Armes
Weapons in Godforge give your heroes unique bonuses, allowing for a whole new layer of customization for your heroes. These weapons can also be given imprints, which give your heroes an additional passive skill.
Legendary
Égide
Legendary ArmeAttack all enemies 2 times. Each hit has a 15/18/21/24/27/30/(33%) chance to decrease the Turn Meter of the target by 5%. If a target's Turn Meter is decreased, place 1 random [Lock Core], [Lock Passive] or [Lock Ultimate] on that target for 1 turn. If a target's Turn Meter is decreased by both hits, also place [Sleep] on that target for 1 turn.
Valeurs par rang pas encore confirmées
Ame-no-Nuboko
Legendary ArmeAttack all enemies, then has a 1/2/3/4/5/6/(7) chance to place 1 stack of [Bleed] on each target. Also heal 30% of the damage inflicted. If [Bleed] is placed on a target, activate that stack of [Bleed] on that target.
Valeurs par rang pas encore confirmées
Ânkh
Legendary ArmeAttack all enemies, then heal all allies for 10/12/14/16/18/20/(22%) of the damage inflicted. Before attacking, revive 1 random defeated ally with 75% HP, then increase the damage inflicted by 100% of that ally's ATK.
Valeurs par rang pas encore confirmées
L'Art de la guerre
Legendary ArmePlace [Stalwart] on this hero for 2 turns, then heal all allies for 150/200/250/300/350/400/(450) of each ally's MAX HP. If an ally is at full health, place [Radiance II] on that ally for 2 turns. Can be cast while this hero is under a [Disable].
Valeurs par rang pas encore confirmées
Aton
Legendary ArmeAttack 1 enemy 2 times. Remove 1 random [Buff] from the target with each hit. After attacking, has a 50/60/70/80/90/100/(110%) chance to transfer 1 [Debuff] from this hero to the target, then spread 1 random [Debuff] from the target to all enemies.
Valeurs par rang pas encore confirmées
Bident
Legendary ArmeAttack 1 enemy. Before attacking, increase the damage inflicted by ?% of this hero's missing HP, then revive all defeated allies. All revived allies join the attack and are instantly defeated again after the attack. Also place [Stun] on the target for 1 turn.
Valeurs par rang pas encore confirmées
Excalibur
Legendary ArmeAttack all enemies, then place [Shield] on all allies for 2.5/3/3.5/4/4.5/5/(5.5%) of the damage inflicted. If this hero is under [Shield], this attack is a guaranteed Crushing Hit. Also increase the damage inflicted to each target under [Shield] by 30%.
Valeurs par rang pas encore confirmées
Feu de forge
Legendary ArmePlace [Blaze II] on 1 enemy for 3 turns, then increase this hero's Turn Meter by 10/13/16/19/22/25/(28%). If the [Blaze] is placed, activate all [Blaze] on the target. If the target's HP is below 10%, instantly defeat the target, then reset the cooldown of this ability. Cannot instantly defeat Bosses.
Valeurs par rang pas encore confirmées
Graal
Legendary ArmePlace 10 stacks of [Temporal Aegis II] and [Arcane Aegis II] on 1 ally, then increase the Turn Meter and Divinity of that ally by 20/24/28/32/36/40/(44%). Also place [Phoenix] on that ally for 2 turns, then remove all [Debuff] and [Disable] from that ally.
Valeurs par rang pas encore confirmées
Heshikiri
Legendary ArmePlace [Sharpen II] on this hero for 2 turns, then heal 25/30/35/40/45/50/(55%) HP this hero. Also place [Retaliate] on this hero for 2 turns, then place [Backfire] on this hero for 1 turn.
Valeurs par rang pas encore confirmées
Hrunting
Legendary ArmeAttack 1 enemy, then has a 10/12/14/16/18/20/(22%) chance to place [Blunt II] on the target for 2 turns. Also place [Taunt] on the target for 2 turns. Ignore 50% of the target's DEF.
Valeurs par rang pas encore confirmées
Massue de l'Hydre
Legendary ArmeAttack 1 enemy, then has a 1/2/3/4/5/6/(7) chance to place [Acid] on the target for 1 turn. If the [Acid] is placed, activate all [Acid] on the target, then increase the duration of the [Acid] by 1 turn. Also ignore 75% of the target's RES.
