Xquic

Blood Mother

Last Updated: 18 may 2026
Xquic
Omeyocan Faction Eternal Affinity Slayer Archetype Chaos Allegiance
HP
1065
ATK
100
DEF
72
SPD
92
FTH
93
RES
20
ACC
30
Xquic

Xquic Skills

Leader Bonus

25% CDMG% in Dungeon Battles

Soul Rend
Basic

Soul Rend

Attack 1 enemy (235%ATK) 2 times.
Each hit increases the target’s Divinity Cost by 2%.
If the target is defeated, increase this hero’s Divinity by 30%.
If Hunahpu or Xbalanque are on the team, also increase their Divinity by 15%.

Damage: Calculating...

Bone Cleave
Core

Bone Cleave

Steal 50% of the target’s [Shield] then attack 1 enemy (605%ATK) and ignore 15% of the target’s DEF.
If the target’s Divinity is below 50% will ignore 30% of the target’s DEF instead.

Cooldown: 4 turn(s)

Damage: Calculating...

Escape from Xibalba
Ultimate
Initial Divinity900
Divinity Cost4500

Escape from XibalbaDrain IIVanish

Equalize this hero’s HP to the enemy with the highest HP then attack all enemies (350%ATK) with an 80% chance to place [Drain II] on each target for 2 turns.
Place [Vanish] on this hero for 3 turns.
If Hunahpu or Xbalanque are on the team, also equalize their HP.

V

Swap HP with the enemy with the highest HP instead of equalize.
If Hunahpu or Xbalanque are on the team, equalize their HP to this hero’s HP instead.

Damage: Calculating...

Soul Harvest
Passive

Soul Harvest

When this hero defeats an enemy, the next ability will inflict 30% increased damage and steal 10% Divinity from the target.

III

If the next ability also defeats an enemy, increase this hero’s CRIT DMG by 10% and decrease this hero’s Divinity Cost by 10% (stacking up to 3 times).
This effect stacks across waves.
If Hunahpu or Xbalanque are on the team, they also gain these effects.

Soul HarvestImprint Frame
Imprint

Soul Harvest

When this hero defeats an enemy, the next attack will inflict 15% increased damage and steal 10% Divinity from the target.

Ascension Bonuses

  • Rank 1: Health +5%, Attack +5%, Defense +5%
  • Rank 2: Health +5%, Attack +5%, Defense +5%
  • Rank 3: Health +5%, Attack +5%, Defense +5%
  • Rank 4: Faith +7
  • Rank 5: Critical Damage +15
  • Rank 6: Initial Divinity +350

Awakening Bonuses

  • I
    Damage Multiplier +20%
  • II
    Ignore Defense +7%
  • III
    Passive Ability Upgrade
  • IV
    Attunement Multiplier +30%, Armor Multiplier +20%, Weapon Multiplier +20%
  • V
    Ultimate Ability Upgrade
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