Also in Godforge Duels
7
Hel Skills
Grim Reception
Attack 1 enemy (420%ATK). If the target is under [Hex], inflict an additional 5% of the target's MAX HP.
Each [Shade] that joins the attack will inflict an additional 10% of the target's MAX HP.
Damage: Calculating...
Level Upgrades
- Level 1: Damage +5%
- Level 2: Damage +5%
- Level 3: Damage +5%
- Level 4: Damage +5%
Roots of Yggdrasil

Attack all enemies (345%ATK), then has an 80% chance to place [DEF Down II] and [Hex II] on each target for 2 turns.
Cooldown: 4 turn(s)
Damage: Calculating...
Level Upgrades
- Level 1: Damage +10%
- Level 2: Effect Chance +10%
- Level 3: Damage +10%
- Level 4: Effect Chance +10%
- Level 5: Cooldown -1
The Dead that are Due

Attack all enemies (345%ATK). [Revive] all dead enemies, then place [Shade] on each revived enemy. The [Shade] cannot be resisted or blocked. Does not work on Bosses or Minions. If target is a Boss or Minion, place [Corrupt] on the target for 2 turns instead.
Enemies under [Shade], inflict 50% more damage when joining with Hel's Basic Attack.
Damage: Calculating...
Level Upgrades
- Level 1: Damage +5%
- Level 2: Damage +5%
- Level 3: Damage +10%
- Level 4: Divinity Cost -25
- Level 5: Divinity Cost -50
- Level 6: Divinity Cost -70
Ascension Bonuses
- Rank 1: Health +6%, Attack +6%, Defense +6%
- Rank 2: Health +6%, Attack +6%, Defense +6%
- Rank 3: Health +6%, Attack +6%, Defense +6%
- Rank 4: Critical Damage +16
- Rank 5: Faith +8
- Rank 6: Initial Divinity +450
Awakening Bonuses
- IUltimate Ability Upgrade
- IIDamage Multiplier +30%, Ignore Defense +10%, Ignore Resistance +20%
- IIIPassive Ability Upgrade
- IVArmor Multiplier +25%, Attunement Multiplier +40%, Weapon Multiplier +25%
- VBasic Ability Upgrade