Valeurs par rang pas encore confirmées
Imhullu
Legendary ArmeAttack 1 enemy, then heal the lowest HP ally for 15/18/21/24/27/30/(33%) of the damage inflicted. Place [Precision] on that ally for 1 turn, then that ally joins the attack.
Valeurs par rang pas encore confirmées
Inannor
Legendary ArmePlace [Aetherburn II] on 1 enemy for 2 turns, then has a ?% chance to place [Charm] on the target for 1 turn. If the [Aetherburn] is placed, activate all [Aetherburn] on the target, then increase the duration of the [Aetherburn] by 1 turn. Also put the target's Core Ability on cooldown for 3 turns.
Valeurs par rang pas encore confirmées
Kladenets
Legendary ArmePlace [Intercept] on all allies except this hero for 2 turns, then place a 2/4/6/8/10/12/(14) DEF [Barrier] on this hero. Also place [Block Debuff] on this hero for 2 turns and [Ward] on this hero for 1 turn.
Valeurs par rang pas encore confirmées
Mjolnir
Legendary ArmeAttack a random enemy 3 times. Before each hit, remove all [Shield] and [Barrier] from the target, then increase the damage inflicted by that hit by 50/60/70/80/90/100/(110%) of the amount removed. After attacking, place [Shield] and [Barrier] on this hero for 15% of this hero's missing HP. Every Crushing Hit is a Critical, and every Critical is a Crushing Hit.
Valeurs par rang pas encore confirmées
Namsaru
Legendary ArmePlace [Curse II] on 1 enemy for 2 turns, then has a 5/6/7/8/9/10/(11%) chance to place [Despair] on all enemies for 1 turn. Also place [Vanish] on this hero for 2 turns, then place [Corrupt] on each enemy under [Despair] for 1 turn.
Valeurs par rang pas encore confirmées
Pridwen
Legendary ArmePlace [Protect II] on all allies except this hero for 2 turns, then place [Mend] on this hero for 2 turns. Has a 20/24/28/32/36/40/(44%) chance to gain an [Extra Turn]. Also reduce the cooldown of this hero's Core Ability by 1 turn.
Valeurs par rang pas encore confirmées
Foudre de Zeus
Legendary ArmePlace [Hex II] on 1 enemy for 2 turns, then attack the target using the Basic Ability with a 5/6/7/8/9/10/(11%) additional chance to Crushing Hit. If the target is defeated, transfer all [Debuff] from the target to 1 random enemy, then attack that enemy using the Basic Ability.
Valeurs par rang pas encore confirmées
Fend-Monde
Legendary ArmePlace [Drain II] on 1 enemy for 2 turns, then has a 1/2/3/4/5/6/(7) chance to place [Terrify] on the target for 1 turn. Also place [Immortal] on this hero for 2 turns, then gain 1% Divinity for every 1% of this hero's missing HP. For every 1% of Divinity remaining, decrease this hero's HP by 1%, then fill the remaining Divinity. If Divinity is full, cast the Ultimate Ability on a random enemy.
Valeurs par rang pas encore confirmées
Epic
Faux d'os
Epic ArmeAttack 1 enemy. Before attacking, increase the damage inflicted by 15/18/21/24/27/30/(33%) of this hero's missing HP, then revive 1 random defeated ally. The revived ally joins the attack and is instantly defeated again after the attack.
Valeurs par rang pas encore confirmées
Cœur-de-givre
Epic ArmeAttack all enemies 2 times, then has a 10/20/30/40/50/60/(70) chance to decrease the Turn Meter of each target by 5%. If a target's Turn Meter is decreased, place 1 random [Lock Core], [Lock Passive] or [Lock Ultimate] on that target for 1 turn.
Valeurs par rang pas encore confirmées
Clarent
Epic ArmeAttack 1 enemy, then has a 20/24/28/32/36/40/(44%) chance to place [Blunt II] on the target for 1 turn. Also place [Taunt] on the target for 1 turn.
Valeurs par rang pas encore confirmées
Lame maudite
Epic ArmePlace [Curse II] on 1 enemy for 1 turn, then has a 2/4/6/8/10/12/(14%) chance to place [Despair] on all enemies for 1 turn. Also place [Vanish] on this hero for 1 turn.
Valeurs par rang pas encore confirmées
Serres infectées
Epic ArmeAttack 1 enemy, then has a 25/30/35/40/45/50/(55%) chance to place [Acid] on the target for 1 turn. Also ignore 50% of the target's RES.
