Hel

Queen of Helheim Legendary

Last Updated: 18 may 2026
Hel
Asgard Faction Wrath Affinity Slayer Archetype Chaos Allegiance
HP
1275
ATK
115
DEF
94
SPD
97
FTH
99
RES
30
ACC
40
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Also in Godforge Duels
Hel 7
Hel Queen of Helheim Legendary 6 Power 4 Health
Asgard · Wrath · Slayer
Whenever a hero you control is slain, create a 1/1 Shade.
Hel is also a Duels general. Ultimate: The Dead that are Due 8 Fill your board with Shades
Summon the dead to fight for you as your foes fall in battle and empower your attacks.
Hel

Hel Skills

LeaderLeader Bonus

35% ATK in Arena Battles

Grim Reception
Basic

Grim Reception

Attack 1 enemy (420%ATK). If the target is under [Hex], inflict an additional 5% of the target's MAX HP.

V

Each [Shade] that joins the attack will inflict an additional 10% of the target's MAX HP.

Damage: Calculating...

Level Upgrades
  • Level 1: Damage +5%
  • Level 2: Damage +5%
  • Level 3: Damage +5%
  • Level 4: Damage +5%
Roots of Yggdrasil
Core

Roots of YggdrasilDEF Down IIHex II

Attack all enemies (345%ATK), then has an 80% chance to place [DEF Down II] and [Hex II] on each target for 2 turns.

Cooldown: 4 turn(s)

Damage: Calculating...

Level Upgrades
  • Level 1: Damage +10%
  • Level 2: Effect Chance +10%
  • Level 3: Damage +10%
  • Level 4: Effect Chance +10%
  • Level 5: Cooldown -1
The Dead that are Due
Ultimate
Initial Divinity575
Divinity Cost3600

The Dead that are DueShadeCorrupt

Attack all enemies (345%ATK). [Revive] all dead enemies, then place [Shade] on each revived enemy. The [Shade] cannot be resisted or blocked. Does not work on Bosses or Minions. If target is a Boss or Minion, place [Corrupt] on the target for 2 turns instead.

I

Enemies under [Shade], inflict 50% more damage when joining with Hel's Basic Attack.

Damage: Calculating...

Level Upgrades
  • Level 1: Damage +5%
  • Level 2: Damage +5%
  • Level 3: Damage +10%
  • Level 4: Divinity Cost -25
  • Level 5: Divinity Cost -50
  • Level 6: Divinity Cost -70
Helheim's Hold
Passive

Helheim's Hold

When this hero defeats an enemy, increase this hero's Divinity by 100%.

III

If any enemy is defeated, this hero gain's an Extra Turn.

Helheim's HoldImprint Frame
Imprint

Helheim's Hold

When this hero defeats an enemy, increase this hero's Divinity by 50%.

Ascension Bonuses

  • Rank 1: Health +6%, Attack +6%, Defense +6%
  • Rank 2: Health +6%, Attack +6%, Defense +6%
  • Rank 3: Health +6%, Attack +6%, Defense +6%
  • Rank 4: Critical Damage +16
  • Rank 5: Faith +8
  • Rank 6: Initial Divinity +450

Awakening Bonuses

  • I
    Ultimate Ability Upgrade
  • II
    Damage Multiplier +30%, Ignore Defense +10%, Ignore Resistance +20%
  • III
    Passive Ability Upgrade
  • IV
    Armor Multiplier +25%, Attunement Multiplier +40%, Weapon Multiplier +25%
  • V
    Basic Ability Upgrade

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