Ulfhednar

Wolf Warrior Rare

Dernière mise à jour : 2 mars 2026
Ulfhednar
Asgard Faction Force Affinity Tueur Archetype Chaos Allegiance
HP
900
ATK
87
DÉF
72
SPD
91
FTH
87
RES
15
ACC
15
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Escalate your attacks with Critical and Strong strikes as you destroy your foes HP and Defense
Ulfhednar

Ulfhednar Compétences

Vicious Cleave
Basic

Vicious Cleave

Attack 1 enemy (400%ATK).
Strong and Critical Hits destroy 3% of the target’s Max HP.
Also, has a 20% additional chance to Critical Hit.

Damage: Calculateur...

Améliorations de niveau
  • Niveau 1: Damage +5%
  • Niveau 2: Damage +5%
  • Niveau 3: Damage +5%
  • Niveau 4: Damage +5%
  • Niveau 5: Damage +5%
Odin's Hunters
Core

Odin's HuntersDEF Down I

Attack 1 enemy (225%ATK) 3 times.
The first attack has a 50% chance to apply [DEF Down I] on the target for 2 turns.
If the enemy is under [DEF Down], attacks have a 20% additional chance to Critical Hit.

Refroidir: 4 tour(s)

Damage: Calculateur...

Améliorations de niveau
  • Niveau 1: Effect Chance +5%
  • Niveau 2: Damage +5%
  • Niveau 3: Effect Chance +10%
  • Niveau 4: Damage +10%
  • Niveau 5: Effect Chance +10%
  • Niveau 6: Cooldown -1
Spirit of Fenrir
Ultimate
Divinité initiale675
Coût de la divinité3150

Spirit of Fenrir

Attack all enemies 2 times (180%ATK) and ignore [Shield] and [Barrier].
Also, has a 20% additional chance to Critical Hit.

Damage: Calculateur...

Améliorations de niveau
  • Niveau 1: Damage +5%
  • Niveau 2: Damage +5%
  • Niveau 3: Damage +5%
  • Niveau 4: Damage +10%
  • Niveau 5: Divinity Cost -30
  • Niveau 6: Divinity Cost -45
Warband
Passive

Warband

Critical Hits against the same enemy inflict 20% increased damage.

V

When this hero inflicts a Critical Hit, the next ability will always be a Strong Hit.

WarbandImprint Frame
Imprint

Bande de guerre

Les coups critiques portés au même ennemi infligent 10 % de dégâts supplémentaires.

Bonus d'ascension

  • Rang 1: Santé +4%, Attaque +4%, Défense +4%
  • Rang 2: Santé +4%, Attaque +4%, Défense +4%
  • Rang 3: Santé +4%, Attaque +4%, Défense +4%
  • Rang 4: Dommages critiques +8
  • Rang 5: Précision +7
  • Rang 6: Divinité initiale +200

Bonus d'éveil

  • I
    Strong Hit Damage Multiplier +5%
  • II
    Attunement Multiplier +10%, Armor Multiplier +7.5%, Weapon Multiplier +7.5%
  • III
    Strong Hit Damage Multiplier +5%
  • IV
    Attunement Multiplier +10%, Armor Multiplier +7.5%, Weapon Multiplier +7.5%
  • V
    Passive Amélioration des capacités

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