Li Naomasa

Stalwart General Rare

Dernière mise à jour : 30 mars 2026
Li Naomasa
Izumo Faction Éternel Affinity Tueur Archetype Commande Allegiance
HP
885
ATK
90
DÉF
67
SPD
91
FTH
89
RES
15
ACC
15
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Li Naomasa

Li Naomasa Compétences

Leader Bonus

20% ATK in Campaign Battles

Red Commander
Basic

Red Commander

Attack 1 enemy (385%ATK) with a 20% additional chance to Critical Hit then decrease the target’s Turn Meter by 10%.
If the target is below 50% HP, decrease the target’s Turn Meter by 20% instead.

V

Steal turn meter instead.

Damage: Calculateur...

Améliorations de niveau
  • Niveau 1: Damage +5%
  • Niveau 2: Damage +5%
  • Niveau 3: Damage +5%
  • Niveau 4: Damage +5%
First Blood
Core

First Blood

Attack all enemies (300%ATK) with a 20% additional chance to Critical Hit.
If there are more than 4 enemies alive, place an extra hit on all enemies.

Refroidir: 5 tour(s)

Damage: Calculateur...

Améliorations de niveau
  • Niveau 1: Damage +5%
  • Niveau 2: Barrier +5%
  • Niveau 3: Damage +10%
  • Niveau 4: Barrier +10%
  • Niveau 5: Cooldown -1
  • Niveau 6: Cooldown -1
Bushido
Ultimate
Divinité initiale675
Coût de la divinité2925

BushidoBannir

Attack 1 enemy (420%ATK) then attack all enemies (420%ATK) with a 20% additional chance to Critical Hit.
If the initial target is defeated, the second hit will ignore 15% of the target’s DEF and place [Banish] on the target for 1 turn.

Damage: Calculateur...

Améliorations de niveau
  • Niveau 1: Damage +5%
  • Niveau 2: Damage +5%
  • Niveau 3: Damage +5%
  • Niveau 4: Damage +5%
  • Niveau 5: Divinity Cost -10
  • Niveau 6: Divinity Cost -15
Crimson Berserker
Passive

Crimson Berserker

Increase the damage this hero inflicts by 5% for each living enemy.

Crimson BerserkerImprint Frame
Imprint

Crimson Berserker

Increase the damage this hero inflicts by 2.5% for each living enemy.

Bonus d'ascension

  • Rang 1: Santé +4%, Attaque +4%, Défense +4%
  • Rang 2: Santé +4%, Attaque +4%, Défense +4%
  • Rang 3: Santé +4%, Attaque +4%, Défense +4%
  • Rang 4: Vitesse +4
  • Rang 5: Dommages critiques +10
  • Rang 6: Divinité initiale +250

Bonus d'éveil

  • I
    Ignore Defense +2.5%
  • II
    Attunement Multiplier +10%, Armor Multiplier +7.5%, Weapon Multiplier +7.5%
  • III
    Ignore Defense +2.5%
  • IV
    Attunement Multiplier +10%, Armor Multiplier +7.5%, Weapon Multiplier +7.5%
  • V
    Basic Amélioration des capacités

Guides communautaires

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