Valeurs par rang pas encore confirmées
Arc divin
Epic ArmePlace [Protect II] on 1 ally except this hero for 2 turns, then place [Mend] on this hero for 1 turn. Has a 10/12/14/16/18/20/(22%) chance to gain an [Extra Turn].
Valeurs par rang pas encore confirmées
Fangtian Huaji
Epic ArmePlace [Intercept] on 1 ally for 2 turns, then place a 15/18/21/24/27/30/(33%) DEF [Barrier] on this hero. Also place [Block Debuff] on this hero for 1 turn.
Valeurs par rang pas encore confirmées
Baguette de givre
Epic ArmeIncrease this Hero’s Divinity by [VALUE] when placing [Freeze]
Galatine
Epic ArmeAttack all enemies, then place [Shield] on all allies for 5/6/7/8/9/10/(11%) of the damage inflicted. Also increase the damage inflicted to each target under [Shield] by 20%.
Valeurs par rang pas encore confirmées
Arc doré
Epic ArmeAttack 1 enemy, then heal the lowest HP ally for 10/12/14/16/18/20/(22) of the damage inflicted. That ally joins the attack.
Valeurs par rang pas encore confirmées
Gram
Epic ArmePlace [Hex II] on 1 enemy for 1 turn, then attack the target using the Basic Ability with a 20/24/28/32/36/40/(44%) additional chance to Crushing Hit. If the target is defeated, transfer all [Hex] from the target to 1 random enemy.
Valeurs par rang pas encore confirmées
Hildglans
Epic ArmeHeal this hero for [VALUE] of the damage inflicted to an enemy.
Chasseresse
Epic ArmePlace [Sharpen II] on this hero for 1 turn, then heal 5/6/7/8/9/10/(11%) HP this hero. Also place [Retaliate] on this hero for 1 turn.
Valeurs par rang pas encore confirmées
Soif rouge
Epic ArmePlace [Aetherburn II] on 1 enemy for 1 turn, then has a 10/12/14/16/18/20/(22%) chance to place [Charm] on the target for 1 turn. Also put the target's Core Ability on cooldown for 2 turns.
Valeurs par rang pas encore confirmées
Lance des mers
Epic ArmeAttack 1 enemy 2 times. Each hit has a 40/50/60/70/80/90/(100%) chance to transfer 1 [Debuff] from this hero to the target, then spread 1 random [Debuff] from the target to all enemies.
Valeurs par rang pas encore confirmées
Sharur
Epic ArmeAttack a random enemy 3 times. Before each hit, remove all [Shield] and [Barrier] from the target, then increase the damage inflicted by that hit by 10/12/14/16/18/20/(22%) of the amount removed. After attacking, place [Shield] on this hero for 15% of this hero's missing HP. Every Crushing Hit is a Critical.
Valeurs par rang pas encore confirmées
Tecpatl
Epic ArmePlace [Stalwart] on this hero for 1 turn, then heal all allies for 10/12/14/16/18/20/(22%) of each ally's MAX HP. If an ally is at full health, place [Radiance II] on that ally for 1 turn.
Valeurs par rang pas encore confirmées
Tepoztopilli
Epic ArmeAttack all enemies, then heal all allies for 10/12/14/16/18/20/(22%) of the damage inflicted. Before attacking, revive 1 random defeated ally with 50% HP.
Valeurs par rang pas encore confirmées
Tetsubo
Epic ArmePlace [Blaze II] on 1 enemy for 1 turn, then increase this hero's Turn Meter by ?%. If the [Blaze] is placed, activate all [Blaze] on the target.
Valeurs par rang pas encore confirmées
Marteau-tonnerre
Epic ArmePlace 5 stacks of [Temporal Aegis II] and [Arcane Aegis II] on 1 ally, then increase the Turn Meter and Divinity of that ally by 5/6/7/8/9/10/(11%). Also place [Phoenix] on that ally for 1 turn.
Valeurs par rang pas encore confirmées
Tlako
Epic ArmePlace [Drain II] on 1 enemy for 1 turn, then has a 5/6/7/8/9/10/(11%) chance to place [Terrify] on the target for 1 turn. Also place [Immortal] on this hero for 1 turn.
