Dracula

The Impaler

Last Updated: 18 may 2026
Dracula
Vyraj Faction Cunning Affinity Brawler Archetype Chaos Allegiance
HP
1725
ATK
86
DEF
88
SPD
100
FTH
89
RES
55
ACC
35
Summon the darkness and drain the life essence as you cast forth tides of Bleeds onto your foes.
Dracula

Dracula Skills

Transfusion
Basic

TransfusionBleedBleed

Attack 1 enemy (5%HP + 80%ATK) 2 times.
Each hit has a 75% chance to place 1 stack of [Bleed] on the target.
Also, heal (5%HP) this hero if the target under Bleed.

I

Place 1 stack of [Bleed] on all enemies instead.

Damage: Calculating...

Blood Mist
Core

Blood MistBleed

Place 2 stacks of [Bleed] on all enemies and remove 1 random [Buff] from each target.
If a [Buff] was removed place 3 stacks of [Bleed] instead and gain an [Extra Turn].

Cooldown: 4 turn(s)

Level Upgrades
  • Level 1: Cooldown -1
  • Level 2: Cooldown -1
Sanguine Tides
Ultimate
Initial Divinity575
Divinity Cost4725

Sanguine Tides

Attack all enemies (5%HP+35%ATK) 4 times.
Before attacking, consumes all stacks of [Bleed] on each target and increases the damage inflicted by 8% per stack of [Bleed] consumed.

III

Also, destroy each target's HP for 10% of the damage inflicted (up to 60% of the target's HP)

Damage: Calculating...

Symphony of the Night
Passive

Symphony of the Night

At the start of an enemy's turn, if they are under [Bleed] increase the damage of this hero's next attack by 10%.

V

At the start of an ally's turn, steal 5% of their current HP and increase this hero's Divinity by 2%

Symphony of the NightImprint Frame
Imprint

Symphony of the Night

At the start of an enemy's turn, if they are under [Bleed] increase the damage of this hero's next attack by 5%.

Ascension Bonuses

  • Rank 1: Health +6%, Attack +6%, Defense +6%
  • Rank 2: Health +6%, Attack +6%, Defense +6%
  • Rank 3: Health +6%, Attack +6%, Defense +6%
  • Rank 4: Accuracy +14
  • Rank 5: Faith +8
  • Rank 6: Initial Divinity +400

Awakening Bonuses

  • I
    Basic Ability Upgrade
  • II
    Damage Multiplier +30%, Heal Multiplier +30%, Ignore Resistance +20%
  • III
    Ultimate Ability Upgrade
  • IV
    Attunement Multiplier +40%, Armor Multiplier +25%, Weapon Multiplier +25%
  • V
    Passive Ability Upgrade
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