Heal
InstantHeroes
Self
Knight
Uncommon BrawlerAttack 1 enemy (10%HP+110%ATK) then heal this hero equal to 25% of the damage dealt.
Increase this heal by 100% if the target is aligned with Chaos.
Hoplite
Common SlayerAttack 1 enemy (505%ATK).
Heals by 30% of the damage inflicted if the target is under 5 or more stacks of [Bleed].
Thracian Lion
Uncommon DefenderHeal (20%HP) this hero, then has a 50% chance to place [Taunt] on 2 random enemies for 1 turn.
Bastet
Epic SlayerAttack 1 enemy (155%ATK) 3 times.
If the target is under [Blaze], each hit has a 50% chance to increase the duration of [Blaze] by 1 turn and Heal (100%ATK) this hero.
Bran
Epic DefenderTransfers 20% of the damage inflicted to allies to this hero.
Nitocris
Rare DisruptorTransfer 1 random [Debuff] from all allies to this hero then attack all enemies (245%ATK).
Increase this hero’s Turn meter by 10% for each [Debuff] transferred to this hero.
Osiris
Epic BrawlerAttack 1 enemy (15%HP + 185%ATK).
If the target is aligned with Order place [Barrier] on this hero equal to 50% of damage dealt, otherwise destroy their max HP equal to 10% of damage dealt.
Sigurd
Rare BrawlerWhen this hero is attacked, Heal for 30% of the damage inflicted.
Tomoe Gozen
Rare BrawlerIncrease this hero’s CRIT DMG% by 5% each time they attack the same target (stacking up to 6 times).
Stacks reset when attacking a different target.
At max stacks, increase the chance to Strong Hit by 10% and Heal (5%MAXHP) this hero when inflicting a Strong Hit.
Tutankhamun
Rare SlayerAttack 1 enemy (220%ATK) 3 times.
The first hit has a 70% chance to place [Drain I] on the target for 2 turns.
The second hit has 70% chance to place [Vulnerable I] on the target for 2 turns.
If the target is under [Vulnerable] and [Curse], activate [Acid] on the target.
Vidar
Rare BrawlerAttack 1 enemy (10%HP + 130%ATK) and Heal for 10% of the damage inflicted.
Gogmagog
Epic DefenderWhen damage is inflicted on this hero, increase this hero's DEF and RES by 6% (up to 5 stacks).
King Arthur
Legendary DefenderWhen this hero [Intercepts] an attack, reduce the damage taken by 50% and Heal (10%HP) this hero.
Morgan Le Fay
Legendary SlayerThis hero gains bonus effects when a [Debuff] activates:
[Aetherburn]: increase this hero's Divinity by 50.
[Blaze]: increase this hero's next core ability damage by 5%.
[Acid]: increase this hero's turn meter by 10%.
[Bleed]: heal this hero (1000%ACC).
Asag
Rare BrawlerAttack 1 enemy (15%HP + 170%ATK).
If the target is under [Blaze], heal (10%HP) this hero.
If the target is under [Petrify], has a 10% additional chance to Strong Hit.
Temple Priestess
Uncommon InvokerAttack 1 enemy (165%ATK) 2 times then heal (5%HP) this hero.
Aya
Epic InvokerEqualize the HP of all allies to this hero's current HP, then place [SPD Up II] on allies for 1 turn if they are above 50% HP or place [Mend] for 1 turn on allies if their HP is below 50%.
Gozu
Epic BrawlerAttack 1 enemy (15%HP + 140%ATK) and decrease each target’s DEF by 3% (stacking up to 10 Times).
Also, heal for 30% of the damage inflicted.
If Mezu is an ally, heal them for the same amount.
Jomsviking
Uncommon BrawlerAttack 1 enemy (15%HP + 170%ATK).
Heal this hero for 5% of the damage inflicted.
Cyclops
Rare BrawlerAttack all enemies (5%HP + 75%ATK) and heal for 10% of the damage inflicted.
Fenrir
Legendary SlayerAttack 1 enemy 2 times (240%ATK).