Valeurs par rang pas encore confirmées
Rare
Lame croissant
Rare ArmePlace [Drain I] on 1 enemy for 1 turn, then has a 15/18/21/24/27/30/(33%) chance to place [Terrify] on the target for 1 turn.
Valeurs par rang pas encore confirmées
Crosse
Rare ArmeAttack 1 enemy, then has a 20/24/28/32/36/40/(44%) chance to place [Acid] on the target for 1 turn.
Valeurs par rang pas encore confirmées
Hache-éventail
Rare ArmePlace [Blaze I] on 1 enemy for 1 turn, then increase this hero's Turn Meter by 40/50/60/70/80/90/(100%).
Valeurs par rang pas encore confirmées
Grande hache
Rare ArmeAttack 1 enemy, then has a 15/18/21/24/27/30/(33%) chance to place [Blunt I] on the target for 1 turn.
Valeurs par rang pas encore confirmées
Han Jian
Rare ArmeIncrease Crushing Hit Chance by [VALUE]
Katana
Rare ArmePlace [Hex I] on 1 enemy for 1 turn, then attack the target using the Basic Ability with a 30/36/42/48/54/60/(66%) additional chance to Crushing Hit.
Valeurs par rang pas encore confirmées
Khépesh
Rare ArmePlace [Curse I] on 1 enemy for 1 turn, then has a 10/12/14/16/18/20/(22%) chance to place [Despair] on all enemies for 1 turn.
Valeurs par rang pas encore confirmées
Kindjal
Rare ArmeIncrease ACC by [VALUE]
Lyre
Rare ArmeAttack all enemies, then heal all allies for ?% of the damage inflicted.
Valeurs par rang pas encore confirmées
Macuahuitl
Rare ArmeAttack all enemies, then has a 1/2/3/4/5/6/(7) chance to place 1 stack of [Bleed] on each target.
Valeurs par rang pas encore confirmées
Naginata
Rare ArmeAttack 1 enemy, then heal the lowest HP ally for 10/12/14/16/18/20/(22%) of the damage inflicted.
Valeurs par rang pas encore confirmées
Corne de bœuf
Rare ArmeIncrease RES by [VALUE]
Lance langue-de-bœuf
Rare ArmeInflict [VALUE] increased damage
Pelta
Rare ArmeDecrease the damage received by [VALUE]
Rogatina
Rare ArmePlace [Sharpen I] on this hero for 1 turn, then heal 10/12/14/16/18/20/(22%) HP this hero.
Valeurs par rang pas encore confirmées
Cimeterre
Rare ArmeIncrease Outgoing Divinity by [VALUE]
Sistre
Rare ArmeIncrease Outgoing Healing by [VALUE]
Bouclier spartiate
Rare ArmePlace [Protect I] on 1 ally except this hero for 2 turns, then has a 15/18/21/24/27/30/(33%) chance to gain an [Extra Turn].
Valeurs par rang pas encore confirmées
Xoxocoatl
Rare ArmeIncrease Outgoing Turn Meter by [VALUE]
Yumi
Rare ArmeIncrease Critical Hit Chance by [VALUE]
| Nom | Rareté | Faction | Effet | |
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Crescent Blade | Rare | Tian | Place [Drain I] on 1 enemy for 1 turn, then has a 15/18/21/24/27/30/(33%) chance to place [Terrify] on the target for 1 turn. |
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Crook | Rare | Aaru | Attack 1 enemy, then has a 20/24/28/32/36/40/(44%) chance to place [Acid] on the target for 1 turn. |
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Fan Axe | Rare | Tian | Place [Blaze I] on 1 enemy for 1 turn, then increase this hero's Turn Meter by 40/50/60/70/80/90/(100%). |
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Greataxe | Rare | Avalon | Attack 1 enemy, then has a 15/18/21/24/27/30/(33%) chance to place [Blunt I] on the target for 1 turn. |
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Han Jian | Rare | Tian | Increase Crushing Hit Chance by [VALUE] |
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Katana | Rare | Izumo | Place [Hex I] on 1 enemy for 1 turn, then attack the target using the Basic Ability with a 30/36/42/48/54/60/(66%) additional chance to Crushing Hit. |
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Khopesh | Rare | Aaru | Place [Curse I] on 1 enemy for 1 turn, then has a 10/12/14/16/18/20/(22%) chance to place [Despair] on all enemies for 1 turn. |
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Kindjal | Rare | Vyraj | Increase ACC by [VALUE] |
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Lyre | Rare | Olympus | Attack all enemies, then heal all allies for ?% of the damage inflicted. |
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Maquahuitl | Rare | Omeyocan | Attack all enemies, then has a 1/2/3/4/5/6/(7) chance to place 1 stack of [Bleed] on each target. |
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Naginata | Rare | Izumo | Attack 1 enemy, then heal the lowest HP ally for 10/12/14/16/18/20/(22%) of the damage inflicted. |
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Ox Horn | Rare | Asgard | Increase RES by [VALUE] |
