Barrier
BuffHeroes
Self
Spartan
Uncommon BrawlerAttack all enemies (10%HP + 90%ATK).
Place [Barrier] (10%HP) on this hero.
If Leonidas or Hoplite are on the same team, they will join the attack using their Basic ability.
Ashigaru
Uncommon DefenderAttack 1 enemy (195%DEF + 180%ATK) then place [Barrier] (50%DEF) on this hero.
Anubis
Legendary BrawlerAttack all enemies (10%HP + 110%ATK).
If this hero’s HP is below 50%, heals this hero by 30% of the damage inflicted.
If this Hero’s HP is above 50%, place [Barrier] for 30% of the damage inflicted.
Lu Bu
Rare BrawlerWhen this hero has [Barrier], inflict 20% increased damage and reduce the damage received by 20%.
Lu Bu
Rare BrawlerAttack 1 enemy (10%HP + 120%ATK).
Place [Barrier] (2%HP) on this hero.
Nebuchadnezzar
Rare DefenderPlace [Stalwart] on allies for 2 turns then place [Protect I] on all allies except this hero for 2 turns.
Also place [Barrier] (75%DEF) on this hero.
Osiris
Epic BrawlerAttack 1 enemy (15%HP + 185%ATK).
If the target is aligned with Order place [Barrier] on this hero equal to 50% of damage dealt, otherwise destroy their max HP equal to 10% of damage dealt.
Shorn One
Rare DefenderPlace [Protect] on all allies for 1 turn.
Sigurd
Rare BrawlerAttack 1 enemy (10%HP + 135%ATK) and place [Barrier] equal to 5% of the damage inflicted.
If Brynhild is an ally, also place the [Barrier] on her.
Ymir
Legendary BrawlerAttack 1 enemy, (10%HP + 135%ATK) with a 75% chance to place [DEF Down II] for 2 turns.
If the target is under [Freeze], place [Barrier] on this hero equal to 5% of the damage inflicted.
Gilgamesh
Epic BrawlerAttack all enemies (10%HP + 115%ATK).
If the target’s Divinity is above 50%, then increase the damage inflicted by 50%.
Ninurta
Epic DefenderAttack 1 enemy (170%DEF + 145%ATK) and place [Barrier] on this hero equal to 10% of the damage inflicted.
When retaliating, attack all enemies (170%DEF + 145%ATK) instead.
Raijin
Legendary SlayerAttack 3 random targets (155%ATK).
If the target is under a [Debuff], each hit places [Barrier] (50%ATK) on this hero.
If Fujin is an ally, he will also gain the [Barrier] and join the attack.
Shishi
Rare DefenderHeal (5%MAXHP) an ally when an enemy places a [Debuff] on them.
Hound Of Duat
Epic DefenderWhen attacking enemies, place [Barrier] on this hero for 10% of the damage inflicted.
Polyphemus
Epic BrawlerRemove any [Debuffs] from this hero then attack all enemies (10%HP + 120%ATK).
If an enemy is under a [Disable], place [Barrier] (3%HP) on this hero.
Also, inflict 25% increased damage to Disruptors.
Fenrir
Legendary SlayerAttack 1 enemy (345%ATK) 2 times.
Before attacking, place 2 stacks of [Bleed] on the target which cannot be resisted if this hero has 100% C. RATE.
Also place [Barrier] on this hero equal to 5% of the damage inflicted.
If the target is under 10 Stacks of [Bleed], increase this hero’s Turn Meter by 20%.
Freki
Epic BrawlerAttack 1 enemy (20%HP + 185%ATK) with a 75% chance to place [Vulnerable II] on the target for 2 turns.
If the target is under 5 stacks or more of [Bleed], also place [Curse II] on the target for 2 turns.
Hercules
Legendary BrawlerIncrease this hero's HP by 5% (stacking up to 12 times) and place [Barrier] (5%HP) on this hero.
When at max stacks, place [Immortal] on this hero for 1 turn.
Hercules
Legendary BrawlerPrevents this hero’s death and heals them to 100% of their MAX HP.
All Allies
Fujin
Legendary DefenderTransfers 1 [Debuff] from each ally to this hero, then attack 1 enemy (240%DEF + 240%ATK) and transfer all [Debuffs] from this hero to the target.
For each [Debuff] transferred, increase all allies [Barrier] (50%DEF).
If Raijin is an ally, transfer all [Debuffs] to this hero instead.
