Mezu Skills
Punishing Lash
Attack all enemies (100%DEF + 95%ATK) with a 50% to place [Curse II] on each target for 2 turns.
When an ally is attacked has a 20% chance to retaliate with this ability.
Damage: Calculating...
Level Upgrades
- Level 1: Effect Chance +5%
- Level 2: Damage +5%
- Level 3: Effect Chance +10%
- Level 4: Damage +10%
- Level 5: Effect Chance +5%
Strip Flesh
Attack 1 enemy (100%DEF + 90%ATK) 3 times.
Before attacking, has a 50% chance to place [Drain II] on the target for 2 turns.
If Gozu is an ally, he joins in the attack with his Core Ability.
Cooldown: 4 turn(s)
Damage: Calculating...
Level Upgrades
- Level 1: Effect Chance +5%
- Level 2: Damage +5%
- Level 3: Effect Chance +10%
- Level 4: Damage +10%
- Level 5: Effect Chance +5%
- Level 6: Cooldown -1
Execute Sentencing
Attack (75%DEF + 70%ATK) 4 times at random.
Each hit has an 80% chance to place [Taunt] on the target for 2 turns and decrease the target's ATK by 3% (stacking up to 10 times).
If Gozu is an ally, each hit also increases their ACC by 10 (stacking up to 10 times).
When an ally is defeated, activate this ultimate against the attacker.
This hero’s Divinity will not be reset.
Damage: Calculating...
Level Upgrades
- Level 1: Damage +15%
- Level 2: Effect Chance +10%
- Level 3: Effect Chance +10%
- Level 4: Divinity Cost -25
- Level 5: Divinity Cost -35
- Level 6: Divinity Cost -55

Ascension Bonuses
- Rank 1: Health +5%, Attack +5%, Defense +5%
- Rank 2: Health +5%, Attack +5%, Defense +5%
- Rank 3: Health +5%, Attack +5%, Defense +5%
- Rank 4: Accuracy +12
- Rank 5: Faith +7
- Rank 6: Initial Divinity +350
Awakening Bonuses
- IIgnore Resistance +10%
- IIDamage Reduction Multiplier +10%
- IIIBasic Ability Upgrade
- IVAttunement Multiplier +30%, Armor Multiplier +20%, Weapon Multiplier +20%
- VUltimate Ability Upgrade