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Ox Tongue Spear | Rare | Avalon | Inflict [VALUE] increased damage |
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Pelta | Rare | Olympus | Decrease the damage received by [VALUE] |
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Rogatina | Rare | Vyraj | Place [Sharpen I] on this hero for 1 turn, then heal 10/12/14/16/18/20/(22%) HP this hero. |
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Scimitar | Rare | Ekur | Increase Outgoing Divinity by [VALUE] |
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Sistrum | Rare | Aaru | Increase Outgoing Healing by [VALUE] |
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Spartan Shield | Rare | Olympus | Place [Protect I] on 1 ally except this hero for 2 turns, then has a 15/18/21/24/27/30/(33%) chance to gain an [Extra Turn]. |
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Xoxocoatl | Rare | Omeyocan | Increase Outgoing Turn Meter by [VALUE] |
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Yumi | Rare | Izumo | Increase Critical Hit Chance by [VALUE] |
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Aegis | Legendary | Olympus | Attack all enemies 2 times. Each hit has a 15/18/21/24/27/30/(33%) chance to decrease the Turn Meter of the target by 5%. If a target's Turn Meter is decreased, place 1 random [Lock Core], [Lock Passive] or [Lock Ultimate] on that target for 1 turn. If a target's Turn Meter is decreased by both hits, also place [Sleep] on that target for 1 turn. |
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Ame-no-Nuboko | Legendary | Izumo | Attack all enemies, then has a 1/2/3/4/5/6/(7) chance to place 1 stack of [Bleed] on each target. Also heal 30% of the damage inflicted. If [Bleed] is placed on a target, activate that stack of [Bleed] on that target. |
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Ankh | Legendary | Aaru | Attack all enemies, then heal all allies for 10/12/14/16/18/20/(22%) of the damage inflicted. Before attacking, revive 1 random defeated ally with 75% HP, then increase the damage inflicted by 100% of that ally's ATK. |
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Art of War | Legendary | Tian | Place [Stalwart] on this hero for 2 turns, then heal all allies for 150/200/250/300/350/400/(450) of each ally's MAX HP. If an ally is at full health, place [Radiance II] on that ally for 2 turns. Can be cast while this hero is under a [Disable]. |
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Aten | Legendary | Aaru | Attack 1 enemy 2 times. Remove 1 random [Buff] from the target with each hit. After attacking, has a 50/60/70/80/90/100/(110%) chance to transfer 1 [Debuff] from this hero to the target, then spread 1 random [Debuff] from the target to all enemies. |
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Bident | Legendary | Olympus | Attack 1 enemy. Before attacking, increase the damage inflicted by ?% of this hero's missing HP, then revive all defeated allies. All revived allies join the attack and are instantly defeated again after the attack. Also place [Stun] on the target for 1 turn. |
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Excalibur | Legendary | Avalon | Attack all enemies, then place [Shield] on all allies for 2.5/3/3.5/4/4.5/5/(5.5%) of the damage inflicted. If this hero is under [Shield], this attack is a guaranteed Crushing Hit. Also increase the damage inflicted to each target under [Shield] by 30%. |
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Forgefire | Legendary | Vyraj | Place [Blaze II] on 1 enemy for 3 turns, then increase this hero's Turn Meter by 10/13/16/19/22/25/(28%). If the [Blaze] is placed, activate all [Blaze] on the target. If the target's HP is below 10%, instantly defeat the target, then reset the cooldown of this ability. Cannot instantly defeat Bosses. |
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Grail | Legendary | Avalon | Place 10 stacks of [Temporal Aegis II] and [Arcane Aegis II] on 1 ally, then increase the Turn Meter and Divinity of that ally by 20/24/28/32/36/40/(44%). Also place [Phoenix] on that ally for 2 turns, then remove all [Debuff] and [Disable] from that ally. |
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Heshikiri | Legendary | Izumo | Place [Sharpen II] on this hero for 2 turns, then heal 25/30/35/40/45/50/(55%) HP this hero. Also place [Retaliate] on this hero for 2 turns, then place [Backfire] on this hero for 1 turn. |
