Osíris

Senhor do Silêncio Epic

Last Updated: 3 de mar. de 2026
Osíris
Aaru Faction Wisdom Affinity Brawler Archetype Order Allegiance
HP
1620
ATK
85
DEF
82
SPD
93
FTH
85
RES
35
ACC
25
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Balance the scales in the battle with powerful attacks and health scaling.
Osíris

Osíris Skills

LeaderLeader Bonus

20% de HP em todas as batalhas

Pharaoh's Grasp
Basic

As garras do faraóDrain II

Ataca 1 inimigo (9% de HP + 80% de ATQ) com 50% de chance de aplicar [Drenar II] no alvo por 2 turnos. Em seguida, cura este herói em 20% do dano causado.

Damage: Calculating...

Level Upgrades
  • Level 1: Damage +5%
  • Level 2: Effect Chance +5%
  • Level 3: Damage +5%
  • Level 4: Effect Chance +10%
  • Level 5: Damage +10%
  • Level 6: Effect Chance +10%
Cycle of Life
Core

Ciclo da VidaPhoenixCurse II

Ataca 1 inimigo (12% de HP + 120% de ATQ) com 50% de chance de aplicar [Maldição II] no alvo por 2 turnos. Em seguida, cura este herói em 20% do dano causado.

III

Also place [Phoenix] on this hero for 2 turns.

Cooldown: 5 turn(s)

Damage: Calculating...

Level Upgrades
  • Level 1: Damage +5%
  • Level 2: Healing +5%
  • Level 3: Damage +5%
  • Level 4: Damage +10%
  • Level 5: Healing +10%
  • Level 6: Cooldown -1
Underworld Judgement
Ultimate
Initial Divinity575
Divinity Cost1700

Julgamento do SubmundoBarrier

Ataca 1 inimigo (13% de HP + 110% de ATQ). Se o alvo estiver alinhado com a Ordem, coloque [Barreira] neste herói igual a 50% do dano causado; caso contrário, reduza seu HP máximo a 10% do dano causado.

V

Heal this hero to full HP if this ability defeats the target.

Damage: Calculating...

Barrier > Self: 0

Heal > Self: 0

Level Upgrades
  • Level 1: Damage +5%
  • Level 2: Damage +5%
  • Level 3: Damage +10%
  • Level 4: Divinity Cost -10
  • Level 5: Divinity Cost -30
Balance of Ma'at
Passive

Equilíbrio de Ma'at

Quando a vida deste herói estiver acima de 50%, aumente o dano causado por ele em 20%. Caso contrário, reduza o dano recebido em 20%.

Balance of Ma'atImprint Frame
Imprint

Equilíbrio de Ma'at

Quando a vida deste herói estiver acima de 50%, aumente o dano causado por ele em 10%. Caso contrário, diminua o dano recebido em 10%.

Ascension Bonuses

  • Rank 1: Health +5%, Attack +5%, Defense +5%
  • Rank 2: Health +5%, Attack +5%, Defense +5%
  • Rank 3: Health +5%, Attack +5%, Defense +5%
  • Rank 4: Accuracy +10
  • Rank 5: Speed +5
  • Rank 6: Initial Divinity +300

Awakening Bonuses

  • I
    Barrier Multiplier +20%
  • II
    Ignore Resistance +10%
  • III
    Core Ability Upgrade
  • IV
    Attunement Multiplier +30%, Armor Multiplier +20%, Weapon Multiplier +20%
  • V
    Ultimate Ability Upgrade

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