Heal (2%HP) this hero for each stack of [Bleed] on the target.
If the target is under 5 or more [Bleed] stacks, this attack cannot Weak Hit.
Horus
Legendary DefenderAttack 1 enemy (175%DEF + 145%ATK) with a 50% chance to place [Taunt] on the target for 1 turn. Also heal (70%DEF) this hero. If Isis is an ally, she is healed by the same amount.
Terracotta Warrior
Uncommon BrawlerAttack 1 enemy (5%HP + 65%ATK) 2 times.
Each hit heals this hero for 10% of the damage inflicted if the attack is Critical.
Dracula
Legendary BrawlerAttack 1 enemy (5%HP + 80%ATK) 2 times.
Each hit has a 75% chance to place 1 stack of [Bleed] on the target.
Also, heal (5%HP) this hero if the target under Bleed.
Heimdall
Legendary DefenderAllies under any [Buff] have a 50% chance to reflect any [Debuff] received.
Spartan
Uncommon BrawlerHeals this hero for (15%) of their MAX HP, then place [RES Up I] on this hero for 1 turn.
Xipe Totec
Epic SlayerWhen below 50% HP, attacks remove 2 stacks of [Bleed] and Heal (10%HP) per stack removed.
When above 50% HP, increase Strong Hit chance by 2% per [Bleed] on the target.
Hercules
Legendary BrawlerPrevents this hero’s death and heals them to 100% of their MAX HP.
Unknown
All Allies
Dryad
Common InvokerAttack 1 enemy (200%ATK) then heal (150%ATK) all allies.
Isolde
Rare InvokerWhen an ally Defender is attacked, heal (10%MAXHP) all allies.
Ixchel
Rare InvokerAt the start of this hero’s turn, sacrifice 10% of this hero’s current HP and heal all allies for 20% of this hero's Missing HP.
Lada
Rare InvokerWhen an ally is healed, all allies receive 10% of the healed amount.
Nebuchadnezzar
Rare DefenderAttack 1 enemy (155%DEF + 145%ATK) and restore 5% of allies destroyed HP.
If an ally has no HP to restore, heal the ally for 10% of the damage inflicted instead.
Ninsun
Epic InvokerAttack 1 enemy (320%ATK) then Heal all allies equal to 10% of their MAX HP.
Ankhesenamun
Rare InvokerRemove 1 random [Debuff] from all allies then place [Block Debuffs] on all allies for 1 turn.
Sphinx
Legendary DefenderPlace [RES Up II] on this hero for 2 turns then place [Vanish] for 2 turns on all allies except this hero.
Then Heal (200%DEF) all allies with a 75% chance to place [ACC Down II] for 2 turns on all enemies.
Vesna
Rare InvokerHeal (10%HP) all allies.
If an ally is fully healed, place [Shield] (5%HP) on them.
Bran
Epic DefenderPlace [Shield] (200%DEF) on all allies above 50% HP and heal (100%DEF) all allies below 50% HP then revive 1 dead ally with 40% HP and Turn Meter.
Also place [Intercept] on any ally below 20% HP for 1 turn.
Aya
Epic InvokerRemove 1 [Debuff] from all allies, then Heal (15%HP) all allies.
The heal is doubled for Order allies.
Temple Priestess
Uncommon InvokerIncrease this hero’s Turn Meter by 10% then heal (5%HP) all allies.
Amaterasu
Legendary InvokerAttack 1 enemy (330%ATK) and Heal (10%HP) all allies.
If the target is under [Aetherburn], increase the heal by 100%.
Enki
Legendary InvokerHeal (30% HP) all allies then Increase the duration of [Mend] on all allies by 1 turn.
If an ally is below 50% HP, increase their turn meter by 20%.
If an ally is above 50% HP, place [SPD Up II] on the target for 2 turns.
Shamash
Legendary InvokerRevive a random ally with 30% HP and 30% Turn Meter, then place [Radiance II] and [ATK Up II] for 2 turns on all allies.
Also, heal all allies for (15%) of their MAX HP.
Place [Shield] equal to 50% of any excess healing.