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Hrunting | Legendary | Asgard | Attack 1 enemy, then has a 10/12/14/16/18/20/(22%) chance to place [Blunt II] on the target for 2 turns. Also place [Taunt] on the target for 2 turns. Ignore 50% of the target's DEF. |
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Hydra Club | Legendary | Olympus | Attack 1 enemy, then has a 1/2/3/4/5/6/(7) chance to place [Acid] on the target for 1 turn. If the [Acid] is placed, activate all [Acid] on the target, then increase the duration of the [Acid] by 1 turn. Also ignore 75% of the target's RES. |
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Imhullu | Legendary | Ekur | Attack 1 enemy, then heal the lowest HP ally for 15/18/21/24/27/30/(33%) of the damage inflicted. Place [Precision] on that ally for 1 turn, then that ally joins the attack. |
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Inannor | Legendary | Ekur | Place [Aetherburn II] on 1 enemy for 2 turns, then has a ?% chance to place [Charm] on the target for 1 turn. If the [Aetherburn] is placed, activate all [Aetherburn] on the target, then increase the duration of the [Aetherburn] by 1 turn. Also put the target's Core Ability on cooldown for 3 turns. |
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Kladenets | Legendary | Vyraj | Place [Intercept] on all allies except this hero for 2 turns, then place a 2/4/6/8/10/12/(14) DEF [Barrier] on this hero. Also place [Block Debuff] on this hero for 2 turns and [Ward] on this hero for 1 turn. |
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Mjolnir | Legendary | Asgard | Attack a random enemy 3 times. Before each hit, remove all [Shield] and [Barrier] from the target, then increase the damage inflicted by that hit by 50/60/70/80/90/100/(110%) of the amount removed. After attacking, place [Shield] and [Barrier] on this hero for 15% of this hero's missing HP. Every Crushing Hit is a Critical, and every Critical is a Crushing Hit. |
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Namsaru | Legendary | Ekur | Place [Curse II] on 1 enemy for 2 turns, then has a 5/6/7/8/9/10/(11%) chance to place [Despair] on all enemies for 1 turn. Also place [Vanish] on this hero for 2 turns, then place [Corrupt] on each enemy under [Despair] for 1 turn. |
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Pridwen | Legendary | Avalon | Place [Protect II] on all allies except this hero for 2 turns, then place [Mend] on this hero for 2 turns. Has a 20/24/28/32/36/40/(44%) chance to gain an [Extra Turn]. Also reduce the cooldown of this hero's Core Ability by 1 turn. |
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Thunderbolt | Legendary | Olympus | Place [Hex II] on 1 enemy for 2 turns, then attack the target using the Basic Ability with a 5/6/7/8/9/10/(11%) additional chance to Crushing Hit. If the target is defeated, transfer all [Debuff] from the target to 1 random enemy, then attack that enemy using the Basic Ability. |
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Worldsplitter | Legendary | Tian | Place [Drain II] on 1 enemy for 2 turns, then has a 1/2/3/4/5/6/(7) chance to place [Terrify] on the target for 1 turn. Also place [Immortal] on this hero for 2 turns, then gain 1% Divinity for every 1% of this hero's missing HP. For every 1% of Divinity remaining, decrease this hero's HP by 1%, then fill the remaining Divinity. If Divinity is full, cast the Ultimate Ability on a random enemy. |
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Bone Scythe | Epic | Omeyocan | Attack 1 enemy. Before attacking, increase the damage inflicted by 15/18/21/24/27/30/(33%) of this hero's missing HP, then revive 1 random defeated ally. The revived ally joins the attack and is instantly defeated again after the attack. |
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Chillheart | Epic | Ekur | Attack all enemies 2 times, then has a 10/20/30/40/50/60/(70) chance to decrease the Turn Meter of each target by 5%. If a target's Turn Meter is decreased, place 1 random [Lock Core], [Lock Passive] or [Lock Ultimate] on that target for 1 turn. |
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Clarent | Epic | Avalon | Attack 1 enemy, then has a 20/24/28/32/36/40/(44%) chance to place [Blunt II] on the target for 1 turn. Also place [Taunt] on the target for 1 turn. |
