Fujin Skills
Gust of Wind
Attack all enemies (95%DEF + 95%ATK) with a 30% chance to place [RES Down II] on each target for 2 turns.
If Raijin is an ally, he will also join the attack.
Damage: Calculating...
Level Upgrades
- Level 1: Damage +5%
- Level 2: Effect Chance +5%
- Level 3: Damage +5%
- Level 4: Effect Chance +5%
- Level 5: Damage +5%
- Level 6: Effect Chance +10%
Windwall


Attack all enemies (140%DEF + 140%ATK) and place [Protect II] on all allies except this hero for 2 turns.
Then place [Stalwart] on all allies for 2 turns.
If Raijin is an ally, place [Ward] on him for 2 turns.
If an ally is attacked by AoE Attacks while under [Protect], place [Barrier] (50% DEF) on them.
Cooldown: 5 turn(s)
Damage: Calculating...
Level Upgrades
- Level 1: Damage +5%
- Level 2: Damage +5%
- Level 3: Damage +5%
- Level 4: Cooldown -1
- Level 5: Cooldown -1
Winds of Change
Transfers 1 [Debuff] from each ally to this hero, then attack 1 enemy (240%DEF + 240%ATK) and transfer all [Debuffs] from this hero to the target.
For each [Debuff] transferred, increase all allies [Barrier] (50%DEF).
If Raijin is an ally, transfer all [Debuffs] to this hero instead.
Transfer all [Debuffs] from all allies instead.
If Raijin is an ally, increase his turn meter by 20% for each [Debuff] transferred.
Damage: Calculating...
Level Upgrades
- Level 1: Barrier +5%
- Level 2: Barrier +5%
- Level 3: Damage +10%
- Level 4: Divinity Cost -30
- Level 5: Divinity Cost -40
- Level 6: Divinity Cost -75
Ascension Bonuses
- Rank 1: Health +6%, Attack +6%, Defense +6%
- Rank 2: Health +6%, Attack +6%, Defense +6%
- Rank 3: Health +6%, Attack +6%, Defense +6%
- Rank 4: Accuracy +12
- Rank 5: Faith +8
- Rank 6: Initial Divinity +400
Awakening Bonuses
- ICore Ability Upgrade
- IIBarrier Multiplier +30%, Damage Reduction Multiplier +20%, Damage Multiplier +30%
- IIIPassive Ability Upgrade
- IVAttunement Multiplier +40%, Armor Multiplier +25%, Weapon Multiplier +25%
- VUltimate Ability Upgrade