The first time an ally is killed in battle, gain full Divinity and activate Light of the Heavens.
Shishi
Rare DefenderHeal (5%MAXHP) an ally when an enemy places a [Debuff] on them.
Ryujin
Epic DefenderAttack all enemies (135%DEF + 120%ATK) then decrease the rank of each [Debuff] on all allies and heal (200%DEF) them.
If an ally has no [Debuff], place [Shield] (250%DEF) on all allies.
Metztli
Legendary InvokerRemove 2 random [Debuffs] from all allies then place [Block Debuffs] on each target for 2 turns.
Also heal (20%HP) all allies.
Xolotl
Epic InvokerHas a 20% chance to join an ally in attacking.
When joining an attack, will heal (10%MAX HP) all allies and increase their Divinity by 5%.
Cleopatra
Epic InvokerHeal (1500%SPD) all allies and restore 10% of their Destroyed MAX HP.
Imhotep
Epic InvokerAttack 1 enemy (335%ATK), then Heal (5%HP) all allies.
Chang'e
Rare InvokerAttack 1 enemy (315%ATK) then heal (5%HP) all allies.
If the target is under [Vanish], heal (10%HP) the target instead.
Mokosh
Epic InvokerWhen any enemy is defeated, heal (1500% FTH) all allies and increase their Turn Meter by 20%.
Vesna
Rare InvokerRemove 1 [Debuff] from all allies then heal (15%HP) all allies.
Also extend the duration of 1 random [Buff] by 1 turn.
Chang'e
Rare InvokerHeal (15%HP) all allies then place [Block Debuffs] on each ally for 2 turns.
If an ally is below 50% HP, place [Vanish] on them for 1 turn.
Hippolyta
Rare DefenderAttack 1 enemy (200%DEF + 210%ATK) with 1 random ally joining the attack.
Allies from Olympus always join the attack.
Also, heal all allies for (20%) of their MAX HP.
Imhotep
Epic InvokerHeal all allies 25% of their MAX HP and place [Stalwart] on each ally for 2 turns.
Quetzalcoatl
Legendary InvokerAttack 1 enemy (345%ATK + 0.5%ATK per RES) and heal (10%MAX HP) all allies. If the attack is a Strong Hit, place [Petrify] on the target for 1 turn.
Ally (Least Stat)
Nymph
Common InvokerAttack 1 enemy (285%ATK).
Heal (10%HP) the ally with the lowest HP.
Isis
Legendary InvokerAt the start of this hero’s turn, remove all [Debuffs] and [Disables] from the ally with the lowest HP, then heal (10%HP) them.
Temple Priestess
Uncommon InvokerAttack 1 enemy (430%ATK) then heal (5%HP) the ally with the lowest HP.
Inari
Epic InvokerAttack (70%ATK) enemies 9 times at random. Each hit triggers one random effect:
Heal the lowest HP ally for 3% of their MAX HP.
Increase the Divinity of the ally with the lowest Divinity by 3%.
Increase the Turn Meter of the ally with the lowest Turn Meter by 3%.
Lada
Rare InvokerPlace [DEF Up I] on all allies for 1 turn then heal the ally with the lowest HP by 15% of their MAX HP.
Attacker
Freya
Legendary InvokerWhen an ally inflicts a critical hit, Heal (2000%FTH) the ally.
Single Target
Ceridwen
Rare InvokerHeal (20%HP) 1 ally then place [FTH Up I] and [SPD Up I] on them for 3 turns.
Chang'e
Rare InvokerWhen an ally is healed, restore an additional 20% of the target’s Missing HP.
Xochiquetzal
Epic InvokerWhen this hero places a [Buff] on an ally, heal (10%HP) that ally.
If the ally is at full HP, place a [Shield] (10%HP) on them instead.
Ally (Highest Stat)
Fisher King
Legendary DefenderEqualize the HP of all allies to the ally with the highest HP.
If allies are above 50% HP, then permanently increase the damage they inflict to enemies by 10% (stacks up to 3 times).
If allies are below 50% HP, then permanently decrease the damage they receive by 10% (stacks up to 3 times).