Geri
Epic DefenderAttack 1 enemy (165%DEF + 160%ATK) with a 50% chance to place [ATK Down II] on the target for 2 turns.
If Freki is an ally, also has a 50% chance to place [Blunt II] on the target for 2 turns.
If Odin is an ally, place [Barrier] on him for 50% of damage inflicted.
Selected Target
Tianlong
Legendary DefenderWhen damaged by [Intercept], heal (100%DEF) the attacked ally and place [Barrier] (50%DEF) on them.
Imprints
These imprints can be equipped on any hero to apply this effect.
Hound Of Duat
Feeding FrenzyWhen attacking enemies, place [Barrier] on this hero for 5% of the damage inflicted.
Tianlong
Skybound WardWhen damaged by [Intercept], heal (50%DEF) the attacked ally and place [Barrier] (50%DEF) on them.
Also Referenced By
These heroes mention Barrier in their skills but don't directly place it.
Ares
Attack all enemies (325%ATK) and ignore [Shield] and [Barrier] on each target.
If the attack is a Strong Hit, remove all [Shield] and [Barrier] from each target.
If an enemy is defeated, increase this hero's Divinity by 10%.
Chernobog
After this hero joins an attack, gains an [Extra Turn] or [Retaliates], this hero's next ability will ignore 15% of the target's DEF and ignore [Shield], [Barrier], [Immortal], [Ward] and [DEF Up].
Chernobog
After this hero joins an attack, gains an [Extra Turn] or [Retaliates], this hero's next ability will ignore 15% of the target's DEF and ignore [Shield], [Barrier], [Immortal], [Ward] and [DEF Up].
Jomsviking
Attack 1 enemy (15%HP + 170%ATK).
If the target is under a [Shield] or [Barrier], increase the damage inflicted by 50%.
Kenshin
Attack all enemies (10%HP + 110%ATK) which ignores [Intercept] and [Protect].
If the target is under a [Shield] will remove 50% of the [Shield] before attacking.
If the target is under [Barrier], will steal 25% before attacking.
Leonidas
Has a 50% chance to convert 50% of incoming damage from attacks into [Barrier].
The [Barrier] cannot exceed more than 10% of this hero's health.
Leonidas
Has a 50% chance to convert 100% of damage inflicted on this hero into [Barrier].
The [Barrier] cannot exceed more than 10% of this hero’s health.
Leonidas
Place [Sharpen II] on this hero for 2 turns, then attack all enemies (10% HP + 110% ATK).
If Leonidas has a [Barrier], will consume 100% of the barrier to deal additional damage equal to 20% of the [Barrier] amount.
Lu Bu
When this hero has [Barrier], inflict 10% increased damage and reduce the damage received by 10%.
Lu Bu
Attack 1 enemy (15%HP + 170%ATK).
If this hero has [Barrier], has 50% chance to place [Despair] on the target for 1 turn.
Lu Bu
Attack all enemies (10%HP + 100%ATK) with an 80% chance to place [Blunt I] for 2 turns.
If the hero is under [Barrier] the attack is always Strong.
Maria Morevna
Attack all enemies (325% ATK) and ignore [Shield], [Barrier], and [Immortal] on each target.
Moctezuma
Attack 1 enemy (95%DEF + 90%ATK) 2 times.
Each hit inflicts 50% increased damage to [Barrier] and [Shield].
If the target is not under [Barrier] and [Shield] increase this hero’s Turn Meter by 10% instead.
Moctezuma
Attack all enemies (80%DEF + 75%ATK) 2 times.
Before each hit, has a 75% chance to remove [Barrier] and [Shield] from each target.
If the target is not under [Barrier] or [Shield] after attacking, has a 75% chance to place [Curse II] on each target for 2 turns otherwise place [Acid] on each target for 2 turns.
Also place [Taunt] on each target for 1 turn.
Moctezuma
When an enemy attacks an ally, decrease the damage received by 20% and increase the damage this hero inflicts on their next ability by 5%.
This is doubled if the enemy is under [Barrier] or [Shield].
Moctezuma
When an enemy attacks this hero, decrease the damage received by 10% and increase the damage this hero inflicts on their next ability by 2.5%.
This is doubled if the enemy is under [Barrier] or [Shield].
Ulfhednar
Attack all enemies 2 times (180%ATK) and ignore [Shield] and [Barrier].
Also, has a 20% additional chance to Critical Hit.
