Gozu Compétences
Pit Thrust
Attack 1 enemy (15%HP + 140%ATK) and decrease each target’s DEF by 3% (stacking up to 10 Times).
Also, heal for 30% of the damage inflicted.
If Mezu is an ally, heal them for the same amount.
When an ally is attacked has a 20% chance to retaliate with this ability.
Damage: Calculateur...
Heal: Calculateur...
Améliorations de niveau
- Niveau 1: Damage +5%
- Niveau 2: Damage +5%
- Niveau 3: Damage +5%
- Niveau 4: Damage +5%
Break Morale
Attack all enemies (10%HP + 115%ATK).
Before attacking, has a 75% chance to place [Hex II] on each target for 2 turns.
If Mezu is an ally, he joins in the attack using his Core Ability.
Refroidir: 4 tour(s)
Damage: Calculateur...
Améliorations de niveau
- Niveau 1: Effect Chance +5%
- Niveau 2: Damage +10%
- Niveau 3: Effect Chance +10%
- Niveau 4: Damage +10%
- Niveau 5: Effect Chance +10%
- Niveau 6: Cooldown -1
Eternal Torment
Attack all enemies (10%HP + 115%ATK) and steal 20% of the enemy’s current HP.
If the target is a boss, steal 5% of the enemy’s current HP instead.
If Mezu is an ally, also increases their RES by 20 (stacking up to 5 times).
When an ally is defeated, activate this ultimate against the attacker.
This hero’s Divinity will not be reset.
Damage: Calculateur...
Améliorations de niveau
- Niveau 1: Damage +5%
- Niveau 2: Damage +5%
- Niveau 3: Damage +10%
- Niveau 4: Divinity Cost -20
- Niveau 5: Divinity Cost -30
- Niveau 6: Divinity Cost -55

Bonus d'ascension
- Rang 1: Santé +5%, Attaque +5%, Défense +5%
- Rang 2: Santé +5%, Attaque +5%, Défense +5%
- Rang 3: Santé +5%, Attaque +5%, Défense +5%
- Rang 4: Précision +10
- Rang 5: Dommages critiques +12
- Rang 6: Divinité initiale +300
Bonus d'éveil
- IIgnore Resistance +10%
- IIIgnore Defense +7%
- IIIBasic Amélioration des capacités
- IVAttunement Multiplier +30%, Armor Multiplier +20%, Weapon Multiplier +20%
- VUltimate Amélioration des capacités