Will persist across each wave.
Selected Target
Dobrynya
Rare DefenderWhen this hero [Intercepts] an attack, heal the protected ally for 10% of their MAX HP.
If the ally is below 50% HP, prevent the [Intercept] from reducing its duration when activated.
Tianlong
Legendary DefenderWhen damaged by [Intercept], heal (100%DEF) the attacked ally and place [Barrier] (50%DEF) on them.
Imprints
These imprints can be equipped on any hero to apply this effect.
Chang'e
Spirit ElixirWhen this hero is healed, restore an additional 10% of the target’s Missing HP.
Dobrynya
Oath of the BogatyrWhen this hero [Intercepts] an attack, heal the protected ally for 5% of their MAX HP.
If the ally is below 50% HP, prevent the [Intercept] from reducing its duration when activated.
Freya
Vanir's GraceWhen this hero inflicts a critical hit, Heal (2000%FTH) this hero.
Hercules
Zero to HeroPrevents this hero's death and heals them to 50% of their MAX HP.
Isis
Mother's EmbraceAt the start of this hero’s turn, remove all [Debuffs] and [Disables] from the ally with the lowest HP, then heal (5%HP) them.
Isolde
Heart's EchoWhen an ally Defender is attacked, heal (5%MAX HP) this hero.
Ixchel
Sacrificial RiteAt the start of this hero’s turn, sacrifice 10% of this hero’s current HP, then heal all allies for 10% of this hero's Missing HP.
King Arthur
Blessing of the GrailWhen this hero [Intercepts] an attack, reduce the damage taken by 25% and Heal (10%HP) this hero.
Lada
Renewal BondsWhen an ally is healed, all allies receive 5% of the healed amount.
Mokosh
Harvest CycleWhen any enemy is defeated, heal (1500%FTH) this hero and increase Turn Meter by 10%.
Morgan Le Fay
Sorceress EdictThis hero gains bonus effects when a [Debuff] activates:
[Aetherburn]: increase this hero's Divinity by 25.
[Blaze]: increase this hero's next core ability damage by 2.5%.
[Acid]: increase this hero's turn meter by 5%.
[Bleed]: heal this hero (500%ACC).
Shishi
SteadfastHeal (5%MAXHP) this hero when an enemy places a [Debuff] on them.
Sigurd
Dragonhorn SkinWhen this hero is attacked, Heal for 15% of the damage inflicted.
Tianlong
Skybound WardWhen damaged by [Intercept], heal (50%DEF) the attacked ally and place [Barrier] (50%DEF) on them.
Tomoe Gozen
Unyielding Onna-MushaIncrease this hero’s CRIT DMG% by 5% each time they attack the same target (stacking up to 3 times).
Stacks reset when attacking a different target.
At max stacks, increase the chance to Strong Hit by 5% and Heal (5%MAXHP) this hero when inflicting a Strong Hit.
Xipe Totec
Flayed FeastWhen below 50% HP, attacks remove 2 stacks of [Bleed] and Heal (5%HP) per stack removed.
When above 50% HP, increase Strong Hit chance by 2% per [Bleed] on the target.
Xochiquetzal
Floral GrowthWhen this hero places a [Buff] on an ally, heal (5%HP) that ally.
If the ally is at full HP, place a [Shield] (5%HP) on them instead.
Xolotl
Path of the PsychopompHas a 10% chance to join an ally in attacking.
When joining an attack, will heal (10%MAX HP) all allies and increase their Divinity by 5%.
Weapons
Fan Axe
Epic ATK WeaponArmor Sets
Duelist
- 2-Piece: Decrease damage received from basic ability attacks 20%
- 4-Piece: Grants 20% chance to apply [Taunt] for 1 turn when attacking
- 6-Piece: Heal (10%HP) when attacked
Parasite
- 2-Piece: Heal (5%HP) when placing a [Debuff] on an enemy
- 4-Piece: Grants 25% chance to place [Corrupt] for 1 turn when attacked
- 6-Piece: Increaes Divinity 5% after placing a [Debuff]
