Isis

Divine Mother Legendary

Last Updated: 18 may 2026
Isis
Aaru Faction Cunning Affinity Invoker Archetype Chaos Allegiance
HP
1395
ATK
59
DEF
97
SPD
107
FTH
95
RES
50
ACC
15
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Isis

Isis Skills

LeaderLeader Bonus

50 RES in All Battles

Theft of Thebes
Basic

Theft of Thebes

Attack 1 enemy (320%ATK) with a 35% chance to steal a random [Buff], then spread the [Buff] to all allies.

I

Steal [Buff] will ignore the target's RES.

Damage: Calculating...

Level Upgrades
  • Level 1: Damage +5%
  • Level 2: Effect Chance +5%
  • Level 3: Damage +10%
  • Level 4: Effect Chance +10%
  • Level 5: Effect Chance +10%
Ankh Haven
Core

Ankh HavenShieldDEF Up IIMend

Place [Shield] (20%HP) on all allies then place [DEF Up II] on all allies for 3 turns.
This hero gains an [Extra Turn].

III

Also, place [Mend] on all allies for 3 turns.

Cooldown: 5 turn(s)

Shield > All Allies: 0

Level Upgrades
  • Level 1: Shield +5%
  • Level 2: Shield +5%
  • Level 3: Shield +10%
  • Level 4: Cooldown -1
Divine Intervention
Ultimate
Initial Divinity575
Divinity Cost3725

Divine InterventionImmortalRadiance II

Revive all allies with 50% HP and 50% Turn Meter.
If Horus is revived by this ability, place [Radiance II] on him for 2 turns.

V

After reviving place [Immortal] on all allies for 2 turns.

Level Upgrades
  • Level 1: Divinity Cost -20
  • Level 2: Divinity Cost -30
  • Level 3: Divinity Cost -50
  • Level 4: Effect Duration +1
Mother's Embrace
Passive

Mother's Embrace

At the start of this hero’s turn, remove all [Debuffs] and [Disables] from the ally with the lowest HP, then heal (10%HP) them.

Level Upgrades
  • Level 1: Healing +5%
  • Level 2: Healing +5%
  • Level 3: Healing +5%
  • Level 4: Healing +5%
Mother's EmbraceImprint Frame
Imprint

Mother's Embrace

At the start of this hero’s turn, remove all [Debuffs] and [Disables] from the ally with the lowest HP, then heal (5%HP) them.

Ascension Bonuses

  • Rank 1: Health +6%, Attack +6%, Defense +6%
  • Rank 2: Health +6%, Attack +6%, Defense +6%
  • Rank 3: Health +6%, Attack +6%, Defense +6%
  • Rank 4: Resistance +12
  • Rank 5: Faith +8
  • Rank 6: Initial Divinity +400

Awakening Bonuses

  • I
    Basic Ability Upgrade
  • II
    Shield Multiplier +30%, Heal Multiplier +30%, Damage Reduction Multiplier +20%
  • III
    Core Ability Upgrade
  • IV
    Attunement Multiplier +40%, Armor Multiplier +25%, Weapon Multiplier +25%
  • V
    Ultimate Ability Upgrade

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