Mezu

Horse-Face Épique

Dernière mise à jour : 30 mars 2026
Mezu
Izumo Faction Éternel Affinity Défenseur Archetype Chaos Allegiance
HP
1080
ATK
58
DÉF
91
SPD
96
FTH
90
RES
60
ACC
15
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Mezu

Mezu Compétences

Punishing Lash
Basic

Punishing LashMalédiction II

Attack all enemies (100%DEF + 95%ATK) with a 50% to place [Curse II] on each target for 2 turns.

III

When an ally is attacked has a 20% chance to retaliate with this ability.

Damage: Calculateur...

Améliorations de niveau
  • Niveau 1: Effect Chance +5%
  • Niveau 2: Damage +5%
  • Niveau 3: Effect Chance +10%
  • Niveau 4: Damage +10%
  • Niveau 5: Effect Chance +5%
Strip Flesh
Core

Strip FleshDrain II

Attack 1 enemy (100%DEF + 90%ATK) 3 times.
Before attacking, has a 50% chance to place [Drain II] on the target for 2 turns.
If Gozu is an ally, he joins in the attack with his Core Ability.

Refroidir: 4 tour(s)

Damage: Calculateur...

Améliorations de niveau
  • Niveau 1: Effect Chance +5%
  • Niveau 2: Damage +5%
  • Niveau 3: Effect Chance +10%
  • Niveau 4: Damage +10%
  • Niveau 5: Effect Chance +5%
  • Niveau 6: Cooldown -1
Execute Sentencing
Ultimate
Divinité initiale625
Coût de la divinité3725

Execute SentencingRaillerie

Attack (75%DEF + 70%ATK) 4 times at random.
Each hit has an 80% chance to place [Taunt] on the target for 2 turns and decrease the target's ATK by 3% (stacking up to 10 times).
If Gozu is an ally, each hit also increases their ACC by 10 (stacking up to 10 times).

V

When an ally is defeated, activate this ultimate against the attacker.
This hero’s Divinity will not be reset.

Damage: Calculateur...

Améliorations de niveau
  • Niveau 1: Damage +15%
  • Niveau 2: Effect Chance +10%
  • Niveau 3: Effect Chance +10%
  • Niveau 4: Divinity Cost -25
  • Niveau 5: Divinity Cost -35
  • Niveau 6: Divinity Cost -55
Gate Guardian
Passive

Gate Guardian

When an enemy under [Drain] is defeated, increase the DEF of all allies by 8% (up to 3 times).
The stat gains carry over waves.

Gate GuardianImprint Frame
Imprint

Gate Guardian

When an enemy under [Drain] is defeated, increase the DEF of this hero by 4% (up to 3 times).
The stat gains carry over waves.

Bonus d'ascension

  • Rang 1: Santé +5%, Attaque +5%, Défense +5%
  • Rang 2: Santé +5%, Attaque +5%, Défense +5%
  • Rang 3: Santé +5%, Attaque +5%, Défense +5%
  • Rang 4: Précision +12
  • Rang 5: Faith +7
  • Rang 6: Divinité initiale +350

Bonus d'éveil

  • I
    Ignore Resistance +10%
  • II
    Damage Reduction Multiplier +10%
  • III
    Basic Amélioration des capacités
  • IV
    Attunement Multiplier +30%, Armor Multiplier +20%, Weapon Multiplier +20%
  • V
    Ultimate Amélioration des capacités

Guides communautaires

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