Orphée

Maître de la mélodie Rare

Dernière mise à jour : 30 mars 2026
Orphée
Olympe Faction Éternel Affinity Invocateur Archetype Chaos Allegiance
HP
1110
ATK
44
DÉF
72
SPD
98
FTH
90
RES
25
ACC
5
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Invoker that places many buffs while reviving and increasing divinity.
Orphée

Orphée Compétences

Invigorating Chord
Basic

Invigorating Chord

Attack 1 enemy (315%ATK), then increase the Turn Meter of all allies by 3%.
If Eurydice is an ally, increase Turn Meter of all allies by 6% instead.

V

Also increase Divinity of all allies by [40]. If Eurydice is in the team, increase the Divinity by [70].

Damage: Calculateur...

Améliorations de niveau
  • Niveau 1: Damage +5%
  • Niveau 2: Damage +5%
  • Niveau 3: Damage +5%
  • Niveau 4: Damage +5%
Melodic Mastery
Core

Melodic MasteryATK Up IACC Up I

Attack 1 enemy (450%ATK), then place [ATK Up I] and [ACC Up I] for 1 turn on all allies.

Refroidir: 4 tour(s)

Damage: Calculateur...

Améliorations de niveau
  • Niveau 1: Damage +5%
  • Niveau 2: Damage +5%
  • Niveau 3: Cooldown -1
  • Niveau 4: Cooldown -1
  • Niveau 5: Effect Duration +1
Harmony of Eurydice
Ultimate
Divinité initiale725
Coût de la divinité2825

Harmony of EurydiceSPD Up IINIT Up I

Place [SPD Up I] and [FTH Up I] for 1 turn on all allies.
If Eurydice is an ally and is defeated, revive her with 50% HP and 50% Turn Meter.

Revive > All Allies: 0 + 0

Améliorations de niveau
  • Niveau 1: Divinity Cost -10
  • Niveau 2: Divinity Cost -25
  • Niveau 3: Divinity Cost -40
  • Niveau 4: Effect Duration +1
Serenade
Passive

Serenade

Has a 20% chance to increase the Divinity of all allies by [50] when this hero places a [Buff] on any ally.

Améliorations de niveau
  • Niveau 1: Effect Chance +0.05%
  • Niveau 2: Damage +0.05%
SerenadeImprint Frame
Imprint

Sérénade

Ce héros a 20 % de chances d'augmenter la Divinité de tous ses alliés de 25 points lorsqu'il leur applique un bonus.

Bonus d'ascension

  • Rang 1: Santé +4%, Attaque +4%, Défense +4%
  • Rang 2: Santé +4%, Attaque +4%, Défense +4%
  • Rang 3: Santé +4%, Attaque +4%, Défense +4%
  • Rang 4: Vitesse +4
  • Rang 5: Faith +4
  • Rang 6: Divinité initiale +250

Bonus d'éveil

  • I
    Divinity Multiplier +2.5%
  • II
    Attunement Multiplier +10%, Armor Multiplier +7.5%, Weapon Multiplier +7.5%
  • III
    Divinity Multiplier +2.5%
  • IV
    Attunement Multiplier +10%, Armor Multiplier +7.5%, Weapon Multiplier +7.5%
  • V
    Basic Amélioration des capacités

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