multiplier +25%, Weapon Multiplier +25%
- VUltimate Ability Upgrade

