Shield
BuffHeroes
Self
Ragnar Lothbrok
Rare BrawlerPlace [Shield] (15%HP) on this hero when their HP falls below 50%.
Gawain
Epic DefenderPlace [Shield] (200%DEF) on this hero then place [Protect II] on all allies except this hero for 2 turns.
Ally (Least Stat)
Ashigaru
Uncommon DefenderAttack 1 enemy (135%DEF + 125%ATK) then place [Shield] (200% DEF) on the ally with the lowest HP.
Dryad
Common InvokerAttack 1 enemy (260%ATK).
Place [Shield] (75%ATK) on the ally with the lowest HP.
All Allies
Medjay
Common DefenderPlace [Shield] (150%DEF) on all allies.
Ankhesenamun
Rare InvokerPlace [Shield] (20%HP) on all allies and increases the duration of 1 random [Buff] on each ally by 1 turn.
Lada
Rare InvokerWhen an ally is healed, all allies receive 10% of the healed amount.
Sargon
Rare DefenderPlace [Shield] (200%DEF) on all allies then place [Radiance I] on each ally for 2 turns.
If an ally is from Ekur, they receive [Radiance II] instead.
Hippolyta
Rare DefenderPlace [Shield] (200%DEF) on all allies.
Also place [SPD Up I] on all allies from Olympus for 2 turns.
Isis
Legendary InvokerPlace [Shield] (20%HP) on all allies then place [DEF Up II] on all allies for 3 turns.
This hero gains an [Extra Turn].
Lagertha
Rare DefenderPlace [Shield] (150%DEF) on all allies.
If Ragnar Lothbrok is an ally, place [Intercept] on him for 1 turn.
Tristan
Rare DefenderPlace [Shield] (200%DEF) on all allies.
If Isolde is an ally, she receives 50% increased [Shield].
Vesna
Rare InvokerHeal (10%HP) all allies.
If an ally is fully healed, place [Shield] (5%HP) on them.
Lord Verko
Legendary InvokerPlace [DEF Up II] and [Block Debuffs] on all allies for 2 turns.
Also place [Shield] (15%HP) on all allies.
If any ally is below 50% HP, also place [Mend] on them for 2 turns.
Bran
Epic DefenderPlace [Shield] (200%DEF) on all allies above 50% HP and heal (100%DEF) all allies below 50% HP then revive 1 dead ally with 40% HP and Turn Meter.
Also place [Intercept] on any ally below 20% HP for 1 turn.
Fisher King
Legendary DefenderPlace [Immortal] and [Shield] (300%DEF) on all allies for 2 turns.
Y Ddraig Goch
Legendary SlayerTransfers all [Blaze] and [Aetherburn] from allies onto all enemies then attacks all enemies (145%ATK) 3 times.
Place [Shield] (150%ATK) on all allies.
The strength of the [Shield] is increased by 2% for each [Debuff] transferred to enemies.
Shieldmaiden
Common DefenderPlace [Shield] (100%DEF) on all allies.
Ryujin
Epic DefenderAttack all enemies (135%DEF + 120%ATK) then decrease the rank of each [Debuff] on all allies and heal (200%DEF) them.
If an ally has no [Debuff], place [Shield] (250%DEF) on all allies.
Hound Of Duat
Epic DefenderAttack 1 enemy (245%DEF + 215%ATK) and place [Shield] on all allies for 25% of the damage inflicted.
If Jackal or Anubis are allies, has a 25% chance to refresh the cooldown of this ability when either of them are attacked.
Moctezuma
Legendary DefenderPlace [Ward] on all allies for 2 turns, then attack all enemies (145%DEF + 130%ATK).
Also place [Shield] on all allies equal to 30% of the damage inflicted.
The [Shield] cannot exceed 25,000.
Heimdall
Legendary DefenderPlace [DEF Up II] on all allies for 2 turns, and place [Shield] (300%DEF) on all allies.
Then place [Protect II] on all allies except this hero for 2 turns.
These [Buffs] cannot be removed when placed on heroes from Asgard.
Xiwangmu
Epic DefenderRemove 1 random [Debuff] from all allies then equalize this hero’s HP to the enemy with the highest current HP, and place [Shield] on all allies equal to 25% of this hero’s current HP.
Shishi
Rare DefenderPlace [Shield] (150%DEF) on all allies, then reduce this hero's Core Ability cooldown by 1 turn.
Also place [Taunt] on enemy Slayers for 1 turn.
Svarog
Legendary DefenderPlace [RES Up II] and [DEF Up II] on all allies for 3 turns.
Then place [Shield] (250%DEF) on all allies.
Brynhild
Epic DefenderRemoves all [Disables] from this hero, then places [Radiance II] on all allies for 2 turns.
Can be used while under a [Disable].
Geri
Epic DefenderAttack all enemies (135%DEF + 130%ATK) with a 60% chance to place [Taunt] for 2 turns.
If Freki and Odin are on the ally team, also has a 75% chance to place [Terrify] for 2 turns.
Athena
Legendary DefenderPlace [Shield] (400%DEF) on allies and reduces the damage inflicted to allies by 5% (stacking up to 3 times).
Horus
Legendary DefenderPlace [Shield] (300% DEF) on all allies. If Isis is an ally, this shield cannot be removed and is 30% stronger. Then has an 80% chance to place [Taunt] for 2 turns on all enemies.
Single Target
Brynhild
Epic DefenderWhen an ally's HP falls below 50%, place [Shield] (20%HP) on them.
