Koshchei

Soulbound Enchanter Épique

Dernière mise à jour : 30 mars 2026
Koshchei
Vyraj Faction Rusé Affinity Perturbateur Archetype Chaos Allegiance
HP
960
ATK
73
DÉF
70
SPD
95
FTH
102
RES
20
ACC
30
Ratings & Reviews
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Koshchei

Koshchei Compétences

Consume the Soul
Basic

Consume the Soul

Attack 1 enemy (350%ATK) with a 75% chance to steal 10% of the target’s Divinity.

Damage: Calculateur...

Améliorations de niveau
  • Niveau 1: Damage +5%
  • Niveau 2: Damage +10%
  • Niveau 3: Effect Chance +5%
  • Niveau 4: Effect Chance +10%
  • Niveau 5: Effect Chance +10%
Soul Nullification
Core

Soul NullificationRES Down IIINIT Down II

Attack all enemies (285%ATK) with a 50% chance to place [RES Down II] and [FTH Down II] on each target for 2 turns.

Refroidir: 4 tour(s)

Damage: Calculateur...

Améliorations de niveau
  • Niveau 1: Damage +5%
  • Niveau 2: Damage +10%
  • Niveau 3: Effect Chance +5%
  • Niveau 4: Effect Chance +10%
  • Niveau 5: Effect Chance +10%
  • Niveau 6: Cooldown -1
Immortal Siphon
Ultimate
Divinité initiale675
Coût de la divinité3500

Immortal SiphonVerrou Ultime

Attack 1 enemy (500%ATK).
Equalize the HP of all allies equal to the HP of the enemy before attacking.
If the target HP falls below 50% HP, also reduce their Divinity by 30%.

V

If the target is under [RES Down] or [FTH Down], increase their Core ability Cooldown by 2 turns and place [Lock Ultimate] for 1 turn.

Damage: Calculateur...

Améliorations de niveau
  • Niveau 1: Damage +5%
  • Niveau 2: Damage +5%
  • Niveau 3: Damage +5%
  • Niveau 4: Damage +5%
  • Niveau 5: Divinity Cost -35
  • Niveau 6: Divinity Cost -65
Withering Aura
Passive

Withering Aura

Enemies under [RES Down] or [FTH Down] inflict 20% less damage when attacking this hero or allies.

III

At the start of this hero's turn, reduce each enemy's ATK and DEF by 5% (up to 4 times) which remains active whilst this hero is alive.

Withering AuraImprint Frame
Imprint

Aura dépérissante

Les ennemis sous [RES Down] ou [INIT Down] infligent 10% de dégâts en moins lorsqu'ils attaquent ce héros.

Bonus d'ascension

  • Rang 1: Santé +5%, Attaque +5%, Défense +5%
  • Rang 2: Santé +5%, Attaque +5%, Défense +5%
  • Rang 3: Santé +5%, Attaque +5%, Défense +5%
  • Rang 4: Précision +10
  • Rang 5: Faith +5
  • Rang 6: Divinité initiale +300

Bonus d'éveil

  • I
    Ignore Resistance +10%
  • II
    Damage Multiplier +20%
  • III
    Passive Amélioration des capacités
  • IV
    Attunement Multiplier +30%, Armor Multiplier +20%, Weapon Multiplier +20%
  • V
    Ultimate Amélioration des capacités

Guides communautaires

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