Moctezuma

The Conqueror

Last Updated: 18 may 2026
Moctezuma
Omeyocan Faction Strength Affinity Defender Archetype Chaos Allegiance
HP
1125
ATK
66
DEF
101
SPD
103
FTH
93
RES
75
ACC
25
Moctezuma

Moctezuma Skills

LeaderLeader Bonus

30% DEF in Dungeon Battles

Obsidian Judgement
Basic

Obsidian Judgement

Attack 1 enemy (95%DEF + 90%ATK) 2 times.
Each hit inflicts 50% increased damage to [Barrier] and [Shield].
If the target is not under [Barrier] and [Shield] increase this hero’s Turn Meter by 10% instead.

Damage: Calculating...

Moctezuma's Revenge
Core

Moctezuma's RevengeCurse IITauntAcid

Attack all enemies (80%DEF + 75%ATK) 2 times.
Before each hit, has a 75% chance to remove [Barrier] and [Shield] from each target.
If the target is not under [Barrier] or [Shield] after attacking, has a 75% chance to place [Curse II] on each target for 2 turns otherwise place [Acid] on each target for 2 turns.
Also place [Taunt] on each target for 1 turn.

I

Place [Taunt] for 2 turns instead.

Cooldown: 4 turn(s)

Damage: Calculating...

Dance of Tenochtitlan
Ultimate
Initial Divinity725
Divinity Cost3375

Dance of TenochtitlanWard

Place [Ward] on all allies for 2 turns, then attack all enemies (145%DEF + 130%ATK).
Also place [Shield] on all allies equal to 30% of the damage inflicted.
The [Shield] cannot exceed 25,000.

V

Increase the [Shield] limit to 50,000 and reflects 100% of the damage inflicted to the shield.
This will always be a Normal Hit and ignore 100% DEF.

Damage: Calculating...

Sacrificial Vow
Passive

Sacrificial Vow

When an enemy attacks an ally, decrease the damage received by 20% and increase the damage this hero inflicts on their next ability by 5%.
This is doubled if the enemy is under [Barrier] or [Shield].

III

If an ally is defeated, activate this hero’s Core Ability.

Sacrificial VowImprint Frame
Imprint

Sacrificial Vow

When an enemy attacks this hero, decrease the damage received by 10% and increase the damage this hero inflicts on their next ability by 2.5%.
This is doubled if the enemy is under [Barrier] or [Shield].

Ascension Bonuses

  • Rank 1: Health +6%, Attack +6%, Defense +6%
  • Rank 2: Health +6%, Attack +6%, Defense +6%
  • Rank 3: Health +6%, Attack +6%, Defense +6%
  • Rank 4: Accuracy +14
  • Rank 5: Critical Damage +16
  • Rank 6: Initial Divinity +400

Awakening Bonuses

  • I
    Core Ability Upgrade
  • II
    Shield Multiplier +30%, Damage Multiplier +30%, Damage Reduction Multiplier +20%
  • III
    Passive Ability Upgrade
  • IV
    Attunement Multiplier +40%, Armor Multiplier +25%, Weapon Multiplier +25%
  • V
    Ultimate Ability Upgrade
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