Xochiquetzal
Epic InvokerWhen this hero places a [Buff] on an ally, heal (10%HP) that ally.
If the ally is at full HP, place a [Shield] (10%HP) on them instead.
Imprints
These imprints can be equipped on any hero to apply this effect.
Brynhild
Valkyrie's AegisWhen this hero's HP falls below 50%, place [Shield] (10%HP) on them.
Ragnar Lothbrok
Warlord of MidgardPlace [Shield] (15%HP) on this hero when their HP falls below 25%.
Xochiquetzal
Floral GrowthWhen this hero places a [Buff] on an ally, heal (5%HP) that ally.
If the ally is at full HP, place a [Shield] (5%HP) on them instead.
Also Referenced By
These heroes mention Shield in their skills but don't directly place it.
Ares
Attack all enemies (325%ATK) and ignore [Shield] and [Barrier] on each target.
If the attack is a Strong Hit, remove all [Shield] and [Barrier] from each target.
If an enemy is defeated, increase this hero's Divinity by 10%.
Athena
Each time this hero is attacked under [Shield], heal for 25% of the damage inflicted to the [Shield].
If the [Shield] is depleted or removed, has a 50% chance to place [Petrify] on the enemy for 1 turn.
Athena
Attack all enemies (140%DEF + 125%ATK) with an 80% chance to place [Petrify] on each target for 1 turn.
If this hero is under [Shield], the [Petrify] cannot be resisted or blocked.
Athena
Each time this hero is attacked under [Shield], heal for 50% of the damage inflicted to the [Shield].
If the [Shield] is depleted or removed, has a 50% chance to place [Petrify] on the enemy for 1 turn.
Chernobog
After this hero joins an attack, gains an [Extra Turn] or [Retaliates], this hero's next ability will ignore 15% of the target's DEF and ignore [Shield], [Barrier], [Immortal], [Ward] and [DEF Up].
Chernobog
After this hero joins an attack, gains an [Extra Turn] or [Retaliates], this hero's next ability will ignore 15% of the target's DEF and ignore [Shield], [Barrier], [Immortal], [Ward] and [DEF Up].
Izanami
Remove [Shield] from all enemies then attack all enemies (280%ATK + 1%ATK per ACC) with a 75% chance to place [Corrupt] on the target with the highest HP for 3 turns.
If Izanagi is an ally, he will join the attack using his Core Ability.
Jomsviking
Attack 1 enemy (15%HP + 170%ATK).
If the target is under a [Shield] or [Barrier], increase the damage inflicted by 50%.
Kenshin
Attack all enemies (10%HP + 110%ATK) which ignores [Intercept] and [Protect].
If the target is under a [Shield] will remove 50% of the [Shield] before attacking.
If the target is under [Barrier], will steal 25% before attacking.
Lagertha
When an ally’s [Shield] is removed or depleted, has a 50% chance to place [Intercept] on them for 1 turn.
Lagertha
When an ally’s [Shield] is removed or depleted, has a 25% chance to place [Intercept] on them for 1 turn.
Lord Verko
When an ally receives a [Buff], increase this hero's Divinity by [30].
At the start of this hero's turn, place [Shield] (10%HP) on the ally with the lowest HP.
Lord Verko
When this hero receives a [Buff], increase this hero's Divinity by [15].
At the start of this hero's turn, place [Shield] (5%HP) on the ally with the lowest HP.
Maria Morevna
Attack all enemies (325% ATK) and ignore [Shield], [Barrier], and [Immortal] on each target.
Moctezuma
Attack 1 enemy (95%DEF + 90%ATK) 2 times.
Each hit inflicts 50% increased damage to [Barrier] and [Shield].
If the target is not under [Barrier] and [Shield] increase this hero’s Turn Meter by 10% instead.
Moctezuma
Attack all enemies (80%DEF + 75%ATK) 2 times.
Before each hit, has a 75% chance to remove [Barrier] and [Shield] from each target.
If the target is not under [Barrier] or [Shield] after attacking, has a 75% chance to place [Curse II] on each target for 2 turns otherwise place [Acid] on each target for 2 turns.
Also place [Taunt] on each target for 1 turn.
Moctezuma
When an enemy attacks an ally, decrease the damage received by 20% and increase the damage this hero inflicts on their next ability by 5%.
This is doubled if the enemy is under [Barrier] or [Shield].
Moctezuma
When an enemy attacks this hero, decrease the damage received by 10% and increase the damage this hero inflicts on their next ability by 2.5%.
This is doubled if the enemy is under [Barrier] or [Shield].
Shamash
Revive a random ally with 30% HP and 30% Turn Meter, then place [Radiance II] and [ATK Up II] for 2 turns on all allies.
Also, heal all allies for (15%) of their MAX HP.
Place [Shield] equal to 50% of any excess healing.
The first time an ally is killed in battle, gain full Divinity and activate Light of the Heavens.
Tomoe Gozen
Attack 1 enemy (15%HP + 170%ATK).
Before attacking remove 50% of the target’s [Shield].
If the target is not under a [Shield], increase this attack’s Strong Hit chance by 10%.
If this attack is a Strong Hit, increase this hero’s Divinity by 20%.
Ulfhednar
Attack all enemies 2 times (180%ATK) and ignore [Shield] and [Barrier].
Also, has a 20% additional chance to Critical Hit.
Xquic
Steal 50% of the target’s [Shield] then attack 1 enemy (605%ATK) and ignore 15% of the target’s DEF.
If the target’s Divinity is below 50% will ignore 30% of the target’s DEF instead.