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Cursed Blade | Epic | Vyraj | Place [Curse II] on 1 enemy for 1 turn, then has a 2/4/6/8/10/12/(14%) chance to place [Despair] on all enemies for 1 turn. Also place [Vanish] on this hero for 1 turn. |
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Diseased Talons | Epic | Omeyocan | Attack 1 enemy, then has a 25/30/35/40/45/50/(55%) chance to place [Acid] on the target for 1 turn. Also ignore 50% of the target's RES. |
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Divine Bow | Epic | Tian | Place [Protect II] on 1 ally except this hero for 2 turns, then place [Mend] on this hero for 1 turn. Has a 10/12/14/16/18/20/(22%) chance to gain an [Extra Turn]. |
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Fangtian Huaji | Epic | Tian | Place [Intercept] on 1 ally for 2 turns, then place a 15/18/21/24/27/30/(33%) DEF [Barrier] on this hero. Also place [Block Debuff] on this hero for 1 turn. |
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Frost Wand | Epic | Asgard | Increase this Hero’s Divinity by [VALUE] when placing [Freeze] |
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Galatine | Epic | Avalon | Attack all enemies, then place [Shield] on all allies for 5/6/7/8/9/10/(11%) of the damage inflicted. Also increase the damage inflicted to each target under [Shield] by 20%. |
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Golden Bow | Epic | Olympus | Attack 1 enemy, then heal the lowest HP ally for 10/12/14/16/18/20/(22) of the damage inflicted. That ally joins the attack. |
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Gram | Epic | Asgard | Place [Hex II] on 1 enemy for 1 turn, then attack the target using the Basic Ability with a 20/24/28/32/36/40/(44%) additional chance to Crushing Hit. If the target is defeated, transfer all [Hex] from the target to 1 random enemy. |
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Hildglans | Epic | Asgard | Heal this hero for [VALUE] of the damage inflicted to an enemy. |
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Huntress | Epic | Vyraj | Place [Sharpen II] on this hero for 1 turn, then heal 5/6/7/8/9/10/(11%) HP this hero. Also place [Retaliate] on this hero for 1 turn. |
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Redlust | Epic | Ekur | Place [Aetherburn II] on 1 enemy for 1 turn, then has a 10/12/14/16/18/20/(22%) chance to place [Charm] on the target for 1 turn. Also put the target's Core Ability on cooldown for 2 turns. |
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Seaspear | Epic | Asgard | Attack 1 enemy 2 times. Each hit has a 40/50/60/70/80/90/(100%) chance to transfer 1 [Debuff] from this hero to the target, then spread 1 random [Debuff] from the target to all enemies. |
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Sharur | Epic | Ekur | Attack a random enemy 3 times. Before each hit, remove all [Shield] and [Barrier] from the target, then increase the damage inflicted by that hit by 10/12/14/16/18/20/(22%) of the amount removed. After attacking, place [Shield] on this hero for 15% of this hero's missing HP. Every Crushing Hit is a Critical. |
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Tecpatl | Epic | Omeyocan | Place [Stalwart] on this hero for 1 turn, then heal all allies for 10/12/14/16/18/20/(22%) of each ally's MAX HP. If an ally is at full health, place [Radiance II] on that ally for 1 turn. |
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Tepoztopilli | Epic | Omeyocan | Attack all enemies, then heal all allies for 10/12/14/16/18/20/(22%) of the damage inflicted. Before attacking, revive 1 random defeated ally with 50% HP. |
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Tetsubo | Epic | Izumo | Place [Blaze II] on 1 enemy for 1 turn, then increase this hero's Turn Meter by ?%. If the [Blaze] is placed, activate all [Blaze] on the target. |
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Thunderhammer | Epic | Izumo | Place 5 stacks of [Temporal Aegis II] and [Arcane Aegis II] on 1 ally, then increase the Turn Meter and Divinity of that ally by 5/6/7/8/9/10/(11%). Also place [Phoenix] on that ally for 1 turn. |
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Tlako | Epic | Omeyocan | Place [Drain II] on 1 enemy for 1 turn, then has a 5/6/7/8/9/10/(11%) chance to place [Terrify] on the target for 1 turn. Also place [Immortal] on this hero for 1 turn. |
